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Explod Pallete (Read 1126 times)

Started by NEX, June 29, 2022, 09:07:34 am
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NEX

Explod Pallete
#1  June 29, 2022, 09:07:34 am
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  • "You know, I'm something of a scientist myself."
Hello.

Is it possible to the change the color of an explod in accordance to selecting a different color pallete for the character you're choosing?

I know that you can add the palette of the explod to the character palette but the explod in question has it's own separate pallete.

Character pallete:


Explod pallete:


So let's use this as an example. 1/1 and 7005/1 is pallete one, but selecting pallete two would change into 1/2 which would then cause 7005/1 to change into 7005/2.
Last Edit: June 29, 2022, 11:06:01 am by Dr YATTA!
Re: Explod Pallete
#2  June 29, 2022, 10:06:49 am
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I've never done something like this, but you should be able to use RemapPal for this as well.

In state 5900 you have this to select the character's palette:
Code:
[State 5900, 3] ;Change palette
type = RemapPal
trigger1 = 1
source = 1,1
dest = 1,palno

To change the effects you'd add:
Code:
[State 5900, 3] ;Change palette
type = RemapPal
trigger1 = 1
source = 7005, 1
dest = 7005, palno
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NEX

Re: Explod Pallete
#3  June 29, 2022, 11:05:51 am
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  • "You know, I'm something of a scientist myself."
Oh my goodness. This actually worked. Thank you friend!