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Chaos Code -New Signs of Catastrophe- (Read 99453 times)

Started by Retro Respecter, December 23, 2010, 08:19:48 am
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Chaos Code -New Signs of Catastrophe-
#1  December 23, 2010, 08:19:48 am
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IPLAYWINNER.com said:
Chaos Code is an upcoming fighting game developed by Australian company, FK Digital and published by ARC System Work. You may have seen a post here and there about it in the past, and it was supposed to come out this month. Though it hasn't been released yet, a location test for the game is currently underway and a handful of videos have surfaced giving us a better idea what this game is all about.

Jeff sent in these videos courtesy of ReXXXSoprano and also some gameplay notes.

Here are the videos:
http://www.youtube.com/watch?v=wwz_9b0nKUM&feature=player_embedded
http://www.youtube.com/watch?v=1Dc8u9RPlKs&feature=player_embedded
http://www.youtube.com/watch?v=SuW2vMt99NE&feature=player_embedded
http://www.youtube.com/watch?v=T-SVRBY667k&feature=player_embedded
http://www.youtube.com/watch?v=raKhLCUOw-g&feature=player_embedded
http://www.youtube.com/watch?v=BT7FICStDmA&feature=player_embedded

...and here are the game play notes:
IPLAYWINNER.com said:
    Rundown of the game, partially quoted from a post by Hecatom on dustloop. Old info, so some of it may have changed by now:


    -ASW is publishing the arcade version, so hopefully it is bound for a good console release eventually. It was originally planned as a PC game.
    -Double jump, airdash
    -ABCD, buttons like kof, Light Punch Light Kick Heavy Punch Heavy Kick
    -Gatlings from A to B to C to D generally.
    -Has KOF rolls
    -Has a dizzy meter
    -Before each battle, you must "select your bounce", i.e. choose between the Step (dash) and Run abilities. The Step can be cancelled into (attack -> Step), thereby eliminating some recovery time, while the Run can be cancelled from (Run -> attack or High Jump), allowing a character to move in on the opponent more easily.
    -Next, you are given your choice of two Extra moves out of a total of four. Each character has two Extra special moves and two Extra Ultimate Chaos moves (Level 1 Super moves) to choose from.
    -Has EX moves
    -KOF esque ground ukemi it seems? Described as hitting roll right when you're about to touch the ground, so probably like in KOF.
    -Air teching
    -Alpha counter or a super armor attack or something?:
    Tactical Guard
    CD (requires half a stock of Chaos Gauge; can be done in the air)
    If your character absorbs an attack, he/she will automatically counterattack.
    -Guard Break Attack
    f+CD (requires one stock of Chaos Gauge)
    This move will break an opponent’s guard and can be cancelled into from normal moves.
    -EX special move
    special move motion +AC/BD (requires half a stock of Chaos Gauge)
    Not every special move has an EX version, and none of the Extra special moves does.
    -Exceed Chaos
    BC (requires three stocks of Chaos Gauge; can be cancelled into from normal and special moves)

    Upon the activation of Exceed Chaos, the Chaos Gauge begins to drain until it reaches zero. EC carries several benefits:

    1) The dizzy meter empties instantly

    2) Gradual life recovery

    3) All attacks become cancellable

    4) All moves which use Chaos Gauge consume a portion of the timer, the amount corresponding to their normal gauge cost (allowing for otherwise impossible combos, such as special move -> Chaos Cancel into Ultimate Chaos -> Chaos Shift into normal move -> Ultimate Chaos or EX special move…)
Last Edit: August 06, 2014, 02:23:05 pm by Uche_of_MFG
Re: Code Chaos
#2  December 23, 2010, 08:40:56 am
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Wait, FK Digital is an Australian Company? WTF?
Re: Code Chaos
#3  December 23, 2010, 06:18:13 pm
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Chinese and Taiwanese collaboration settled in Australia, rather.
Also, it's Chaos Code.

Fun fact: this is an arcade game made with a specially licensed version of Fighter Maker 2nd.
Re: Chaos Code
#4  December 23, 2010, 07:51:03 pm
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FUCK your Fighter Maker 2nd.


And the acting is bad lol.
Re: Chaos Code
#5  December 23, 2010, 08:11:09 pm
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Catherine = automatic main
Re: Chaos Code
#6  December 23, 2010, 08:13:16 pm
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I like all the characters in this game, but Bravo stands out as awesome in particular.
Re: Code Chaos
#7  December 23, 2010, 08:25:24 pm
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Fun fact: this is an arcade game made with a specially licensed version of Fighter Maker 2nd.[citation needed]

game looks mad fun. heres a more complete list of the systems and mechanics:
Spoiler, click to toggle visibilty
Re: Chaos Code
#8  December 23, 2010, 08:36:26 pm
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I ignored this thread based only on the name of the game but after checking the videos it looks kinda interesting.
Re: Chaos Code
#9  December 24, 2010, 12:34:05 am
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The game seems interesting, but the voice acting is terrible in some characters. Cerberus is the worst IMO.
Re: Chaos Code
#10  December 24, 2010, 01:01:43 am
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Re: Chaos Code
#11  December 24, 2010, 04:30:45 am
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Re: Chaos Code
#12  December 24, 2010, 05:18:56 am
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You know, I kinda miss the times when fighting game characters were solely based on fighting arts and national, curtural stereotypes.

And filled with average muscled adults.
Re: Chaos Code
#13  December 24, 2010, 05:47:25 am
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Oh, not your stupid argument again. Shut up already.
Re: Chaos Code
#14  December 24, 2010, 11:15:35 am
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^Agreed.
Re: Chaos Code
#15  December 24, 2010, 11:17:18 am
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No, the guy has a point.
Re: Chaos Code
#16  December 24, 2010, 12:09:03 pm
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Re: Chaos Code
#17  December 24, 2010, 12:28:46 pm
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Re: Chaos Code
#18  December 24, 2010, 12:41:52 pm
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You know, I kinda miss the times when fighting game characters were solely based on fighting arts and national, curtural stereotypes.

And filled with average muscled adults.

Did you seriously just consider stereotypes as a good thing?
Re: Chaos Code
#19  December 24, 2010, 05:04:32 pm
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I half agree with the fact that at least it would be better if it was believable. Forcing 110lb lolis and women in high heels to be equally strong as a martial artist is kind of ugh.
Re: Chaos Code
#20  December 24, 2010, 05:20:49 pm
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who cares they have interesting moves