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Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega (Read 40974 times)

Started by Vegaz_Parrelli, May 04, 2022, 08:20:29 pm
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Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega
#21  May 21, 2022, 09:27:10 am
  • ***
  • Passing Through
Music transition doesn't work on Ikemen
Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega
#22  May 22, 2022, 12:36:00 am
  • *****
  • I must continue my training...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega
#23  September 12, 2022, 01:28:20 am
    • Brazil
    • amoreira@gmail.com
Awesome stage! Congratulations.
I've been playing around with Ikemen-GO lately, and it has incredible potential.
By the way, I've tested it a little bit, but I was unable to trigger the stage's destructions (but the night/day cycle looks really cool).
Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega
#24  September 12, 2022, 03:36:03 am
  • ******
  • 90's Kawaii
  • :thinking:
    • Guatemala
I went and checked myself, and the download is missing the additional sound tracks:

Code:
[State 4101, Blast]
Trigger1 = var(51) = 1
bgm = "Blast.mp3"
loop = 0
type = playbgm

[State 4101, Blast]
Trigger1 = var(51) = 100 && Var(53) = 1
bgm = "BudokaiVPRoto.ogg"
loop = 1
type = playbgm
[State 4101, Blast]
Trigger1 = var(51) = 100 && Var(53) = 2
bgm = "BudokaiVP2.ogg"
loop = 1
type = playbgm
[State 4101, Blast]
Trigger1 = var(51) = 100 && Var(53) = 3
bgm = "BudokaiVP3.ogg"
loop = 1
type = playbgm
Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega
#25  September 14, 2022, 02:31:26 am
  • *****
  • I must continue my training...
Awesome stage! Congratulations.
I've been playing around with Ikemen-GO lately, and it has incredible potential.
By the way, I've tested it a little bit, but I was unable to trigger the stage's destructions (but the night/day cycle looks really cool).

Thanks man. It can be triggered by ending the round with a super move of any level or connecting with a level 3. Hyper DBZ characters have special option of causing damage with level 2 supers as well.

I went and checked myself, and the download is missing the additional sound tracks:

Code:
[State 4101, Blast]
Trigger1 = var(51) = 1
bgm = "Blast.mp3"
loop = 0
type = playbgm

[State 4101, Blast]
Trigger1 = var(51) = 100 && Var(53) = 1
bgm = "BudokaiVPRoto.ogg"
loop = 1
type = playbgm
[State 4101, Blast]
Trigger1 = var(51) = 100 && Var(53) = 2
bgm = "BudokaiVP2.ogg"
loop = 1
type = playbgm
[State 4101, Blast]
Trigger1 = var(51) = 100 && Var(53) = 3
bgm = "BudokaiVP3.ogg"
loop = 1
type = playbgm


Thanks so much for pointing this out. I'll fix it soon.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Budokai [IkemenGo] by Vegaz, Lasombra Demon and Omega
#26  September 14, 2022, 07:18:56 pm
  • *****
  • I must continue my training...
UPDATE! Finally added the additional soundtracks. I'm very sorry I didn't add these before. I'm shocked no one reported this sooner. Please redownload and get the full experience. Enjoy!

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said: