This is a custom version of the original Ikemen Plus open source fighting game engine, that contains new features and improvements.Changelog and New Features:Main menu and Engine reworked:Sprites directories generated for character select and continue screen regroupWinmugen Lifebars AddedStart button as Enter key addedPause button as Backspace key addedFades added to every game modes and screensSimul and Turns empty icons addedRestart game mode cursor in character select addedWins and Match counter added to every versus modeWin Quotes added when you lose or win in versus modeStages preview addedTeam Mode select added to Bonus GamesNew Game Modes Added:- Training Multiplayer [1P vs 2P]- Boss Rush Co-op- Single Boss Fight- Bonus Rush [Includes Co-op]- Vs 100 Kumite Co-op- Sudden Death [Includes Co-op]- Time Attack [Includes Co-op]Options menu reworked:Max Draw Games addedVersus win counter addedAll 4:3 resolutions addedScreen change between window or fullscreen addedMaster, SFX and BGM control volume addedControl mapping reworked (Gamepads support disabled temporally)Online menu reworked:Host and Join Menus addedOnline settings added in order to avoid desyncNew Online Game Modes added:- Training- VS 100 Kumite Co-op- Boss Rush Co-op- Bonus Rush Co-op- Sudden Death Co-op- Time attack Co-opOnline replays menu reworked and better replay save systemExtras Menu reworked:New features added:- Storyboards player- Sound Test- Play credits4GB Patch AvailableLastest Releases: https://github.com/CableDorado2/Ikemen-Plus-Ultra/releases
CD2 said, February 18, 2022, 11:42:35 pmThis is a custom version of the original Ikemen Plus open source fighting game engine, that contains new features and improvements.Changelog and New Features:Main menu and Engine reworked:Sprites directories generated for character select and continue screen regroupWinmugen Lifebars AddedStart button as Enter key addedPause button as Backspace key addedFades added to every game modes and screensSimul and Turns empty icons addedRestart game mode cursor in character select addedWins and Match counter added to every versus modeWin Quotes added when you lose or win in versus modeStages preview addedTeam Mode select added to Bonus GamesNew Game Modes Added:- Training Multiplayer [1P vs 2P]- Boss Rush Co-op- Single Boss Fight- Bonus Rush [Includes Co-op]- Vs 100 Kumite Co-op- Sudden Death [Includes Co-op]- Time Attack [Includes Co-op]Options menu reworked:Max Draw Games addedVersus win counter addedAll 4:3 resolutions addedScreen change between window or fullscreen addedMaster, SFX and BGM control volume addedControl mapping reworked (Gamepads support disabled temporally)Online menu reworked:Host and Join Menus addedOnline settings added in order to avoid desyncNew Online Game Modes added:- Training- VS 100 Kumite Co-op- Boss Rush Co-op- Bonus Rush Co-op- Sudden Death Co-op- Time attack Co-opOnline replays menu reworked and better replay save systemExtras Menu reworked:New features added:- Storyboards player- Sound Test- Play credits4GB Patch AvailableLastest Releases: https://github.com/CableDorado2/Ikemen-Plus-Ultra/releases[NEW UPDATE 1.1]Changelog and New Features:Bat Files open custom method addedStage Viewer added Thanks to Yoshin222Better engine assets organizationMinor menu improvementsNew screen resolutions addedTest Controls Added in input optionsQuick Match (Random VS) Mode AddedNew Menu Songs AddedTitle Screen AddedReplays menu improvedSound test menu improvedStoryboards Menu improvedHere comes a new challenger screen addedUnlocks example addedHints added in character selectRandoms hints added in versus screenRandom Song examples addedFree order select time in order Select screenWin text fixed for simul modeOrder Select and Versus Screen Select SeparationDebug keys (in match) improvedSave Player Username addedPort change save config fixedSome screenpack Settings addedEngine Perfomance Settings addedEnable or Disable debug functions addedWin, Cheese, LieDown and Dizzy sprites animations added to use in char select/order/versus/win screensSprites animations of all members of your team, now appears in continue/game over screenOnline settings improvedSome engine errors translate to English (There are many missing in statebuilder.ssz)Mission Mode concept addedDemo Screen Added while you wait on Title Screen (WIP)Service screen added (WIP)Training Mode Improved (WIP)Change Game Resolution on live (WIP)Audio Panning option added (WIP)Screenshot feature added (WIP)
Lovely work, you guys are really making me want to jump to IKEMEN. I never would have expected anything like this to happen to Mugen, what a time to be alive in. Does this mean it is finally possible to add Street Fighter 2-esque "lose portraits" since both players are now displayed on the Winquote Screen? Beautiful.
