Hello everyone, well today is the 20th anniversary of Mugen, and to celebrate it I have decided to launch the Blazblue Battle Coliseum screenpack. First of all said that 2 player modes do not work because I need options that mugen doesn't have. But hey, the idea of the screenpack is to collect all the fighting games that have appeared to date and gather all the existing players. In total there are 77 games available to choose from, each with its corresponding artwork. I have spoiled a lot the appearance of the portraits and flyers used in the screenpack. Also great changes in 3d animations, now made with the After Effects program. Well here I leave you the best version of my screenpack and for the portraits do not suffer, every day I will upload material for each character that will include portraits for the screen of select, versus, win and lifebar and additional files of intro and ending adapted for each char. Well I leave words and here I leave you the important thing.SELECT SCREENSpoiler, click to toggle visibiltyVERSUS SCREENSpoiler, click to toggle visibiltyWINNER SCREENSpoiler, click to toggle visibiltyLIFEBARSSpoiler, click to toggle visibiltyWell, about the portraits I start today and continue every day for complete the screenpack. With every pack I include all the necesary ports (Select, Versus, Winner and Lifebar) and other 2 archives, intro and ending customized for each character. Wel here the link, I hope you like it, and remember... Only 1 player mode avaiable!!! Happy birthday mugen.https://mega.nz/#!hg1xzITD!5hFXOikTNM_Fe8HujcCSQPYXsTC77TNKdiHZ0ojKsQk-10/08/2019 Update!!! Alternative Versus and Winner screens based on the Calamity Trigger chapter:https://mega.nz/#!dwFUnCDI!ft-eBDJe10cIFHXMt_Qs4pz-12JVd_lCBMp5_6lF0vY-20/11/2019 Update!!! Add more games (90), and other fixes in the small faces and system files.https://mega.nz/#!s99UnYjB!AzTptruW81levrbYG395m_xq3Yxeq9valJr-YGwnE-Y-24/11/2019 Minor Update!!! Anime portrait fixed.https://mega.nz/#!Jp131Aib!aWEOsmy0kztuI5D68a-CtSLHImlb69sLvIkHLWuUhIUTEMPLATES:https://mega.nz/#!tlciDCjC!4-hiQxZHJ57h_M_lN9Uu7KjYYOzr-KT6h0D6-zlFnDsCREDITS:-Arc System Works for it´s amazing game.-Mugen for allowing me the conversion.-Hipster for extract the images.-Shiyo Kakuge for the amazing Add004 addon.-4gb_patch program to patch mugen executable.-Taken hyper finish background from Deoxgigas character.-All the people that support the project and all mugen users.
I´m sorry for the double post but in this one I wanna explain all you can find in every character pack that I upload. First 9000,1 portrait for select and versus screens:Other portraits are 9000,2 for winner screen:And finally 9000,5 for lifebar portrait:Ok, let´s go with the .def and .sff files. This archives are intros and endings for each character. I recommend that you use the folders that I include and copy the downloaded files, then add this lines in the .def of the character and rename it.; Arcade mode[Arcade]intro.storyboard = intros/ragnaintro.defending.storyboard = endings/ragnaend.defOk, and with all explained... I think... let´s start with the portraits, first of them Ragna the Bloodedge:https://mega.nz/#!FlsX0azA!06SmHYwqYtolcHznUrHWwPeM45pnU11xt_VuI42n_ggSee you later with more portraits.
Akito said, July 27, 2019, 12:17:24 pmGorgeous. Thanks for your great gift in this day.Thank you very much! Let´s go with another portrait and misc, now it´s time for Jin Kisaragi:https://mega.nz/#!Q40xiQRK!xt7dQv8zYl0Jx0MKFdDSiFPXrwKQq5VR0Yss0mSa8Hc
Last for today, changing of game now it´s time for Guilty Gear XX Sol Badguy:https://mega.nz/#!F18zkaBR!fIU1maiAz9qhNlZDv53jzFWUMO08xQpmxcIncVCwCZsAnd another from the same game Ky Kiske:https://mega.nz/#!J9sViSzJ!Auax4SRY0wIf7gZuSKdEZG7FUbR6cnhrUP3LBMdhVHUTomorrow I come back with more portraits and misc for the screenpack, I hope you like it, see you.
gem a.k.a. MiltJr said, July 28, 2019, 01:02:59 amThis screenpack feels like a real game awesome job GaziraAgainThank you very much, I´m happy that you like it, and let´s continue with more portraits and extras for add your favourite chars to the screenpack. Now let´s try Street Fighter III and let´s start with Ryu:https://mega.nz/#!wgkyAaLZ!ijM4CgrDur6G0NcGY6TC2J8ienFAr8Q-ZK1dF0-feOEAnd the main character of this part Alex:https://mega.nz/#!BhsWQSoQ!fM9NJFLCqNHttDczNI0TrlPonU0NebP3LbngpnCLRNMLater I come with more material for the screenpack, see you!
I have time to upload more portraits and extras now from King of Fighters 2002 Kyo Kusanagi:https://mega.nz/#!U4kCzKqR!x7FZYd40EqPzxV3jyxTqGgSgcri-d_1MmWdNZN6KXQkAnd from King of Fighters '95 Iori Yagami:https://mega.nz/#!A40igayQ!0n4EPesqAIyw_3ZvYOJB0kYnWMyvV_mc3rNHzBGkXS8This afternoon I return with more portraits and extras for your characters, see you soon.
Here go again, time for DarkStalkers characters, first of all Demitri Maximoff:https://mega.nz/#!t0lUgKSD!KJibfCyTGMg9ddhO_F8Wr5_qCb8iwTiloJP3NI7XjLoAnd another one, Morrigan Aensland:https://mega.nz/#!4w9W2ABZ!D81XJB4jaOQ4ONHhapzxYeuz6SrxlZtNmVcXGHrT9nMI use kof xiii styled sprites in some intros, there are not my creations. I take all the sprites from sites like deviantart, google, etc. Well see you next with more art for the screenpack, bye!
Let´s finish today with Under Night In-Birth game, let´s start with Hyde Kido:https://mega.nz/#!g8kyQK7D!wmGI-k9Uq0OZcTXHNIsILBuKuoLaHB92jCklneS-ZhsAnd from the same game Seth:https://mega.nz/#!Rl0SiQRL!AP1ELs7mjYQ4t6Nsmma4QBx_VSzF7jqsgQs_dye_uD4Tomorrow more portraits and extras, see you.
ArcBeast said, July 29, 2019, 01:29:44 amkeep up the goodwork! I'm waiting for the complete version!Thank you very much! Waiting for this too... but blazblue uses different positions for 1 player modes and 2 player modes. We need to wait since unreal fighter 2d it´s out for this. I don´t wanna launch the screenpack at the start for this reason but I work too much for clear all the animations and portraits and I wanna show us all this things. I hope you like it too.digitalhikes said, July 29, 2019, 11:18:28 ami played lots of games from this house i hope this will also a masterpiece if you want to promote this digitally then top digital marketing institute in delhi is the best option to learn digital marketing Thank you for the advice, I'll look to see how it goes.Well let´s go with more portraits and extras for your chars. Changing again of game now with Dengeki Bunko Fighting Climax, first of all Kirito:https://mega.nz/#!xg9nEIZC!sLnda1Dcka6d78iUfu9tthri4gFZDFFV5D0MkoGRZOkAnd Asuna Yuuki:https://mega.nz/#!5o8TEQKT!qvw2iyTfcr9f8tktbWgFloBM_K-NbV6x0jrkSSLcC4c
Return with more portraits and extras for your chars. Now time for Marvel vs Capcom chars, first Captain Commando:https://mega.nz/#!gkM12AQK!R7VZ3ral33wGH45Uc5-azKeEDu2IVpSOG1vmrlHD4x0And another one from the same game, Jin Saotome:https://mega.nz/#!YpdBHaxI!3-SDhGt0GgnEyLncMWTQIrgzUuvYaovoR387RwC9oCUIf I have time I upload later 2 more from the same game but Marvel side, see you.
Ok, I have it! From Marvel vs Capcom Spiderman:https://mega.nz/#!VoMTiabI!CNUqw41jLX-XaI2IYCR_723UIKI19mygz-_Eo-ffgpkAnd for finish today Venom:https://mega.nz/#!4kUR1QTb!TnCQQTFJcf3Z_-_SuQTWeQdp5agKOnMxnFo0FGs7_hsWell see you tomorrow with more. See you.
with all due respect and all very nice work but a screempack a little bit grandpa and because versatile
tiloger said, July 30, 2019, 06:44:42 amwith all due respect and all very nice work but a screempack a little bit grandpa and because versatileThank you, but I'm disagree with you in the term "grandpa". The screenpack it´s based on Continuum Shift and Calamity Trigger chapters. Both games are of the year 2008 (eleven years ago) but today they are still technically advanced. You only need to play a couple of minutes to realize it. Full 32 bits .png images, dozens of layers to form very fast animations, 3d objects, perspectives, degrades, etc... Maybe what you mean grandpa you mean you don't like her aesthetic. I agree whit you on that thing. Not everyone has the same preferences.Ok, return with the portraits and extras, this two have no ending files, I need to find images to do it. Well from the game Blazblue Central Fiction, Es:https://mega.nz/#!g8UU1YoQ!yiqd1FmOgDGxG4s4PO9slQJgq_oV9Vk9BT4p_WqtopkAnd Platinum the Trinity from Blazblue:https://mega.nz/#!NlMygIIC!sUMWpRbSecOakOz6XRC7m94QKfNRBHnVTvhAH9HwlnI
Here we go with more portraits and intro files for Melty blood chars, start with Shiki Nanaya:*I fix the name of the intro scene.https://mega.nz/#!gx0BhYyQ!KOz9rSsLb00Cfknb8kslwfm7D7FrQhJrCl1iAGWPZ1gAnd for finish Michael Roa:https://mega.nz/#!s413iKZY!g87mk_u6nE_fRthEHPPEtPkesvsC4L_9GU6rOq8r4lUSee you tomorrow with more, bye.
