Earthworm Basara said, May 17, 2010, 06:33:45 AMDark Knight (movie-like), Batzarro and Adam West, respectively... I hope you like them Why in hell did I not think of Adam West ?@_@These are great, however, you made the precise mistake I made when saving the images, I'm unsure of what graphic program you did these with, but regardless, there should be save options for .PNG formatting, one of the options should be "Optimized Palette", you need to set it to "Nonoptimized Palette", cos unfortunately, these won't comply with the palette of the original character, they are unusable, you might have to fully re-do these
♠2♠ said, May 17, 2010, 05:58:51 AMmugenload said, May 17, 2010, 05:36:54 AMhey cybaster... still need palettes done? send me your original sff file and i can match all the act files for you and or even create any color you request.Why not just use the .png file given ?because its so much easier and quicker as well accurate with a complete sff file with all the sprites already linked and shared... to me that is. problem about editing png files is that it just takes up more time and as you can see a lot of people here are having incompatibility issues. if i could get the sff file i can assure all act files will match sff, i can also generate new act if necessary.
@ Basara : thanks a lot. I can't check at the moment, but if you indeed made the same mistake as ♠2♠, you'll need to redo them. @ Mugenload : I won't be uploading the complete SFF for now. However, tonight, I'll make a PNG file containing 5 to 10 sprites of Batman, so that you can better see how the palette looks like on all the sprites.
mugenload said, May 17, 2010, 05:36:54 AMbecause its so much easier and quicker as well accurate with a complete sff file with all the sprites already linked and shared... to me that is. problem about editing png files is that it just takes up more time and as you can see a lot of people here are having incompatibility issues. if i could get the sff file i can assure all act files will match sff, i can also generate new act if necessary.I wouldn't say a LOT of ppl are having trouble just yet but I personally agree with everything else♠2♠ said, May 16, 2010, 03:41:35 PMwhen ninjas wear white they WANT you to know what killed you My own quote was a reference to the classic Shinobi Ninja, Joe Musashi, after reading over it a few times it hit me, why not make a palette of one of the most classic VG ninjas there is, this is also probably the first VG character I've ever known EVER Might be a tad unfitting, but I like it, hope everyone else will too
@ ♠2♠ : The red is too light, which makes the outlines look bad. Maybe by using a darker red, it'll look fine.@ K.O.D : Wow, this one is really great. Definitely added to the main palettes.
Cybaster said, May 17, 2010, 01:49:57 PM@ ♠2♠ : The red is too light, which makes the outlines look bad. Maybe by using a darker red, it'll look fine.Which is what I did originally, but I wanted to see what kind of replies the brightness would get
Thanks for the palette. I noticed the face was strange in-game, but that's actually my fault for giving out a sprite which doesn't have all colors from the palette. I'm fixing the palettes which have errors because of that, so don't feel "obligated" to fix yours, as it's my screw up.Anyway, for those still motivated in doing palettes for Batman, here's a bigger set to work with :Spoiler, click to toggle visibiltyDon't forget NOT TO USE "Optimized Palette" when saving the palette, or it won't work correctly for me. Or, you could just send me the ACT file. Little advance today, since it's not weekend anymore. Coded the crouch counter, removed the "lightning-like" effect which people didn't like.Coded in the variable for Mode selection (via palette), and disabled moves based on Mode. To finish normal mode, I just have to add Wall Jump, code the Lv3 super, and fine tune some effects and palettes.Then, I'll be able to start Goddamn and Adam West Modes for real.
♠2♠ said, May 17, 2010, 07:33:35 AMWhy in hell did I not think of Adam West ?@_@I think I should put more grey on the suit instead cyan ♠2♠ said, May 17, 2010, 07:33:35 AMThese are great, however, you made the precise mistake I made when saving the images, I'm unsure of what graphic program you did these with, but regardless, there should be save options for .PNG formatting, one of the options should be "Optimized Palette", you need to set it to "Nonoptimized Palette", cos unfortunately, these won't comply with the palette of the original character, they are unusable, you might have to fully re-do these I used Paint Shop Pro, just opened the PNG, edited the palette there and then saved as none. Let me remake these ones... or maybe a sprite in PCX should be better, Cyb??
Yeah, send me the PCX, or attach them to your post. At least you'll be sure the palette stays the same.
I like this graphic style. It's getting nice and makes me want to play Very impressive project. Congratulations.[]s
K.O.D said, May 17, 2010, 01:38:39 PMBatman of Zur-En-Arrh (from Batman R.I.P)I'm glad that someone created this palette, I was hoping someone would.
The SFF wasn't originally made by me, but by Kronos. I'm only building on it by adding sprites, using Fighter Factory.I guess this is the program he has used too.Concerning palettes, Kronos gives credit to Photoshop CS2 in his readme, so I guess this is the program he used (and yeah, strange way of doing palettes, I agree, but whatever).If you really want to have a SFF to make palettes, you can use Kronos' alpha version of Batman, which I use the palettes from : http://mugenguild.com/forumx/index.php?topic=100824.msg915045#msg915045Also, "Cool I have Fighter Factory's maker in my topic \o/"
Cybaster said, May 17, 2010, 07:55:07 PMThanks for the palette. I noticed the face was strange in-game, but that's actually my fault for giving out a sprite which doesn't have all colors from the palette. I'm fixing the palettes which have errors because of that, so don't feel "obligated" to fix yours, as it's my screw up.Anyway, for those still motivated in doing palettes for Batman, here's a bigger set to work with :Spoiler, click to toggle visibiltyDon't forget NOT TO USE "Optimized Palette" when saving the palette, or it won't work correctly for me. Or, you could just send me the ACT file. Little advance today, since it's not weekend anymore. Coded the crouch counter, removed the "lightning-like" effect which people didn't like.Coded in the variable for Mode selection (via palette), and disabled moves based on Mode. To finish normal mode, I just have to add Wall Jump, code the Lv3 super, and fine tune some effects and palettes.Then, I'll be able to start Goddamn and Adam West Modes for real. Ok i'll give it a new try for the palettes.just a question: What kind of palettes do you prefer? "original" as The doctor and ♠2♠ made, or related to batman as Basara and kod?
Earthworm Basara said, May 17, 2010, 08:42:10 PM♠2♠ said, May 17, 2010, 07:33:35 AMWhy in hell did I not think of Adam West ?@_@I think I should put more grey on the suit instead cyan ♠2♠ said, May 17, 2010, 07:33:35 AMThese are great, however, you made the precise mistake I made when saving the images, I'm unsure of what graphic program you did these with, but regardless, there should be save options for .PNG formatting, one of the options should be "Optimized Palette", you need to set it to "Nonoptimized Palette", cos unfortunately, these won't comply with the palette of the original character, they are unusable, you might have to fully re-do these I used Paint Shop Pro, just opened the PNG, edited the palette there and then saved as none. Let me remake these ones... or maybe a sprite in PCX should be better, Cyb??Which reminds me, perhaps one could throw in in a intro, special move or a win pose that infamous scene from the movie when he runs around with that redicolous bomb. "Some days, you just can't get rid of a bomb!"
@ rukifellth : I'll think about it.@ ayacos : whatever you want, as long as it looks nice. Since he'll have 3 modes, and separate DEF files as a way to access modes too, there's up to 12*3 = 36 palettes slots.