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Spritesheet Expansion Thread (Read 1534874 times)

Started by Graphicus, September 18, 2011, 07:17:56 am
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Re: Spritesheet Expansion Thread
#801  January 28, 2021, 06:53:13 pm
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Thanks ! I struggled with animating with Photoshop, I should try more!

GraphicsGale has a real-time preview that keeps playing over and over and as you edit your sprite, you can see it change in real time in the animation. Not just that, but you can slow and speed up the preview itself to look closely at things without having to change the animation timing in the actual frames themselves.

Not saying it's better than Photoshop or anything, just pointing it out for the sake of awareness (and for people who can't afford to get Photoshop).
Re: Spritesheet Expansion Thread
#802  January 28, 2021, 07:43:54 pm
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Thanks ! I struggled with animating with Photoshop, I should try more!

GraphicsGale has a real-time preview that keeps playing over and over and as you edit your sprite, you can see it change in real time in the animation. Not just that, but you can slow and speed up the preview itself to look closely at things without having to change the animation timing in the actual frames themselves.

Not saying it's better than Photoshop or anything, just pointing it out for the sake of awareness (and for people who can't afford to get Photoshop).

Thanks for this suggestion. Do you think these features are better than Aseprite ? (I heard about both, but never tried)
Re: Spritesheet Expansion Thread
#803  January 29, 2021, 02:25:34 am
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I personally like GraphicsGale more, but Aseprite seems to be more popular (it's not free, tho).

If you decide to use GraphicsGale and need some help learning how to use it, feel free to ask.
Re: Spritesheet Expansion Thread
#804  January 29, 2021, 01:23:28 pm
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Re: Spritesheet Expansion Thread
#805  January 29, 2021, 04:05:08 pm
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Re: Spritesheet Expansion Thread
#806  February 03, 2021, 02:59:38 am
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Before and After:


Lower hand was extracted from a Vice sprite.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Spritesheet Expansion Thread
#807  February 21, 2021, 02:02:52 am
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*Kikoanken from MVC3*
Re: Spritesheet Expansion Thread
#808  February 24, 2021, 02:57:17 am
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This is unusable because it's zoomed in. If you can provide a 1:1 transparent gif with the FX separated, that might help someone.
Re: Spritesheet Expansion Thread
#809  February 24, 2021, 03:19:02 am
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This is unusable because it's zoomed in. If you can provide a 1:1 transparent gif with the FX separated, that might help someone.

Of Course!

Kikoanken *Classic Costume*


Kikoanken *Alpha Costume*
Re: Spritesheet Expansion Thread
#810  February 24, 2021, 04:38:47 pm
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Re: Spritesheet Expansion Thread
#811  March 16, 2021, 08:37:54 am
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Chun-Li's Parry Animations

Standing Parry


Crouching Parry


Jumping Parry

Re: Spritesheet Expansion Thread
#812  March 16, 2021, 07:25:57 pm
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Nice "Tan Sao" :)
Re: Spritesheet Expansion Thread
#813  March 17, 2021, 12:57:21 am
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Re: Spritesheet Expansion Thread
#814  April 21, 2021, 06:04:46 am
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If anyone can make these extra attacks for Rajaa Dhalsim's specific sprites, that would be great! It's Jumping Fierce Punch and Crouching Fierce. Thanks. I'll pay, but I dont know how much a simple anim like this would be.
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Re: Spritesheet Expansion Thread
#815  April 21, 2021, 07:35:44 pm
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Spoiler, click to toggle visibilty


This is not the place for that. Read the thread and the first post.
Re: Spritesheet Expansion Thread
#816  April 22, 2021, 09:53:53 am
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-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Spritesheet Expansion Thread
#817  April 22, 2021, 04:28:23 pm
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Were those mika sprite ever posted? A lot of her SFV moves converted by Potemkill

Yes, I saw them as well.
Actually I would love to give R.Mika some of her SFV moves (even if she have no Nadeshiko)
We have some great POTS/infinite R.Mika that can ba updated with extra moves, without removing anything from them.

Actually, the problem would be the sprites are not CS, and have slightly different design. (breast area hearts etc.)
So either the base character or these sprites would be edited. (I prefer the costume without blue hearts...)

If I didn't had millions of project of characters/sprite upgrade for mugen, I would take it on!
Slowly, like I do. -_-
Last Edit: April 22, 2021, 04:39:10 pm by Nedflandeurse
Re: Spritesheet Expansion Thread
#818  May 19, 2021, 09:05:13 am
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Missing Sprites for Alpha Chun-Li

Close Medium Punch



Close Light Kick



Kirinshu (Kick Throw from CVS1)



 I've seen versions of Chun-Li on mugen where Kirinshu was coded but it was missing this frame, but now it's here! :D


Re: Spritesheet Expansion Thread
#819  June 21, 2021, 10:36:36 pm
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I think I'm gonna have to update my Chun-li a lil bit. Nice stuff!
vVv Ryuko718 Updated 10/31/22 vVv
Re: Spritesheet Expansion Thread
#820  October 10, 2021, 01:09:35 am
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CvS2 S-GROOVE DODGE