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How can I add damage scaling? (Read 4638 times)

Started by Rabano, September 29, 2022, 03:06:26 pm
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How can I add damage scaling?
#1  September 29, 2022, 03:06:26 pm
  • ***
    • Argentina
I have problems with some chars, that they're too overpower because they dont have damage scaling, taking away like half the lifebar in a single combo

Someone knows how I can add damage scaling to the char?
Re: How can I add damage scaling?
#2  September 29, 2022, 11:45:07 pm
  • 20 years too late I guess?
    • Brazil
you can use a simple "value = XX/HitCount" on your damage, where XX is the value you'd want for the attack. This is the simplest damage scaling system I could think of.
Re: How can I add damage scaling?
#3  September 30, 2022, 12:14:03 am
  • ***
    • Argentina
Okay, but where I should add that, in the -2 state?
Re: How can I add damage scaling?
#4  October 01, 2022, 12:31:29 pm
  • *****
  • Shame on you!
    • USA
This is the damage scaling that I usually use in my characters.

Spoiler, click to toggle visibilty

Var(20) is used to count hits. If you're doing an attack it'll do the scaling. But I have it so Ultras, states 3000 and up, will do full damage. You can adjust the values how you want. But this is a pretty simple system to get running really fast.
Stuff in Statedef - 2 can pretty much be in any order. 
vVv Ryuko718 Updated 10/31/22 vVv