Today I'm busy but I don't leave you without portraits and extras to add. Return to Street Fighter III, Ken Masters:https://mega.nz/#!BtMhXSxT!bfoWk25YmBcrwIqKFC4xtsKE2QMLnAdO4jRPSq_EnZoAnd from the same game Sean Matsuda:https://mega.nz/#!QgUDxQKI!jig0K_i5KuhTlCumdCKqSB-1wdVK9GVVA_CXpMMsgfcThis afternoon I upload more portraits and extras, see you.
I'm back, now with King of Fighters XIII portraits and extras for Ryo Sakazaki:https://mega.nz/#!w5M1VSqa!AbygeZJH0cwv0GzcFK3EmTelfdANb3x3Oagrc1jAkvUAnd Mai Shiranui:https://mega.nz/#!loU3VAZD!bacF7fV2Pc7c8ygoeQyheUiuK24R9cDBVWJvY_DUvtcI hope you like it! See you soon.
New portraits, first Hibiki Kohaku from Blazblue Central Fiction:https://mega.nz/#!J0txCaiK!6fMjFRne-Pf4znnugRBTjH_ysKFgzobjq8skk--385gAnd from the same game Susano'o:https://mega.nz/#!tx8n3ayL!hM0s6bAgrY-oWKNKTXN0A7A4CuVy1LL180003k_QfLQok, see you soon with more portraits and extras for your chars. I hope you like it.
I'm back with more portraits and intro files for Batsu from Rival Schools:https://mega.nz/#!BwkHlY4C!oCuuh77NoScK16yezUfbRba3M7qjow_7nrKRlr5lr84And from the same game Kyosuke Kagami:https://mega.nz/#!N0kDQCqQ!KpbmGP7uKzFeDjPskpv329jr-suKvXn6rQjNblN9UwIReturn later with more things. Waiting your opinions about the screenpack. See you soon.
More portraits, and more from Rival Schools, in first place Hinata Wataba:https://mega.nz/#!N4NVxSIb!NPZo6wa8avQ2zEfvDNvU2OTUdEhPpc0NRYIj7wz51ckAnd for finish a character that appears few days ago, Akira Kazama, with complete extras:https://mega.nz/#!Y5EF2YZY!nwM3MsV0TtRws96xvpSr_7k5AHnMyOfp1bDdnE8IBGoWell tomorrow I come with more portraits and extras, see you soon.
More portraits and extras from Under Night In-Birth, in first place Linne:https://mega.nz/#!0tl1QaKL!b7CycGL4tmKkKvRf2_5nMLPBGr-PW7kIHi_chYS-wW8And from the same game Gordeau:https://mega.nz/#!Fx1BjAjD!qY0OsOcGEaiPqPmniVfR-EKuQZls8eDup4X9iqnM1_oSee you soon with more, bye.
Hello to everyone, let´s go with more portraits and extras, now with some snk games. First NeoGeo Battle Coliseum and first player Yuki:https://mega.nz/#!Bt9yAADC!6ox2PNHOm-64seY7lJiUdW5AoMEeqbcM4V8jXK94-fgAnd Ai:https://mega.nz/#!sh9UXACa!5LLDZk1HLuMgWWM1GQIeKtTLi0oG50jM2MruIWo5ZCoMore Snk portraits soon, bye.
What are you using to make those intros? Those are intros right? You are going to do that for all of those characters? Is it not a bit excessive to make those for the characters that don’t exist? Up to you of course. I would not be mad if you just changed this into an arc sys compilation/FG, or even a standalone thing as you already have all the workings for it.
alissonrr said, August 06, 2019, 09:45:14 pm I am impressed. Great Work!Thank you very much.2Dee4ever said, August 06, 2019, 10:09:58 pmWhat are you using to make those intros? Those are intros right? You are going to do that for all of those characters? Is it not a bit excessive to make those for the characters that don’t exist? Up to you of course. I would not be mad if you just changed this into an arc sys compilation/FG, or even a standalone thing as you already have all the workings for it.Yes, I include custom intros and endings for each character (missing some endings). It's not excessive I think, I wanna make a compilation of all the games and fighters and include the maximum information and variety of images used for portraits. Believe me, I only do portraits for chars that exist. You may say it for the chars that appears in the game selection but I had to fill in the 12 spaces, I hope that one day the char appears and I can create its corresponding portrait. I really wanted the project because since my beginning in mugen this was my purpose. I hope you enjoy it too, even if it has to be in 1 player mode ... I'm sorry for that... See you soon.
There has to be some other way to fix the p2 thing. Nothing, but time to figure it out, though I don't understand all the specifics. You do great work, you definitely aren't afraid to put the work in and the quality shows. It's looking better and better everyday. Keep doing your thing, seeing you go at it so hard can only inspire others. Seeing that Shoma port only gives me heart ache of what could have been... lol Don't be sorry, its your vision, thank you for sharing that, I appreciate it. You are one bad dude.The intros.. I need to learn that.
2Dee4ever said, August 07, 2019, 12:09:29 amThere has to be some other way to fix the p2 thing. Nothing, but time to figure it out, though I don't understand all the specifics. You do great work, you definitely aren't afraid to put the work in and the quality shows. It's looking better and better everyday. Keep doing your thing, seeing you go at it so hard can only inspire others. Seeing that Shoma port only gives me heart ache of what could have been... lol Don't be sorry, its your vision, thank you for sharing that, I appreciate it. You are one bad dude.The intros.. I need to learn that.Thank you very much for your words, I am very grateful. I really like Shoma too, you have a great sprite of he time ago in your avatar. Well about the intros I do this method. I have a template with a standard animations for a base. Then I need to change all relative with the char that I'm working. I change the big portrait, name and history. I change the game from which it also comes and the stage background. To finish I add the stand and winpose. It's the worst part because sometimes it's time to align them. Since the animations are already predefined in the .def archive and the measures that I use are always the same, you just have to rename and add it to the char. I hope it has been helpful. See you.
Ok, let's continue with NeoGeo Battle Coliseum portraits and extras. First place Hanzo Hattori:https://mega.nz/#!EwtnDIoQ!jYX_tby_lekDII5NOCwpECtNTgm5brixNw2UBnPCdOkAnd Fuuma Kotaro:https://mega.nz/#!5gsjTQrY!WWR7RlMETdrFKbaIpqk2212yjVSjYTBB-KzrNy3oBcgSee you soon with more NeoGeo Battle Coliseum portraits.
Ok, and for finish (for now) NeoGeo Battle Coliseum game Haohmaru:https://mega.nz/#!pt1WWAKa!RhoA-Dghc98Dp5FFYeOH3vDNlXFNfyYmD0MdF4F1lqYAnd Kaede:https://mega.nz/#!Y89CSYhC!fCFz96qyj35CBgew51HaTojD0hlXotHdxHEkpJ-mN7ESee you soon with new portraits and extras.
Hey man.. Kaede "is" the protagonist! Respect! lolGaziraAgain said, August 07, 2019, 12:23:42 amThank you very much for your words, I am very grateful. I really like Shoma too, you have a great sprite of he time ago in your avatar.He was in the works at one point, but the interest isn't as high as it used to be so harder to keep working on those long term projects I imagine. Beximus quit and all, he started the commission in the first place. I'm always down to contribute, like a crowdfunding or something for the benefit of everyone, but it'd have to be someone more popular I guess.
2Dee4ever said, August 07, 2019, 11:34:18 pmHey man.. Kaede "is" the protagonist! Respect! lolGaziraAgain said, August 07, 2019, 12:23:42 amThank you very much for your words, I am very grateful. I really like Shoma too, you have a great sprite of he time ago in your avatar.He was in the works at one point, but the interest isn't as high as it used to be so harder to keep working on those long term projects I imagine. Beximus quit and all, he started the commission in the first place. I'm always down to contribute, like a crowdfunding or something for the benefit of everyone, but it'd have to be someone more popular I guess. I'm with you, Kaede "is" the protagonist, but I take all the biographies from fandom sites... they may have a plot to snatch the title! I will try to get as much material as possible. I hope people try it and have a good experience with the screenpack, I think it's worth it. I may get the day I get tired and leave it but for now ...Ok, let's go to Jojo's Bizarre Adventure game, in first place Jotaro Kujo:https://mega.nz/#!ZgNlAYJC!HirrLxmIaQkNhAQJ80ceZwzhErY19z3p19c2zDFBYHYAnd Noriaki Kakyoin:https://mega.nz/#!0xF1DQ5A!FteK0jXGoa7MvmU1FnQdzzgWr0CUVgbMmvSrt6PvrMcI come back later with more anime portraits, bye!
More anime portraits and extras, from One Piece, Luffy D. Monkey:https://mega.nz/#!h18DlabQ!Y1AgYHA55X-kImnpfbhh491uMbhjglVBlod7FlPVqFYAnd from the same game, Zoro Roronoa:https://mega.nz/#!hhtX2aLJ!KP2w1Kyaq4swb5J0wXhlj-Vtz6YfzLJkkN3XMzqWtjUAnd since we are in the anime category, we cannot set aside Son Goku:https://mega.nz/#!V90lHATD!YQe79sw0EMRwXbK_ABOWj_XEa_RS3WYLDKpGYX8_AFQSee you soon with more portraits and extras for the screenpack.
Hello to everyone, today I don´t have portraits to give us... but I finish an alternative archives for Versus and Winner screens for the screenpack. In this work I create the Calamity Trigger ones. Here some captures and videos of this new animations:Calamity Trigger Versus Screen:Spoiler, click to toggle visibiltyCalamity Trigger Winner Screen:Spoiler, click to toggle visibiltyLink included in the first post. I hope you like it.
More portraits and intro files, from Blazblue Central Fiction, Mai Natsume:https://mega.nz/#!88VTgKSb!UV4hECh9MOTtbkJcqXZaKsv3hwsBaVIvNVBY-QSqPZUAnd Azrael:https://mega.nz/#!gwNXBYyT!xND37dHilzBMclwh1manmN7tDwm-0Fil3pvbanAHISMSee you soon with more portraits and extras for the screenpack.
