Thanks for the palette. I noticed the face was strange in-game, but that's actually my fault for giving out a sprite which doesn't have all colors from the palette. I'm fixing the palettes which have errors because of that, so don't feel "obligated" to fix yours, as it's my screw up.
Anyway, for those still motivated in doing palettes for Batman, here's a bigger set to work with :
Spoiler, click to toggle visibiltyDon't forget NOT TO USE "Optimized Palette" when saving the palette, or it won't work correctly for me. Or, you could just send me the ACT file.
Little advance today, since it's not weekend anymore. Coded the crouch counter, removed the "lightning-like" effect which people didn't like.
Coded in the variable for Mode selection (via palette), and disabled moves based on Mode. To finish normal mode, I just have to add Wall Jump, code the Lv3 super, and fine tune some effects and palettes.
Then, I'll be able to start Goddamn and Adam West Modes for real.