I don't think this is for everyone because this software is too advance of understanding and it's not mean for new user and not very friendly base code, the Ikemen go 98.2 that we all know and have now is way better and do more than this version, I would suggest that you can share these code and idea with the Ikemen go team show some the feature you included, but this software is not friendly for new users or for stander mugen fans or ikemen fans that don't know how to code in the LUA coding. that why the old ikemen go 0.97 was a ugly mess from the beginning and that why no one wanted to work with the software. And that reason why everyone is happy with the New and improved Ikemen go 98.2 and soon we be getting the new updates, don't get me wrong I know how to use your version but your forgot to include those that don't know how to program or code in the old ikemen ways. I still got the understanding of your engine but this not for everyone or go about it. is cool that you went out of your free time to improve the old version of ikemen plus 0.97 and name it plus ultra. but we satisfied with Ikemen go 98.2 and we don't really need this version at this time. also, you forgot to include the gamepad functionality most user use like xbox, PlayStation, Arcade stick controller, but instead you have Iit setup like the ways keyboard play function
MR. IBZS II said, September 29, 2022, 01:50:36 amLovely work, you guys are really making me want to jump to IKEMEN. I never would have expected anything like this to happen to Mugen, what a time to be alive in. Does this mean it is finally possible to add Street Fighter 2-esque "lose portraits" since both players are now displayed on the Winquote Screen? Beautiful.this older version the ikemen plus but improved, if you dont know how to code in the Lua lang coding is best to stick with the Ikemen go 98.2 that more friendly base than this version
OldGamer said, September 29, 2022, 06:02:02 pmI don't think this is for everyone because this software is too advance of understanding and it's not mean for new user and not very friendly base code, the Ikemen go 98.2 that we all know and have now is way better and do more than this version, I would suggest that you can share these code and idea with the Ikemen go team show some the feature you included, but this software is not friendly for new users or for stander mugen fans or ikemen fans that don't know how to code in the LUA coding. that why the old ikemen go 0.97 was a ugly mess from the beginning and that why no one wanted to work with the software. And that reason why everyone is happy with the New and improved Ikemen go 98.2 and soon we be getting the new updates, don't get me wrong I know how to use your version but your forgot to include those that don't know how to program or code in the old ikemen ways. I still got the understanding of your engine but this not for everyone or go about it. is cool that you went out of your free time to improve the old version of ikemen plus 0.97 and name it plus ultra. but we satisfied with Ikemen go 98.2 and we don't really need this version at this time. also, you forgot to include the gamepad functionality most user use like xbox, PlayStation, Arcade stick controller, but instead you have Iit setup like the ways keyboard play functionI prefer IGO, but I'm also open to other possibilities.
It would be very cool if there was a fusion of the engines and the functions are expanded even more, I would like you to implement these below please, I believe it is not impossible.1 - Color palette select and alt mode select on select screen2 - TAG Mode with move assist and hyper assist linked with chain combo3 - Stage select separated to select screen4 - character voice on versus screen and winner screen5 - the guide for cutscenes easier.6 - score result on winner screen7 - score result on lifebar like that : Score: 00/ time: 00 / life:00/ vital 00 not only color bars.With that the engine becomes perfect for me because it will only depend on the author's creativity.
Syndra Hades said, September 29, 2022, 06:59:55 pmOldGamer said, September 29, 2022, 06:02:02 pmI don't think this is for everyone because this software is too advance of understanding and it's not mean for new user and not very friendly base code, the Ikemen go 98.2 that we all know and have now is way better and do more than this version, I would suggest that you can share these code and idea with the Ikemen go team show some the feature you included, but this software is not friendly for new users or for stander mugen fans or ikemen fans that don't know how to code in the LUA coding. that why the old ikemen go 0.97 was a ugly mess from the beginning and that why no one wanted to work with the software. And that reason why everyone is happy with the New and improved Ikemen go 98.2 and soon we be getting the new updates, don't get me wrong I know how to use your version but your forgot to include those that don't know how to program or code in the old ikemen ways. I still got the understanding of your engine but this not for everyone or go about it. is cool that you went out of your free time to improve the old version of ikemen plus 0.97 and name it plus ultra. but we satisfied with Ikemen go 98.2 and we don't really need this version at this time. also, you forgot to include the gamepad functionality most user use like xbox, PlayStation, Arcade stick controller, but instead you have Iit setup like the ways keyboard play functionI prefer IGO, but I'm also open to other possibilities.yeah me too but question is are you willing to learn LUA scripting ? like I had too wit this version require that kind of skill
Mazemerald. said, September 29, 2022, 11:08:03 pmIt would be very cool if there was a fusion of the engines and the functions are expanded even more, I would like you to implement these below please, I believe it is not impossible.1 - Color palette select and alt mode select on select screen2 - TAG Mode with move assist and hyper assist linked with chain combo3 - Stage select separated to select screen4 - character voice on versus screen and winner screen5 - the guide for cutscenes easier.6 - score result on winner screen7 - score result on lifebar like that : Score: 00/ time: 00 / life:00/ vital 00 not only color bars.With that the engine becomes perfect for me because it will only depend on the author's creativity.I agree with you on that one but you can ask the Ikemen go team and you can make a request on their github they always open for suggestion you know
OldGamer said, September 29, 2022, 06:09:39 pmthis older version the ikemen plus but improved, if you dont know how to code in the Lua lang coding is best to stick with the Ikemen go 98.2 that more friendly base than this version Do you have to do LUA coding to put characters and stages into this IKEMEN, or to create characters and stages/edit prexisting work to have the new features?