Hello everyone and sorry for the time without appearing here but I have been quite busy updating some aspects of the screenpack. What is most noteworthy is the increase in the number of selectable games, there are now a total of 90. Now we can add chars from the MVC3, Smash Bros, Edits, etc ...Spoiler, click to toggle visibiltyAlso and very much to take into account, especially for Kof fans, I have found some great pictures of the Kof2002um that I now use for the versus screen and also for the char intro file. Small portraits also use this artwork. And also changes for the win portraits, now I use Kof All Stars for them, with this I can use the same style for almost all char included, even those of the kof '94.Spoiler, click to toggle visibiltyFinding too BBCTB official artwork and I have changed all the versus portraits they needed it.Spoiler, click to toggle visibiltyNot very important to say but I have added one more column in the select to add if possible orochi versions, evil or things like that ...Spoiler, click to toggle visibiltyAnd finally, I also include the two system files, one from the Continuum Shift and the other from the Calamity Trigger with some corrected bugs and alternative tunes from the Central Fiction so you can use it in the title, select and versus screen.Well I hope he left me nothing. You can find all this in the file that I leave here. Continue with portraits, intro and endings from tomorrow ok?https://mega.nz/#!s99UnYjB!AzTptruW81levrbYG395m_xq3Yxeq9valJr-YGwnE-YWell I hope the wait was worth it, waiting your comments and see you soon!P.D. I see that I fail in the icon of the thead... it's the same but 1.1 mugen, sorry.
Let's restart with the portraits and intro files, in first place and from Blazblue Chrono Phantasma Kokonoe:https://mega.nz/#!F99FUYyK!sJT5yLq4WfLw7gOE0kDZ7axDQK-vvaqbTw0P-ueJ7dwAnd from the same game Yuuki Terumi:https://mega.nz/#!F99FUYyK!sJT5yLq4WfLw7gOE0kDZ7axDQK-vvaqbTw0P-ueJ7dwNow, from Under Night In-Birth Mika Returna:https://mega.nz/#!40tHHShS!T7Lt8dmqnf7ycqQ6qaUNnVE1SPjR9MNchQ_HP5HlFyMAnd Erika Wagner:https://mega.nz/#!sl1DwQTL!Ea9zksvgvqKODJf589FrR2UAWrspfkAOHAHLB-qMISsCome back tomorrow with the RWBY team portraits and extras, see you.
Ok, let's start with the RWBY characters from the game Blazblue Cross Tag Battle. In first place Ruby Rose:https://mega.nz/#!Up1XxQiC!oPEtrb0MqqlASfvavwj-ZP3kB2DygC4QPkcqZuB9TnwWeiss Schnee:https://mega.nz/#!p5klWQJa!NWWt7BTs9XetYu9tmnMSuA3Mvi4ISLhR60oLSdopau8Blake Belladona:https://mega.nz/#!AgshCQTC!Gx0dSN7PgztojC9EcjhUozDiUamYZqjcgWW63yw3CSsAnd finally, Yang Xiao Long:https://mega.nz/#!ds9zGA6Z!fI_h_ctdCgHreC4G1q1GRW-OKYb5BynErPx1265ywukI'm sorry but I can't do lifebar portraits... the only full images that I have are select portraits, intro images are much better to do this ports but are cut. If someone have good images of this four chars and can send me I do the portraits. Thank you very much.Well tomorrow I come with more portraits and extras for the screenpack, see you.
Celest• said, November 23, 2019, 10:13:28 ambig praises to you. this pack looks very intricate probably the most complex one ive seenThank you very much, I will continue working to make it as beautiful as possible. Believe me what am I going to end with tendinitis... Well, let' s go with the portraits and complete extras that I have for today. First of all and from Blazblue game, Noel Vermillion:https://mega.nz/#!MslFRIwZ!hzM81mJLSYGtDDStjl17sqjYfy8kyiu9-WzWLECvsLEAnd Iron Tager:https://mega.nz/#!VxtjUCKQ!7FzCDqWmvtMb06oX5vvfymJxvXgGkn796MzokrtChgYAnd now let's change at Under Night In-Birth with Waldstein:https://mega.nz/#!Mo9HEAzR!rmstbJMh6Mne2nHc0jQ3VGgZu6QR1na-WyUgyiRxBswAnd finally Merkava:https://mega.nz/#!0tkRXIZQ!iPndYxqaHAKWOpHLRCJU9XXCmtRDoXhSqRx1fB8x_0wOk, tomorrow I come back with more portraits and extras. I don' t upload any template because there are many things to include in a simple portrait and it' s difficult to me explain the function of everything but if someone need a specific portrait you can ask for it in the post. See you soon!
You have been doing a great job. But I have to tell you, as a fan of Rurouni Kenshin, please flip Kenshin's small portrait horizontally. He is known to have the cross-shaped scar on his left cheek. So for those who know him, it's kind of weird to see the mirrored portrait. It would also be nice if you spoiled the images as they are heavy.
Rurouni said, November 23, 2019, 05:45:18 pmYou have been doing a great job. But I have to tell you, as a fan of Rurouni Kenshin, please flip Kenshin's small portrait horizontally. He is known to have the cross-shaped scar on his left cheek. So for those who know him, it's kind of weird to see the mirrored portrait. It would also be nice if you spoiled the images as they are heavy.Ok, no problem! I put Kenshin in the left side and Ichigo in the other side. When I upload new portraits I put the corrected game ok? See you and thank you for the coment!
Today I start with the update of the Anime game with the rotation of Kenshin Himura. I include the portrait of Goku updated:https://mega.nz/#!Jp131Aib!aWEOsmy0kztuI5D68a-CtSLHImlb69sLvIkHLWuUhIUSince you said that Kenshin Himura is your favourite char I make portraits and intro for him :Spoiler, click to toggle visibiltyhttps://mega.nz/#!E18Dya4Z!VKe1-tMXOpf-pddRaLuQ2EtthrtDFaPr3max1ec6XqQAnd now let's change at King Of Fighters XIII and let's start with Terry Bogard:Spoiler, click to toggle visibiltyhttps://mega.nz/#!wo0VDYhB!wiSbBqO9LxvdmxGcoXRqz27ajA-e-1S3IYnXcyvbKSQBilly Kane:Spoiler, click to toggle visibiltyhttps://mega.nz/#!sp8HkAbA!h7uAh3jiBg-NqApwkwlx7E-xQ_imALsZShnqEFFis08K':Spoiler, click to toggle visibiltyhttps://mega.nz/#!d49jGCwa!rcB5pW4qfZN4TMpvcgb-aOz2Kmzj2RzHT_CWfs6MZ8EAnd for finish, Kula Diamond:Spoiler, click to toggle visibiltyhttps://mega.nz/#!IwthwSTK!6ofCdlFFRQ2QTjGkJj_pYDcppl82WIF1OifFqwbyBrwIf I have free time I upload more portraits and extras this afternoon, bye!
Thank you for accepting my request. But the other portraits are in the same situation... So I decided to edit them myself, hope you don't mind. Here it is if you want to check it out. In the intro, you used Warner sprites before the update I made, so I updated them too:https://www.mediafire.com/file/1w36bcc34kfttoy/KenshinHimuraMisc.rar/fileBy the way, I think it would be interesting for you to release a template for portraits. Although it is complicated to make explanatory text, I think it is not necessary since the user can play with it and see how things work. Anyway, keep up the good work.
Rurouni said, November 26, 2019, 10:20:33 amThank you for accepting my request. But the other portraits are in the same situation... So I decided to edit them myself, hope you don't mind. Here it is if you want to check it out. In the intro, you used Warner sprites before the update I made, so I updated them too:https://www.mediafire.com/file/1w36bcc34kfttoy/KenshinHimuraMisc.rar/fileBy the way, I think it would be interesting for you to release a template for portraits. Although it is complicated to make explanatory text, I think it is not necessary since the user can play with it and see how things work. Anyway, keep up the good work.Thank you very much! I see but I need to rotate the image so they look good on the screen. Think that if the character were chosen by player 2 then it would look good. Ok! I upload the templates today, then you can make your own portraits or include different chars on games. But you need to create select, versus and winner portraits. Fonts for select and winner and then apply the small portrait. It´s easy to do because the template it's a simple capture of the select screen, then you need to add the images in the correct axis.Well, now let' s go with more portraits and extras for your favourite char. Now let's start with Street Fighter Alpha characters, but attentive to the artwork that I have used for select and versus portraits, It has taken me years to find such high quality images, I hope you like them. ok, in first place how not Ryu:Spoiler, click to toggle visibiltyhttps://mega.nz/#!88ciDSyI!m2R4e8ajX8qOi-jiRskVTb9327TAD9CEBl6mhR8BLbQSakura Kasugano:Spoiler, click to toggle visibiltyhttps://mega.nz/#!EsUgBQLL!9eh9nfs3aZT6xS1aCiLXcf6Kd6tGKRRJRaLH8xG0VloKen Masters:Spoiler, click to toggle visibiltyhttps://mega.nz/#!F4cyVIIA!zSjkiE8rhBIu31lf9dP3jLvHnfXEID9kuPvL0iyEGv8And finally Karin Kanzuki:Spoiler, click to toggle visibiltyhttps://mega.nz/#!ElUCESwK!028IGWKZSP6IrtG-Fe-WV_veOWwKd6nuqq89tkHkoTQWell see you next with the templates! I will try to explain its use a bit, that if I work on a slow pc so I use photoshop3, I say it because of the compatibility issue with templates. See you!
