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Athena Kof All Stars (Read 981 times)

Started by Anderson Masters, March 29, 2020, 05:50:04 PM
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Athena Kof All Stars
#1  March 29, 2020, 05:50:04 PM
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    • Brazil
not XII, not XI, not maximum impact, not allstars style, but something based on all of then

after my drive is broken or, at least waiting to recovery my order tools
i'm testing MMD (yeas the miku miku dance) and, GUYS!!!
i'm feeling almost luck for my drive stop to work fine...

look at this fast try with Athena, it's really a great surprise. (this beta stant need alot of fixes on hair, motions and minor bugs, but it do it in minutes)
the mmd options let me do almost everything, the software is pretty good if you know how to use it

so...
i love Athena from 97, love KOF XII style, and the models of KOF allstars for mobile
after see how easy will be to create a fullset, aside i don't need to do absolutely nothing on the sprite cause i don't want a real XII style for this girl
just wanted to finish it, and maybe, after release her, i move Maxy Meyers (i really will finish it) to MMD too, but with post production in pixel art to be full KOF XII styled, at now, i will do all the sprites and code this Athena on classic style just for study and fun

let me know what you thing about the power of mmd to process renders, lights, and shadow

 
 

Last Edit: March 31, 2020, 07:21:43 AM by Anderson Masters
Re: Athena Kof All Stars
#2  March 31, 2020, 06:03:25 PM
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    • Brazil
nothing serious, only fast tests with sfv cammy model

Re: Athena Kof All Stars
#3  March 31, 2020, 06:31:06 PM
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  • | The Awakened |
  • <My Work is Antiquity>
    • South Korea
    • sites.google.com/view/kolossoni-mugen
FYI: lower the frame rate or get rid of some.

A, It'll lessen your work overall and B, it'll look less awkward.

Good Luck!
Re: Athena Kof All Stars
#4  April 01, 2020, 12:57:31 AM
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    • Brazil
that's make sense




Re: Athena Kof All Stars
New #5  April 05, 2020, 06:16:13 PM
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    • Brazil
after tests, let start it
i think i can do a move or more per day that i work on it
pretty fast to do the renders, and for this char, i don't will go to manual finish any sprite, is just cause i like the char and want to learn more about the style of animation of kof

stand
  maxy changes
Last Edit: April 06, 2020, 10:24:26 AM by Anderson Masters