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Turning safe mode off breaks the character (Read 9304 times)

Started by WastedCoder, January 29, 2022, 07:24:59 PM
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Turning safe mode off breaks the character
#1  January 29, 2022, 07:24:59 PM
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Recently, I found out that some characters work properly in safe mode only. For example, some explods doesn't show properly or are misplaced etc.
What does this safemode do and why this happens only for some characters?
I tried to look for the information, but there is nothing about this.
Re: Turning safe mode off breaks the character
#2  January 29, 2022, 11:36:10 PM
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Safemode uses a lower OpenGL instruction set, disables hardware scaling, and probably some other things that I can't think of.

I can't think of a good reason for a character to require safemode.  Seems that this would indicate a problem with the OpenGL driver.  Unfortunately, this is a common occurrence with modern Windows.
Re: Turning safe mode off breaks the character
#3  January 31, 2022, 12:27:58 PM
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Safemode uses a lower OpenGL instruction set, disables hardware scaling, and probably some other things that I can't think of.

I can't think of a good reason for a character to require safemode.  Seems that this would indicate a problem with the OpenGL driver.  Unfortunately, this is a common occurrence with modern Windows.

Thanks. Yeah, I guess, it cannot be helped. Maybe some bugs inside the char are causing inconsistencies.