Ok, here you can find all the templates that uses the screenpack. I separate in different folders to work with them more easy. All the fonts are inside too. You can take some portrait to see the placement of select and versus portrait on the template. All the rest it´s easy to see in the templates. If you have some problem or question with them you can ask here and I explain the doubt ok? I update the first post with all the updates too.See you tomorrow with more portraits and I hope you can do your own too, bye!https://mega.nz/#!tlciDCjC!4-hiQxZHJ57h_M_lN9Uu7KjYYOzr-KT6h0D6-zlFnDs
Today I bring you another of the most important changes I have made in this update and are the renewed versus portraits of the chars of the King Of Fighters games. Thank you very much to the people of arcade-fighter for this amazing artwork, I hope you like it too. Ok, in first place Ryo Sakazaki:Spoiler, click to toggle visibiltyhttps://mega.nz/#!8s1UhaRD!_xU94duglTNN4WqoIDrjFWbNMFoOc1nvrm71DAl-pNoRobert Garcia:Spoiler, click to toggle visibiltyhttps://mega.nz/#!g5kyhQrA!OAKpae1DrgVBmzQXO6um01lSaWfEUzOPPLom50DMugMTakuma Sakazaki:Spoiler, click to toggle visibiltyhttps://mega.nz/#!F100yQZS!_DJtDLa0wZrkJejIM1fzhQwiBsm8TEnDbkw3ZTCMLgkAnd of course to complete the family Yuri Sakazaki:Spoiler, click to toggle visibiltyhttps://mega.nz/#!R1tSASgQ!Gr2iHAGSwAAN8yFX4HY22KEXgiCFKWacAu7ZBOB0k9ABefore saying goodbye I would like to ask for help to touch up the colors of Terry's arm. I have rebuilt his arm but he lacks detail in the colors, if someone can do me the favor I would appreciate it.Spoiler, click to toggle visibiltyNow yes, see you soon with more portraits and extras for your favourite characters, bye!
Update both Winner screens of the screenpack. The most discarded it's the new 3d animation of the borders, now it' s more closed to the source. I hope you like it!Blazblue Continuum Shift:https://mega.nz/#!l41AzSib!Zzc-jBFv3iznD44hwctVaJxA7Uj3LB2SNQUrCmNK2j8Blazblue Calamity Triggerhttps://mega.nz/#!ts0wAaAD!Rnzqeh9aOBxIytAyJIquXL8GJlmlu-HdKd55RSN5J58
Mugen3Anthony said, March 12, 2020, 09:41:59 pmKeep it up. Great jobDJMouF said, March 13, 2020, 04:00:16 amJust now noticing this topic ever existed lol. This here is pretty epicThank you very much for the comments! I have the post quite forgotten ... but I see that someone has woken me up!!!Well I have updated some things this last time. The winner screen is one of them. Now there are two layers, one normal and the other with a gradient, so I managed to get very close to the original, this is the last update of both of them.-Blazblue Continuum Shifthttps://mega.nz/#!l41AzSib!Zzc-jBFv3iznD44hwctVaJxA7Uj3LB2SNQUrCmNK2j8-Blazblue Calamity Triggerhttps://mega.nz/#!ts0wAaAD!Rnzqeh9aOBxIytAyJIquXL8GJlmlu-HdKd55RSN5J58Ok, and the another update it' s relative about the games. I aligns better Akaitsuki from the Cross Tag Battle game, you can find all old portraits corrected too. And to can add Adachi I create 2 games from Persona 4 Arena. Now all characters are avaiable.https://mega.nz/#!9psmwK7A!whCZT6-0QTAHOSYeQ2e6AhNi8QdaDdvyngpqcPtdlDgNow I'm involved with a lifebar project but I'm near to finish it. Once time I have more time I return with the portraits and extras for characters like Yumi, Neo Politan, Yu, Adachi, Kokonoe and all newer chars that appears.Waiting more feedback about the screenpack, see you soon!
AlexTabata said, March 15, 2020, 07:38:00 pmThanks a lot.. Amazing and beautiful work in it.... Thank you very much! Well, with the topic revived let' s go to update the portraits about the releases. First of all and to inagure the new games that I add, Yu Narukami from Persona 4 Arena:Spoiler, click to toggle visibiltyhttps://mega.nz/#!ZtNz1QpR!Ss9kzfTjWiZPGQAaEPo4u5Zpi3dfl5ckxZE502jIHI8And Tohru Adachi from Persona 4 Arena Ultimax:Spoiler, click to toggle visibiltyAnd now from the game Blazblue Cross Tag Battle, Neo Politan:Spoiler, click to toggle visibiltyAnd Yumi:Spoiler, click to toggle visibiltyOk, all for now! In these pack you can find Select and Winner portraits and Intro files. For lifebar portraits I change the "official" lifebar of the screenpack. Now all the portraits that I start to release very soon are from the Central Fiction because it' s awesome, promise! https://mugenguild.com/forum/topics/blazblue-central-fiction-extend-189358.0.htmlWell, see you soon with more portraits and extras for the screenpack, I hope you like it!
Ok, let' s go with more portraits and extras for your favourite chars, return to Street Fighter 3 and start with Chun-Li:Spoiler, click to toggle visibiltyhttps://mega.nz/#!Rtt0TIYa!2YJBUDpHkyNAEOhkPQX3OEB43hvsSJo7F1sI9Hww7KUIbuki:Spoiler, click to toggle visibiltyhttps://mega.nz/#!Q41gyQIS!8T7xf_Itwqcm4haeXrylyd3OL0d3SMM7MqQb-n1kaDUOne of my favourite SF3 artworks, Yun:Spoiler, click to toggle visibiltyhttps://mega.nz/#!Nk0mCabI!pP9nPfX_yrpr98p_aOlTYbD7rA6L-pB5nmKR7-qKo7UAnd Yang:Spoiler, click to toggle visibiltyhttps://mega.nz/#!958yiQrJ!eefPbRb5UwXo3V2nxx7Pbz8eqW5_K2HE8lFy6YgcV5sSee you soon with more portraits and extras for the screenpack, I hope you like it!
Hello to everyone, lets go with more portraits and extras for Guilty Gear characters. In first place Chipp Zanuff:Spoiler, click to toggle visibiltyhttps://mega.nz/#!owlSFQxI!kEZdzQChPrx60Po5cTpE3SynKlTEPIexTeDEG1MLvMYBaiken:Spoiler, click to toggle visibiltyhttps://mega.nz/#!hgswHIDa!uLEfjWC0zOIEaw3EHMJ_sRWcRyyo5Dy1lgD57TNk2woAxl Low:Spoiler, click to toggle visibiltyhttps://mega.nz/#!1gsgXQzL!yOHnE3TETHfYC-b5KldW_g3wGbPWyLGrjRfZGNrC3C0Venom:Spoiler, click to toggle visibiltyhttps://mega.nz/#!l99CySwa!WvvWhlWJ9FBJOJZJCe2aUGHhKVr6oJKOTwf-sam8dP8May:Spoiler, click to toggle visibiltyhttps://mega.nz/#!lxkk0QDK!kz08-5t63qZCRHpuKUsChUSrRKdCALXimQtL0OmHJX4Johnny:Spoiler, click to toggle visibiltyhttps://mega.nz/#!F9kijQSQ!nvni2L6RaPr2SRBT4SoRUwUhD5RSW8nFpWou7T-LGOIAnd finally updated portraits for Sol and Ky:https://mega.nz/#!MptwhQAL!qz3-ci6VLUDUPUpUfdsFBHMZTrfqt00qU8MPTmP3dLoSee you soon with more, I hope you like it!
How much more do you plan to do? I;m only asking because I wanted to DL it when everything is completed as far as all update essentials.
Hello DJMouF , you can start downloading now. All the portraits that appear are definitive versions, an update like Sol and Ky may appear to find better artworks but rarely. I already have a lot in advance, it's just a question of uploading it. See you soon with more portraits of Dengeki Bunko Fighting Climax.
DJMouF said, March 25, 2020, 12:27:19 pmOk gotcha thanks manYou welcome. My first attention it' s now with all new characters that appears based on actual games. If you see all the 3 pages there are some of them. When I finish with all of this I start with the classics. And now let' s go with more portraits and this time only intro files for this 4 characters from Dengeki Bunko Fighting Climax. In first place Ako Tamaki:Spoiler, click to toggle visibiltyhttps://mega.nz/#!ZlUSkCgA!hS9PGPzGWmJ5xGGTfS4g9t3I8Sq_h9GyyLeRBVxItLcYukina Himeragi:Spoiler, click to toggle visibiltyhttps://mega.nz/#!Y5cShC7b!iICIztiST7FB5oJT8k8AoDZTXoywTq2NTRRiid3kwhQYuuki Konno:Spoiler, click to toggle visibiltyhttps://mega.nz/#!F5cmzSob!tl788T0jLvQICa7jXZCYRnREfFAUODKf6DHLizJgA6UAnd Kuroko Shirai:Spoiler, click to toggle visibiltyhttps://mega.nz/#!UtF0UCSb!Hs00PqPOcBmurXAoSFIlKbpmoOin_7bWZjWjlCjJRK8With the next pack I include more portraits from the same game, see you soon!
This is an awesome work you're doing my man! Glad to see you're still working on it!A question, I saw an older topic where you posted the lifebars shown here but with the powerbars on top of the screen instead of at the bottom. http://i.imgur.com/NmpLc1c.pngI really, reaaaaaally liked this idea, but unfortunately the link to this alternate version doesn't work anymore. Is it possible for you to send me a new link?