It's a modification of a modification of the original version of IKEMEN.It's a different beast to IKEMEN GO.
MR. IBZS II said, September 30, 2022, 05:35:44 amOldGamer said, September 29, 2022, 06:09:39 pmthis older version the ikemen plus but improved, if you dont know how to code in the Lua lang coding is best to stick with the Ikemen go 98.2 that more friendly base than this version Do you have to do LUA coding to put characters and stages into this IKEMEN, or to create characters and stages/edit prexisting work to have the new features?like PlasmoidThunder said No. but you do need to use lua coding for building a new game project
MR. IBZS II said, September 29, 2022, 01:50:36 amLovely work, you guys are really making me want to jump to IKEMEN. I never would have expected anything like this to happen to Mugen, what a time to be alive in. Does this mean it is finally possible to add Street Fighter 2-esque "lose portraits" since both players are now displayed on the Winquote Screen? Beautiful.Using conditionals in the winquotes function and setting the "lose portrait" sprite load for chars, it is possible.
OldGamer said, September 29, 2022, 06:02:02 pmI don't think this is for everyone because this software is too advance of understanding and it's not mean for new user and not very friendly base code, the Ikemen go 98.2 that we all know and have now is way better and do more than this version, I would suggest that you can share these code and idea with the Ikemen go team show some the feature you included, but this software is not friendly for new users or for stander mugen fans or ikemen fans that don't know how to code in the LUA coding. that why the old ikemen go 0.97 was a ugly mess from the beginning and that why no one wanted to work with the software. And that reason why everyone is happy with the New and improved Ikemen go 98.2 and soon we be getting the new updates, don't get me wrong I know how to use your version but your forgot to include those that don't know how to program or code in the old ikemen ways. I still got the understanding of your engine but this not for everyone or go about it. is cool that you went out of your free time to improve the old version of ikemen plus 0.97 and name it plus ultra. but we satisfied with Ikemen go 98.2 and we don't really need this version at this time. also, you forgot to include the gamepad functionality most user use like xbox, PlayStation, Arcade stick controller, but instead you have Iit setup like the ways keyboard play functionI fully understand what you mean. There are more people who will want to create screenpacks or fullgames in ikemen go, because it really is the evolution and better version of the original engine, there is no doubt about that. However, I want to share what I have managed to implement to the old ikemen that uses S-SIZE in case someone can't run Ikemen Go (It was my case months ago until I changed computers). I guess if Ikemen Go had worked for me from the first day I downloaded it on my old computer, I would be contributing these things to the Ikemen Go development team. After this, reviewing Ikemen Go rather makes it difficult for me to understand how it works. But I understand that it is more friendly with those who go from mugen to ikemen by loading a system.def and the documentation that they have. Although I am sure that at some point I will be interested in transferring everything new that I develop for this version to Ikemen Go.Regarding what is new in this version, there are several things that are missing such as control support as you say, but for personal reasons in case I am absent, I wanted to publish the progress obtained.Thank you for your comment, I admire your work and tutorials that you share on youtube!
Syndra Hades said, September 29, 2022, 06:59:55 pmOldGamer said, September 29, 2022, 06:02:02 pmI don't think this is for everyone because this software is too advance of understanding and it's not mean for new user and not very friendly base code, the Ikemen go 98.2 that we all know and have now is way better and do more than this version, I would suggest that you can share these code and idea with the Ikemen go team show some the feature you included, but this software is not friendly for new users or for stander mugen fans or ikemen fans that don't know how to code in the LUA coding. that why the old ikemen go 0.97 was a ugly mess from the beginning and that why no one wanted to work with the software. And that reason why everyone is happy with the New and improved Ikemen go 98.2 and soon we be getting the new updates, don't get me wrong I know how to use your version but your forgot to include those that don't know how to program or code in the old ikemen ways. I still got the understanding of your engine but this not for everyone or go about it. is cool that you went out of your free time to improve the old version of ikemen plus 0.97 and name it plus ultra. but we satisfied with Ikemen go 98.2 and we don't really need this version at this time. also, you forgot to include the gamepad functionality most user use like xbox, PlayStation, Arcade stick controller, but instead you have Iit setup like the ways keyboard play functionI prefer IGO, but I'm also open to other possibilities.Just use what fits your needs and abilities. This alternative arose because ikemen go didn't work for me, now it does, but I got used to the old ikemen and its logic
do you think is possible to use unotag with this engine and make battles between 3 vs 3 and able to do assist moves and get to change all the characters in a perfect tag system in MVC2?