This is my second char of the Blazblue Cross Tag Battle Game and the second of the team RWBY Weiss movelist (new update)Spoiler, click to toggle visibilty
------------------------ White night ~ D, D, a + b Snow flurry ~ D, DB, B, a + b Torrent glacial ~ D, DF, F, a + b ------------------ Snow globe ~ F, D, DF, b Precision Parry ~ D, D, c Ice pillar ~ D, D, b Ice pillar ~ D, D, a Ice Shard (hold button c to change the Glyph) ~ D, DF, F, c Ice Shard (hold button b to change the Glyphs) ~ D, DF, F, b Ice Shard (hold button c to change the Glyph) ~ D, DF, F, a Glyph Dash Triple Strike * ~ D, DB, B, c Glyph Dash Strike * ~ D, DB, B, b Glyph Dash Strike * ~ D, DB, B, a Snowstorm (Air) * ~ D, DB, B, c Snowfall (Air) * ~ D, DB, B, b Snowfall (Air) * ~ D, DB, B, a Twisting (Air) (only if you are near a Glyph) ~ U + a Piercing (Air) (only if you are near a Glyph) ~ U + b Piroutte (Air) (only if it is near a Glyph) ~ U + c ------------------ Ultra burst ~ y + z Burst (if you receive an attack) ~ y + z Grab (can be done in the air and running) ~ z Roman Cancel (for more combos) ~ x Taunt (when finished increases the power bar) ~ s Dodge (Air) (on the ground can be performed forward or backward) ~ and combo = * (change attack only if it is near a Glyph)
VIDEO Update v 2.6 Spoiler, click to toggle visibilty
Updated the gameplay to version 2.0 of the "OHMSBY" style chars. Portraits 9000.0 and 9000.1 were changed. Explods were added and the background was added in the astral heat. An explod was added when using ultimate burst style person 5 mode. The animation was changed when you activate ultra burst mode. Now the names of the attacks in the .CMD file are correct. The one tag file was updated. Fixed a bug in the kick with the 5AAA hit (statedef 202) in which Weiss was left in the air if he canceled the attack and the second hit no longer knocks the opponent down if he hits him on the ground. The distance of the Glyph Dash Strike attack (a) was increased. The distance of the super Snow Flurry was increased and the distance (x) was redrawn in the last blow in which he pushes the opponent. Now the last blow of the attack Glyph Dash Triple Strike pushes the opponent further. The time in which the helper appears in the Ice Shard attack is increased, the helpers go in the same direction in which the opponent is at that time. The size of the Ice Pillar attack helpers was increased, the distance at which the version (b) helper appears changed. Now you can cancel Ice Pillar by Ice Shard. Now the glyphs work the same as in the original game both to impart them and to perform the Twisting, Piercing and Piroutte attacks (only if it is close to a glyph). A new palette was added. Fixed a bug where the stage could not be seen if the fight was restarted during the astral heat. The ditancy (and) was reduced when it hits the opponent in the second hit with the B button. The collision boxes, the Twisting, Snow Globe attacks and the blow in the air with the A button (statedef 600) were increased. The effects of the Glarent Torrent attack were changed.
Here you can download it: http://www.mediafire.com/file/b1k3izse211mzhr/Weiss_v2.6.rar/file Thanks to: OHMSBY Ehm (sprites of the game BlazBlue: Cross Tag Battle) DatKofGuy (sound rips) holn (for creating the AI ) DeathScythe (snow effect used for the astral heat of your Snow City stage)