Rivelio said, April 02, 2020, 06:26:55 amThis is an awesome work you're doing my man! Glad to see you're still working on it!A question, I saw an older topic where you posted the lifebars shown here but with the powerbars on top of the screen instead of at the bottom. http://i.imgur.com/NmpLc1c.pngI really, reaaaaaally liked this idea, but unfortunately the link to this alternate version doesn't work anymore. Is it possible for you to send me a new link?Thank you very much! I'm happy that you like it!About this edit I work it long time ago for a member named Yue that she preffers powerbars on the top too. I delete this work because it's made without Add004 and the height it' s too much! I remember that it' s more than 300mb. But I can' t go anywhere... snif... I start to work with a new one but using my last work that needs Add004 for work ok? I' m nothing inspirated this days but this is easy, I think tomorrow I upload this new lifebar ok?Well and now for everyone interested, let's go with more portraits, intros and endings for another DBFC characters, in first place Shizuo Heiwajima:Spoiler, click to toggle visibiltyhttps://mega.nz/file/ds1hwTbQ#rH1aqfBc-Z73peY0yJRdqE3aWmxGODe_3_5OtLwm5NMAkira Yuuki:Spoiler, click to toggle visibiltyhttps://mega.nz/file/gssFGbjQ#PT9snVhW_ZlgWcaethqbo5B1BFQjEVU2Fsrn7uu0otoShana:Spoiler, click to toggle visibiltyhttps://mega.nz/file/p5kh3BSL#2ZrTsz25Gg0Z1tiXIK3cxCNx7654B6wcPFRhYBQLfEUAnd Selvaria Bles:Spoiler, click to toggle visibiltyhttps://mega.nz/file/tg9TBZyZ#JWef6u4jztA9aaRLmCTO7PchqkncvnMwvsGbRgOqTPII hope you like it! I try to upload more portraits and extras for tomorrow too, see you.EDIT:"No dejes para mañana lo que puedas hacer hoy"Here the Chrono Phantasma lifebar with the powerbar on the top, remember that you need to use Add004 to work this Hud but it' s muuuch better than the version that you see, promise! See you.https://mega.nz/file/c0sHUAJJ#tCIP6QwYnss-5SBRgIC9gFlpDFL4BVc4lyf0M8FZV7Y
Rivelio said, April 04, 2020, 02:35:42 pmWOOOO Man thank you so much! It's so much better you're right :0Good, now you can play with your edited Chrono Phantasma lifebar! I'm working with a pack of portraits for the newe Central Fiction lifebar. For now I have more than 200 portraits done but I wanna finish something more. I recommend this lifebar because it' s the only that include it in the fightfx archive with lot' s of actions to create something really good, but you need to re-pach characters, I'm sorry for that...Well and now time for more portraits, in first ime and thanks to OHMSBY for this great character Akatsuki from Blazblue Cross Tag Battle:Spoiler, click to toggle visibiltyhttps://mega.nz/file/QtlhnRwC#GNBSrwU--mllGP6-vuevHqCsvo0t_qN2MgTGCg4oqlwOk, and now we go back in time to meet the great Rage Of the Dragons. To create the portraits I have used different artworks for the top and the bottom. For select and versus looks very good, in the winner screen you can see some bugs as I have used smaller images to complete the body. If someone it' s interested to improve it would be great! Appart of the portraits I include intro and endings files.Well let' s start with them, in first place Jimmy Lee:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Es1F3ZqZ#QmL0wLdomPSz2fXelSujvzuW24QwKW-aaJZ1jKWYl7ABilly Lee:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Uts3BBzC#Cs_vg0vjCn20BWBROYZO7ook8SDauCAWRqv25E8U68sOni Inomura:Spoiler, click to toggle visibiltyhttps://mega.nz/file/cgkhhR7T#7TPY-GuLg18TjfHN_MeVqe_IsB_1QUse-9-DmeBQBbgAnd Radel:Spoiler, click to toggle visibiltyhttps://mega.nz/file/BotzjZJR#BaB6ciecpR26JYSDjsOST_FoN6z6lw4dolyvPhpjwIEOk, all for today! I return soon with more portraits and extras for your favourite characters, bye!
Let's go with more portraits and extras for the screenpack. This time I continue with the Marvel vs Capcom characters, this time Megaman:Spoiler, click to toggle visibiltyhttps://mega.nz/file/0xlkXaTK#rFxnihKO7iTvyzt6eipmnPhwKsDf2ix736DpI2o3RqERoll:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Apkk2arL#NuBFvEGc9QetrlXd3_W2haEsZiEKFjk8teyA8ozLGYcAnd Strider Hiryu:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Ntt0mCzA#8pT9d6BYaVB0G-w-5NoEdpwLcG6PwHm9cgEDZfd21vAOk, in the past I work with Captain Commando and Jin Saotome but their Versus portraits are too small, I correct this with this new ones:https://mega.nz/file/9ssQ2ATS#dOAB5cZdQkdFQDEUtSBa7PGWEz9YTN7e05_3ClTj09sI'm working with more Capcom portraits, when I finish I share with you all of them, see you soon!
Let's continue with the capcom characters, now with the portraits for mugen creations like Viewtiful Joe from the game Tatsunoko Vs Capcom:Spoiler, click to toggle visibiltyhttps://mega.nz/file/pxUTkIga#XcGJhmmxaHpjfrCzleTQa1Q4_OEvbuN7QMErCW46xRgAnd this 3 for the Marvel Vs Capcom game, first of all Arthur:Spoiler, click to toggle visibiltyhttps://mega.nz/file/4kNhSAZJ#09i6mlA3G5ZKHL35muQX_mTNQxTIeg3UObjMDATAiP0Saki Omokane:Spoiler, click to toggle visibiltyI can' t find a quality Quiz Nanairo Dreams logo. If someone have one I replace for the MVC one.https://mega.nz/file/40UTWSjI#2mZkuj4phIB1hkulffKa7AbzIETpI5SrV3NYf3_FRVIAnd Unknown Soldier:Spoiler, click to toggle visibiltyhttps://mega.nz/file/F8cFjIQT#MphEo1hmTdff923YeHKj1f2wl9wWLmLEnyk9WaH_9SEOk, next time I upload more portraits for original characters, this time for mugen game. See you soon!
Well here I have the portraits and intros for some mugen characters. They are my favourites, let' s start with Ubu:Spoiler, click to toggle visibiltyhttps://mega.nz/file/oglknaBa#1Ei-AIezp-n-bfrsEsjMGIweSsxswqCWa6CpyMKuYegGiano:Spoiler, click to toggle visibiltyhttps://mega.nz/file/4psQUKwY#QRHxpfOeqO7N1advnMrXML_3Ogs7Q8419RP-ron8ftsKuando:Spoiler, click to toggle visibiltyhttps://mega.nz/file/l50iyK4Q#zry2cz19MWuJGhkuLVwsfbRPmkV9bNfV_d5kqjjquL8Ella:Spoiler, click to toggle visibiltyhttps://mega.nz/file/As9SWCTQ#XcK7_rQbww2szZ2GPIp92FbT9HkgfS1ENRH8XLT0w0EAnd to finish I could not miss Dragon Claw:Spoiler, click to toggle visibiltyhttps://mega.nz/file/lhlAlIaL#myO5ng7IjNLxX6woFIgjzl5VLKI1n9u1VMTX2K0DqmcSee you soon with more portraits and extras.
This has got to be one of the best screenpacks I've ever seen, thank you Gazira! I do have a question. O.o I know there's an option for selecting characters. So, I was wondering that, if we add characters from these games, are we able to select them within the game categories, or is that not possible at the moment? If I missed that reading through this thread, apologies!Keep up the good work, but really have fun with what you're doing; that's the important part. [EDIT]Oh...lol...duh, add it to an "empty" slot under the game you want. xD Don't mind me, I'm just here, not being awake.
Wow! I have left this beautiful world of Mugen years ago, I really see that the graphics engine has improved incredibly to what it was at that time, I am impressed. I registered on the forum to get back in touch with this world and I think this may be the right place to enjoy this game. Congratulations to the creator, I will download it.
Hey guys, thank you very much for the comments! I'm happy that you used my screenpack to play mugen. I'm very busy this weeks finishing work I couldn't do because of quarantine. I hope next week I can resume work with the portraits and extras.About mordriel question, I don't understand you well. Let's see, in the screenpack you can find more than 90 selectable games. In each game you can add 12 characters + 1 secret place to put for example Iori and Orochi Iori. You can delete the games that you don't use using the select.def and system.def editing the columns section. To add chars in his position look the portrait and see your positioning. Add the name of the char in the correspondent place of the select.def. I hope this is your problem. Well, see you soon!
Hi to everyone, well let's continue with the portraits and extras for your favourite chars. This time with the Marvel vs Capcom 2 characters. Firts of all Hayato Kanzaki:Spoiler, click to toggle visibiltyhttps://mega.nz/file/l81jHADJ#YMTXw91re8iT2KeB5EJ4023w8OvaXICPIB5fEZEVkgQJill Vallentine:Spoiler, click to toggle visibiltyhttps://mega.nz/file/10kVjKSI#cbQvxcYLCziIOqQKnzHS7SuW_tDtAM8qrGBVTOi6POwRuby Heart:Spoiler, click to toggle visibiltyhttps://mega.nz/file/FgEAiIxK#xp5hY0Kf9cgbzufwS485LGDt2lkiWdjA5bGObMfybq8And Amingo:Spoiler, click to toggle visibiltyhttps://mega.nz/file/MhVSSQLK#byDB6rhI_RIxu4AF9vb7uCqoEa8sqIvt0FyynoK1Va4See you soon with more portraits and extras.
by far it's one of the most beatiful and nice looking screenpacks I've seen in a while.Great work, man! Congrats!
Arkillo1985 said, May 26, 2020, 06:32:45 amby far it's one of the most beatiful and nice looking screenpacks I've seen in a while.Great work, man! Congrats!Thank you very much! I'm glad you like the screenpack. The truth is that there is a lot of work, mostly because of the quick action of the animations of the original. The conversion is almost perfect since I have taken positions and measurements exactly as in the original.Soon I continue with the portraits ok? Thank you very much for the comment. See you.
Well, let's continue with more portraits and intro files for more Guilty Gear characters, in first place, Potemkin:Spoiler, click to toggle visibiltyhttps://mega.nz/file/dwsgCYLL#1nfcpwn6TAURbOUb0jGgPuIChsxkeIUZ9rBOfCLckH0Faust:Spoiler, click to toggle visibiltyhttps://mega.nz/file/VotGFSoZ#qwqQDCtFDiWB0yqbcWqRsaxpRoIxrEZPSkPPWW-4I-gMillia Rage:Spoiler, click to toggle visibiltyhttps://mega.nz/file/s080XQxK#4n8owXxu3e3rp252KiYH0AdG7Eo7gPDGquhiBrH1yh4And I-No:Spoiler, click to toggle visibiltyhttps://mega.nz/file/JhsimQhT#LWCKem5S1WYWBKDVHUY_WEvXDoBTCqm9YzG34Rb_OFII come back soon with more portraits and extras for the screenpack. See you.
More portraits, and this time intro and ending files for the characters from NeoGeo Battle Coliseum. Let's start with Marco Rossi:Spoiler, click to toggle visibiltyhttps://mega.nz/file/581VDRhS#Oj_YEWvJ8LaI5xxiho_jHUhgR0MdOI0j9tpsJYCTNgACyber Woo:Spoiler, click to toggle visibiltyhttps://mega.nz/file/8s9FRLgT#Zo99TFBh4kReSkcLNWI8c4fn7TVcO_lYNjgccXVYYiwKisarah Westfield:Spoiler, click to toggle visibiltyhttps://mega.nz/file/hpl32L5S#Xdafp99DEixzjfa5f1BW6N2S0blsiR7ovULMOmcTldEAnd Hotaru Futaba:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Ux9VxDgI#Lfdxq89Gy6-tPs-p0lhqsyI3yEf7vOSB8Un8cjsJJtsI hope you like it! See you soon with more portraits and extras from NeoGeo Battle Colisseum characters.
Let's return with NeoGeo Battle Coliseum game, but this time with more Samurai Shodown and Last blade portraits and complete extras. In first place Genjuro Kibagami:Spoiler, click to toggle visibiltyhttps://mega.nz/file/stUnhQgL#7ABQ_kr0xFmHsfWJrHuXRlmU985DY4_naQ6Xmz3-AyAMoriya Minakata:Spoiler, click to toggle visibiltyhttps://mega.nz/file/8w0CVSKQ#fy0JxymvR1ZF2EM5c583zJNlh5To8YAzV5KPD6UeR1kNakoruru:Spoiler, click to toggle visibiltyhttps://mega.nz/file/0hk0HCYZ#WbB_M6X17HNsP2lRekhYn_8iBKg4WtYNYoifImYbQZkAnd Keiichiro Washizuka:Spoiler, click to toggle visibiltyhttps://mega.nz/file/1lV1zSTS#Oy3QfB5CTChhcG1r1faVPnuy33UVX6T_cwTGGtFQMMYSee you soon with more portraits for your favourite chars.
Here I am with more portraits and intro files for Sengoku Basara characters. Lot of work to clean versus and winner portraits, extracted from the original game but with the borders cleaned, looks very good. Ok, let's start with Date Masamune:Spoiler, click to toggle visibiltyhttps://mega.nz/file/4wUSgAyY#19XqU2BDGElvu5_uz33tgBwwub7gBK0HP24zuJrCmS0Sanada Yukimura:Spoiler, click to toggle visibiltyhttps://mega.nz/file/QhcGQYwA#nXqFCQQkm7nQnieDcWfqhwppevw5epKK36C9zn7u-K8Kojuro Katakura:Spoiler, click to toggle visibiltyhttps://mega.nz/file/FgEm3QiB#w74PS56p4FeaCNfSSF_QHZDD84Q0XF7peZXNT6Ac42MChosokabe Motochika:Spoiler, click to toggle visibiltyhttps://mega.nz/file/RtMwVKDa#oSpmXXxTr__zcyxkG5Zjqncp9sZStLA1NFCLhKhVcDkKeiji Maeda:Spoiler, click to toggle visibiltyhttps://mega.nz/file/cpdCQaLR#DTjiwo4jrkPWwhh2MbKeCnxrbaJXogEm5IA6qX-t47wMori Motonari:Spoiler, click to toggle visibiltyhttps://mega.nz/file/QkE01CYD#59JMlMh7SjF5rPBUG_j65jABdnHifqYPltPdrr7WokUSee you soon with more portraits and extras for the screenpack, I hope you like it!
Hey good morning for everyone! Well I have more portraits and extras for the screenpack. First of all for the Blazblue Cross Tag Battle game. I wanna add Blitztank soon in the selectable characters but I'm waiting for the second anniversary to see if some new characters appears to include with him. Ok, then let' s start with Heart Aino:Spoiler, click to toggle visibiltyhttps://mega.nz/file/U1t0RQ7Z#r2EUTsXtQCHwzxEBc35h3Cvx1xDcXu_-7L7Mgy5DwT4Akatsuki:Spoiler, click to toggle visibiltyhttps://mega.nz/file/5skSVATD#3Job3Y-ayfpsa8ooxs-Noh33oOpZjcFFZq8SpczqDE4And let's change game and start with Nitroplus Blasterz. Thanks to Eiton for help me to can extract images from the official site. If someone can extract portraits directly from the game, please send it to me to can do a better version of them, thank you. And now the portraits, in first time Saya:Spoiler, click to toggle visibiltyhttps://mega.nz/file/QpkUQKaB#Pj7J4EY9xnAtJqLwf5NhIkCtGBWkA6UHV8WWMTOGDJ8And Homura:Spoiler, click to toggle visibiltyhttps://mega.nz/file/5skiCAoS#vUoSJuPiMI_zSCagbLYeQBBCeJmzDTftl9SpqnryMssAll for now, I hope you like all this works, I come back with more portraits and extras soon, see you!
Hi, I'm back with the rest of Sengoku Basara characters that are allowed in the game. Lot of hard work to clean the images but finally you can add portraits and intro files to your favourite chars. In first time we have Takenaka Hanbei:Spoiler, click to toggle visibiltyhttps://mega.nz/file/t8MklYKA#jEdThqEpImPpnv1RbJaqqxgOF36Yp6meByxgmRCRRyIUesugi Kenshin:Spoiler, click to toggle visibiltyhttps://mega.nz/file/olUAAA6Q#Y-YiFCMNh-Yvs__5e8dPqN5SMeU8JQPW9BOv7epLibYOichi:Spoiler, click to toggle visibiltyhttps://mega.nz/file/54EGkYBY#BxzmlxIPaBtc7M_Lmh-UoQ6-OvQZK0yGo3gTddmrPkQHonda Tadakatsu:Spoiler, click to toggle visibiltyhttps://mega.nz/file/85cAVa5L#MdB7oulD3S1w88gQc2QCcDun_SyY2Ts_m6-aTNpZLUIToyotomi Hideyoshi:Spoiler, click to toggle visibiltyhttps://mega.nz/file/hld2BA5Y#vXHx9_JCvz4TOXBDwPKZ5AIah6sV0XWm7RQ6GfBJqB0And Oda Nobunaga:Spoiler, click to toggle visibiltyhttps://mega.nz/file/dgNgmSIY#fl1T5XOV4a-rBlCECHsYxTY0CVeKZU1vQ5GuwQCR08QOk! Finish for now, I come back with more potraits and extras soon, see you!
Hi to everyone. Let' s continue with more portraits and extras for your favourite characters. Now we continue with the King of Fighters ones, with amazing versus portraits for everyone. Let' s start with Terry Gogard:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Ekk00C5Q#q-vCyeX8-STtrARmArisvvJrfr65jfB6Xi268ShD7R0Andy Bogard:Spoiler, click to toggle visibiltyhttps://mega.nz/file/N9sSVaTT#CLIvSDzFm2RWp1vusk1IaWI-m_1YinMb2h8vU0SRZJ8Mai Shiranui:Spoiler, click to toggle visibiltyhttps://mega.nz/file/g4lEiIqI#W7Ddey3KnTCEkzrPoDOnRzcf0J5QUkV9wqquviwWcj0And Kasumi Todoh:Spoiler, click to toggle visibiltyhttps://mega.nz/file/gs00nCQa#NdVt5gQlYdkhCPxrPG5YRAGucYfMMKSdZkaRT_6n1B4More portraits and extras from the same games during this days. See you soon!
More King Of Fighters portraits and intro files for your favourite characters. This time Chang Koehan:Spoiler, click to toggle visibiltyhttps://mega.nz/file/N0Fh0YBa#gdhA-KivRAaIcbkF1bUR6h6WUv4qlCFkeLUgLmcATJAChoi Bounge:Spoiler, click to toggle visibiltyhttps://mega.nz/file/0kVHHYTI#G43ggbjLnFQcSJlNWMxuOx-clqQ53KfE8RavdKsG0gAGoro Daimon:Spoiler, click to toggle visibiltyhttps://mega.nz/file/MgdH3AoB#U8vQFYWZWO8MBls0bT8IkRp-VEmGkTquHNW0_eRPU7EAnd for finish today, Benimaru Nikaido:Spoiler, click to toggle visibiltyhttps://mega.nz/file/xwM1CCCT#W6tCyQJ6vbCjkwlHM-C17BPZ1eM_zoZZgBpQwK7gwMcMore King Of Fighters soon, I hope you like it!
More portraits and intro files! Let's continue with the King Of Fighters characters, this time Blue Mary:Spoiler, click to toggle visibiltyhttps://mega.nz/file/01t2Wawa#BHfTihhofIb3V1cE5u-MeFZhY29tAEDQ_xafnu8MATsBilly Kane:Spoiler, click to toggle visibiltyhttps://mega.nz/file/9o9i0YBC#2fslvXev1dS9q-CmzIC5TZr0heJF99AnFRdlW31A_twNameless:Spoiler, click to toggle visibiltyhttps://mega.nz/file/ls8yGQxY#UR_Mnz_XM5esD1fbBoZYHVH7WLbl9PNmxvvKV29ECgEAnd Krizalid:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Yp0miQYC#DWdeLGTl-WIcG_eshqkWHU9mdPC8XJFKwrDYBDKGwIsMore King Of Fighters portraits very soon, see you!
Let's continue with more King Of Fighters portraits and intro files. This time K':Spoiler, click to toggle visibiltyhttps://mega.nz/file/ItkzmJrQ#SyhGEjmlryi7Ul_1jo8xuvk7uvtWavyYwaPADyx5n4UKula Diamond:Spoiler, click to toggle visibiltyhttps://mega.nz/file/d18nhZZK#36woZIVQGY3xnRLdKsngOuP99-_sDz217Uprvws1VgQLeona Heidern:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Js9HwTqK#DfsGuxv75_O6ET4cRxdafzZKfVTb-nDcP2FaY72F4gAAnd Heidern:Spoiler, click to toggle visibiltyhttps://mega.nz/file/pklnnTpC#WnwmI09sHJTQ-fKbC46A0vAl2t9N-uFsYhtCL_WFgZwMore this days, see you soon!
Another game can be added to the screenpack! Time to Million Arthur: Arcana Blood.https://mega.nz/file/Rgd0nTDJ#5N-owQI6Zvd6163lYQfi0hxlO4h-SX0NeuPFw_bA65wAnd thanks to Eiton I can do the first portrait from this game, Iori Yagami (You need to add in the 13 row, included in the select.def for secret characters)Spoiler, click to toggle visibiltyhttps://mega.nz/file/ElcigbTQ#IKaGhZJSEBk5Vmug6dPrD5boRb2I_ZP9LYt0tpnDcUMI wanna create more portraits from this game but characters uses localcoord and it's a shit do this with mugen... I'm waiting since the new Ikemen Go it's finish to do this things because have the option to do. Well I hope you like it. See you soon.
Mugen3Anthony said, October 14, 2020, 12:51:01 pmWow. Awesome.. Keep it up. (brofist)Thank you for your suport!!!And now let's continue with more updates and portraits. I change the order of the Street Fighter 2 game because a better alignement with the next game. Here you can see:And some portraits and extras for start with Ryu:Spoiler, click to toggle visibiltyhttps://mega.nz/file/p08ymSwR#tulpUFQvEKbzy_GRGPSloXswJqn23VxwrDt67A-SLqoAnd Ken Masters:Spoiler, click to toggle visibiltyhttps://mega.nz/file/BosygIyB#jSxteSCoq--cUSb9w0eM0pIDG8HejGVFCwRY-lB7ij4Completely remade the Super Street Fighter 2 game art to differenciate with the Alpha series.And some portraits and extras for this game with Cammy:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Vg0wECjL#KJmEUlKBZWAlJ6BO047NcI619QyZIrDBQiNMziUaKBkAnd Fei-Long:Spoiler, click to toggle visibiltyhttps://mega.nz/file/IxlkRC4A#pdu-VchkhFwdJqZZX7UNh9pxCy8Bi0CcwGVr3gHkzC8And for finish I add another game for select, Street Fighter Alpha 2:Here you can download the pack with the 3 games:https://mega.nz/file/o0k0HYJI#0AEX6AIzVZVrfwHkPaVuX_OJMnHbLPq02aDOPDhtkVUWell, I hope you like all the changes and portraits that I made for the screenpack. See you soon!
Let's continue with the other Super Street Fighter II characters, in first time Dee Jay:Spoiler, click to toggle visibiltyhttps://mega.nz/file/VhNFHY6R#i5vEWs3fL3DHVJQkEH5r15-DOCwqPzTY7-qCUxv3nm0And Thunder Hawk:Spoiler, click to toggle visibiltyhttps://mega.nz/file/IhcHzAzb#JqrdSWD0vouGpjSNnKQu2i9zcntaA2vjJRGofRYz41wAnd with this finished I continue with the Street Fighter Alpha series, using the better artwork that you can find for them, promise! In first place Guy:Spoiler, click to toggle visibiltyhttps://mega.nz/file/t9UFhS7R#r-fDJFubxaX-L8YO6YkIRECntA-QmPoanhevsrbdd6kAnd Cody:Spoiler, click to toggle visibiltyhttps://mega.nz/file/A1N3jQYC#YhqulFy_roadCCkB0zQrD0fMXYBAnVSi05W2op5Mm7gMore Street Fighter Alpha portraits and extras soon! Waiting your comments and I hope you like it!
More Street Fighter Alpha portraits and extras! Today I start with Chun-Li:Spoiler, click to toggle visibiltyhttps://mega.nz/file/g4t2yTxL#XeRuHHzQ96KN-o-nC8ZA3XBsM7ZUIkeHfD4KpXKLTxUVega:Spoiler, click to toggle visibiltyhttps://mega.nz/file/08kyXJbD#46e61LtSzN7Vodq-l-v91IhVZlixCNUuqasXnaNkVI8Dan Hibiki:Spoiler, click to toggle visibiltyhttps://mega.nz/file/N4smjbzI#SwTN2QrvTKJXYJE6TPUz0HKkanxV5dTOhyBJAOOomvoAnd Sagat:Spoiler, click to toggle visibiltyhttps://mega.nz/file/g40y3L6K#jbkyY5BL_-9FKhibi5hBsy_yDUyE0oaJHT4yGcfMeE8More Fighter Alpha portraits soon, see you!
More Street Fighter Alpha portraits and extras! Today I start with Zangief:Spoiler, click to toggle visibiltyhttps://mega.nz/file/EolXUAwb#NDCC9xjjxS1BvwUlgnpZ_Pcyo3O0OKIOD1qkS0jwYfcRainbow Mika:Spoiler, click to toggle visibiltyhttps://mega.nz/file/w9tlEKgJ#5ry4Wi8CO1oKWGybuwpoQjpHYM3kOy86FhGeuq_Hk6oRolento:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Rk8n1YKY#9jn_NWEcP7LG8Cafg5c0kgD6H6SA2JtZVnrBl1zfcVsAnd Birdie:Spoiler, click to toggle visibiltyhttps://mega.nz/file/px9Fma4Z#inSs78luh_3ti_-2bjRuyPYRkfrUCy3ZH2INZhJOVBQMore Fighter Alpha portraits soon, see you!
More Street Fighter Alpha portraits and extras. In first place Rose:Spoiler, click to toggle visibiltyhttps://mega.nz/file/hwcGybRI#a49T6nUpQiJTj18E-SoGvjCx_gF1ZVvkeUWkKAEEqMEM.Bison:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Z8cwXTIY#aooAPkBzK5WLXYApHJ4sXvq3JDOqdA2GeYGD2RnNypANash:Spoiler, click to toggle visibiltyhttps://mega.nz/file/5oEiQbKC#_loij_6OTgg8VADfGqbg-xZ4h9qFY9zdgoz6IbnF6BsAnd Akuma:Spoiler, click to toggle visibiltyhttps://mega.nz/file/IhFG3B6B#qVl-XLCFUTeMZ1Q3ISHinXl0rEyZOUJDnzxl8aBvzMYMore portraits and extras soon, see you!
Another great characters can be add to the screenpack. From Under Night In-Birth, Nanase:Spoiler, click to toggle visibiltyhttps://mega.nz/file/lkESwbRS#WmyCOf6j1y6biOqfkvc6Xdz9Om1czcRx12Mp9ZoZX7cSee you soon with more portraits and extras.
Let's continue with Street Fighter Alpha portraits and extras. In first place Adon:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Jh0VmazZ#ItTj231GhQ3qWXXD_Xk67tyYAAf8x-TOaev2C71lZtUBlanka:Spoiler, click to toggle visibiltyhttps://mega.nz/file/UhlFxYYS#rW_NMiR3yKEXfl7Z_d9zq63LHQcz92TlXn7ObB6SS3wGen:Spoiler, click to toggle visibiltyhttps://mega.nz/file/R59XECpZ#vQj1R0ubFn3At8KRcqRq_aPVvw2JZV9_FdFqFzKH3PwAnd Dhalsim:Spoiler, click to toggle visibiltyhttps://mega.nz/file/dh1TWAyR#ln19CKGznyjBN_eoI_ZWQcsYcTZH29GGYIFEAjt7uxUWith the next pack all Street Fighter Alpha portraits are clear. See you soon!
Today I finish with Street Fighter Alpha with E.Honda:Spoiler, click to toggle visibiltyhttps://mega.nz/file/V5NGXT4I#9yqN3mTIP8f4izXTd9UIhvrhUOT14Y-8HZ-ikot1HPYAnd Sodom:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Q0dGWJrT#nxEmWYH7lCEc8WVlNToTYhZxuB2qcKqse54s-owUxDAAnd another game can be add to the screenpack, Fighting Ex Layer.https://mega.nz/file/M9dw3JYa#GKvq_3dhMBvPtOv-YpLRwLu3Mw7X5bYLrpklot_ycJwSee you soon with more portraits and extras for the screenpack.
Well I'm back with more portraits and extras for the screenpack. This time I'm working with the Capcom Fighting Jam and Evolution games. Let's start with Warzard characters, and in first place Leo:Spoiler, click to toggle visibiltyhttps://mega.nz/file/95s2ARKI#DdyUPll-_rR_H1l-9rC4l0hX75zSACRym1DWLBkKhAgMukuro:Spoiler, click to toggle visibiltyhttps://mega.nz/file/59liRJCJ#LUyzEOyq8IwsQSzIv7yYoPi1ISbiFNZkn0J-LS5ImwcHauzer:Spoiler, click to toggle visibiltyhttps://mega.nz/file/hs1EwZjD#Oh74o0uSATt4RraJA2tKSKpLTlHZj6ovf8nkbdCnb2gAnd Hydron:Spoiler, click to toggle visibiltyhttps://mega.nz/file/ptsy2DjK#2lT_yXQds52gIa92-TtVkAK_65RWO0jE1TpWrX5AM5kAnd for finish I update the Street Fighter Ex game select and I add the Ex2.https://mega.nz/file/Zs8ywBYb#8RT6TgYXlHTcLAGZICiUjY9M4UqmmlXMuQM1xFfX57ISee you soon with more portraits and extras, bye!
Let's continue with the Capcom Fighting Jam and Evolution games. Today with the Street Fighter characters. In first place Ryu:Spoiler, click to toggle visibiltyhttps://mega.nz/file/040hAKpZ#MbTgjsh9O_v8THU441SyhHxqUT2KxRA5ZpMNmNSRbeEChun-Li:Spoiler, click to toggle visibiltyhttps://mega.nz/file/91lhhSIB#yDoRUHNK2_20MLXdAq1RuiTK8lYFWBwk_rd2jTug0F4Alex:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Ft1BgQqQ#ZwTnYOP51bVAZjr84Qxf_XmDZrLqKBGK6SZvnFGo0GUZangief:Spoiler, click to toggle visibiltyhttps://mega.nz/file/1l0H2QDL#gOcskKV9Wwj1ny3uiMXCzLAXKygJ56eDeUIULCcIQuEM.Bison:Spoiler, click to toggle visibiltyhttps://mega.nz/file/hh8nxSKQ#OwFfuzxNN5XMiWLl4ju1zgw9CBOz7jbt-M1k8o-cJG0And Shin Akuma:Spoiler, click to toggle visibiltyhttps://mega.nz/file/o09B1IhR#LUi7s-wgjjrrNCTfYpK2vhbaL6zYaZ0uhC6g6Def4HcNext day I continue with the DarkStalkers characters of this games, see you soon!
Little update adding a new game, Power Stone:https://mega.nz/file/hoUzVSyI#VlHiwYWyV-9hdbBMgLs6u6o3hOm5vY64GSBzpn9JUbwAnd for add Edward Falcon:Spoiler, click to toggle visibiltyhttps://mega.nz/file/Rlc1HQJK#71NRR2vaP9v7mqF6Mjc34-YK7PvcnvXqo2TwiLCSQUIWith this 97 avaiable games. Continue soon with more portraits and extras for the screenpack.
Let's continue with the Capcom Fighting Jam and Evolution games. Today with the DarkStalkers characters. In first place Demitri:Spoiler, click to toggle visibiltyhttps://mega.nz/file/18UwyD6R#2E0bvNyq-7ePV0YApVwH7Kt0qXudBxNQyFPxaxdyqM4Jedah:Spoiler, click to toggle visibiltyhttps://mega.nz/file/01MGjZJI#wkTtx66AN6iANGWp0H4FVqVkK2XvI8ipgYkTsEXEIHEFelicia:Spoiler, click to toggle visibiltyhttps://mega.nz/file/9lUUVJKS#vkp26HkN_JgRa8uOQN231GxLyvCFWTZqQG0nrP5nXRIAnd Anakaris:Spoiler, click to toggle visibiltyMore portraits and extras soon, see you.
Another great character can be added to the screenpack. In the Persona 4 Arena, Yukiko Amagi:Spoiler, click to toggle visibiltyhttps://mega.nz/file/R80VTCSS#BYFlz2c82yrY-45g7O89hjfWI0OqAdndyjEgYCMam9UThis one it's for the secret column in the Marvel vs Capcom game, Devilotte:Spoiler, click to toggle visibiltyhttps://mega.nz/file/B5shTC5T#sqz92sb6BzPT6PCvcT-hSF2TxdfgoCAsS1uu2NvREnQAnd for finish today another game to add to the screenpack, this time the classic Kabuki Klash:https://mega.nz/file/U5lDASjR#BZs3T1qTSV-iexhpMlhruY-r8mVpehDV1VTNXbfvHhwI'm sorry but I can't find any Lucifeller official artwork... If someone have some draw on him, please send it to me to can replace. Thank you very much and see you soon with more portraits and extras.
P-Chan said, November 26, 2020, 09:29:40 pmBeautiful. Good work dudes.But needs more slots.Thank you very much! But... more slots??? You can add 1274 characters in 98 games.
i think u made a mistake for terumi portrait because when i click link it says kokonoe portrait and theres no link for adachi,neo and yumi
Even though this thread is like, 4 Years old, (Cause I'm still trying to figure out how this screenpack works), How do I make intros? (Since I found a Intro's folder in templates)
I recommend to download any intro that I create for chars and open it with fighter factory. Then you can see the sprites or images that you need to change. There are some work on them, stand anim and win anim of each char, portraits, story, game origin and name. Then you need to change in the .def file the stand and winner animations.
Now I somehow have a problem, With stages.sff, I have no clue how to map my stages, How do I really map my stages?
I'm sorry but I don' t remember this. The last 2 years I'm working in a Ikemen go version of the screenpack and I hope really soon I can release it. All the new templates that I have now are made for the new one.
(I'm only Replying here cause the GO Edition is in the recycle bin), Telling by what you shared in the bug reports, Is the Ikemen GO version of this screenpack gonna use BlazBlue Central Fiction Lifebars as compared to this one which uses Chrono Phantasma?
Hello, for now I cannot include any of the lifebars because I cannot create them yet with the options that ikemen offers. All Blazblue lifebars are made with Add004 and there were infinite layers to be able to add all the animations.What I would like is to be able to launch the screenpack for Ikemen since I have a lot of advanced work and a lot of news regarding the mugen version. The problem is that since version .98 the menu fonts look bad, one on top of the other and I don't know how to solve the problem... If someone would be interested in reviewing it to correct the error that would be great! Well, let's hope the last day of the year goes very well.
So, Since I started to use this screenpack I've put 80 Games in, How many characters would there be overall if there was a complete version of this game? (Since I'm curious and I wanna know what a complete version of it would look like)
In the Ikemen Go version I have 2 screenpacks, one for low res chars and the other for hi res. In the firts one I have 72 games added, I only need to add Martial Masters I think, and for the hi res 35 games.
It's gonna be great, I have confidence in you. I've deconstructed and analyzed the last version and can attest to the insane amount of super high quality and time consuming work being done here. I learned so much about animation layering. If there's any way I can help, I'd be happy to. A workaround for the lifebar situation is to add the cns in as a common state file in the config.json and the animations in common.air. Let Ikemen use it's own common.cns.zss and other zss files (tag, action, etc.). Really don't want be using add004 for that anyway because a lot of Ikemen is upon it and has been updated and improved for 2-3 years. Check out Hibiki Kohaku by Hexioum for the most complete set of BBCF fightfx I've seen. Also a really well made character. Those Shin Kohime Musou effects were so bad I used the stock ones until found the others. I saidly lost that work to hdd failure and gotten motivated to start over but I'm starting to...
Hello everyone! After quite a while here I bring you what is going to be the version of the Blazblue Battle Colisseum screenpack in the Ikemen Go version. I upload the video so you can see all the new features like:-Portrait effects.-Select sounds.-Character intro fonts.-Fightfx effects-And more...But there is still a little to do, first the lifebars and then we have to fix a problem with the ranking and lifebar portraits. I'll ask in the discord to see if they can give me a solution.Well I hope to have the screenpack ready soon, see you!Many thanks to Tornillo Oxidado for his great help with the code to add distortion background animation.Lifebar animations are from Mugen Battle ClimaX by V-Nix.
Thank You!, I was waiting for this release to happen for a while but since you're editing the lifebars, How long will it take till you release it?
I send a PM to T1t@n Ur@nus because maybe can help me to convert lifebars with .cns files. With Ikemen I find new documentation and you can use 32 layers for fight animations but to convert Blazblue lifebars I need tons of them... I hope he can help me because lifebars are the only thing that remains. If not, over time Ikemen will surely have the option to add unlimited layers to fight animations.
Hi, For Intro stands (For the sprite in the intro), Where should the sprite be placed in term of position? (And also for the artwork, Where do you get it from as I'm curious as to if how you get high-quality artwork of some images that are only seen in low-quality), also have you made any progress on the Ikemen GO version of this?
Hey! Here I record a video to show us submenus, selectable games and characters that I include since now. Finally I can solve the problem with the rank portraits and I finish (but it's not in the video...) the turns mode screen. Not lifebars...When I release the screenpack I include the templates that I used if you want, and for alocate the sprites you need to use the .def file, you can find all the actions like portraits or stand animations there.For high quality images I use ia, A really good one is this site:https://waifu2x.booru.pics/Now I would need a big favor. As you can see in the video there is a small explanation for each of the main modes, however there is none for the different modes of the submenus. Could you give me a short phrase to define each one? English is not my native language and I don't trust myself. Thanks a lot.When I have this thing finished I release the screenpack because it's not 100% complete but it's really playable. Here you have the video, I hope you like it!
Hello, Since you're gonna add 100 Games into the Ikemen GO version of this screenpack, Are you gonna add some games that weren't in the arcade version of the screenpack? (Since I want to know what ones you're gonna add since I watched your latest vid, Noticing that "Granblue Fantasy Versus" being there)
I have another screenpack with games with low res characters like Street Fighter, Samurai Shodown, etc. In this one there are more than 80 games but first I wanna complete this one, and then I release the low res version with Continuum Shift animations.
For the low res games, Are you gonna add more that previously weren't there? (Like Mortal Kombat, Killer Instinct, River City, Namco X Capcom etc.)
I have no idea, now the only thing I have in mind is to finish this version as best as possible, now I'm trying to convert the lifebars on my own...
Fair Enough, If you're still working on the screenpack, Go ahead, I'll wait till I see the final results
GaziraAgain said, March 20, 2024, 09:56:13 pmHey! Here I record a video to show us submenus, selectable games and characters that I include since now. Finally I can solve the problem with the rank portraits and I finish (but it's not in the video...) the turns mode screen. Not lifebars...When I release the screenpack I include the templates that I used if you want, and for alocate the sprites you need to use the .def file, you can find all the actions like portraits or stand animations there.For high quality images I use ia, A really good one is this site:https://waifu2x.booru.pics/Now I would need a big favor. As you can see in the video there is a small explanation for each of the main modes, however there is none for the different modes of the submenus. Could you give me a short phrase to define each one? English is not my native language and I don't trust myself. Thanks a lot.When I have this thing finished I release the screenpack because it's not 100% complete but it's really playable. Here you have the video, I hope you like it![youtube]https://youtu.be/8_OZdY8GEQI[/youtube]For that, I kind of do have some suggestions you could use for those (Some are placed just in case you're using them & do bare in mind that some might be fairly bad cause I clearly don't know how to give submenus an explanation but also, It's also my first time doing that)Arcade:Single Mode - Fight through a series of 10 stagesTeam Arcade - Battle Opponents with a team of characters through a series of stagesTeam Co-Op - Team Up with a friend to take on opponents togetherVersus:1P Vs 2P - Fight with your friendTeam Versus - Battle in teams together with your friendVersus Co-Op - Fight with your friend against the COMQuick Match - Jump straight into a matchNetwork:Host Game: Start a game session for others to join.Join Game: Enter an existing game session.New Address: Connect to a specific IP address.Versus 2P: Online versus mode against one other player.Arcade Co-Op: Play arcade mode with a friend online.Survival Co-Op: Survive waves of enemies online with a friend.Practice:Practice - Try out specific characters or improve your skills in a controlled environmentMission:Survival: Endure endless waves of opponents.Survival Co-Op: Endure waves of opponents with a friend.Time Attack: Complete challenges against the clock.Bonus Games: Enjoy additional mini-games for fun.Watch Mode:COM Match: Observe computer-controlled characters battling.Randomtest: View random matchups.Replay: Watch recorded online matches.
Thank you very much! I need this to finish the screenpack! I work hard with the lifebars too! I show you the progress during this days. I hope next month I can release the screenpack.Thank again PhoenixPhantom for your interest in the project.