Weiss Circal said, July 23, 2017, 02:44:02 amFor some reason he isn't appearing in my roster.have you entered the character's name correctly?
drewski90 said, July 23, 2017, 02:47:02 amWeiss Circal said, July 23, 2017, 02:44:02 amFor some reason he isn't appearing in my roster.have you entered the character's name correctly?Yes, since I pasted his name. This problem also happened with Aidan Vargas' Naoto.
Weiss Circal said, July 23, 2017, 02:49:45 amdrewski90 said, July 23, 2017, 02:47:02 amWeiss Circal said, July 23, 2017, 02:44:02 amFor some reason he isn't appearing in my roster.have you entered the character's name correctly?Yes, since I pasted his name. This problem also happened with Aidan Vargas' Naoto.have you checked the character's def file name
drewski90 said, July 23, 2017, 02:51:39 amWeiss Circal said, July 23, 2017, 02:49:45 amdrewski90 said, July 23, 2017, 02:47:02 amWeiss Circal said, July 23, 2017, 02:44:02 amFor some reason he isn't appearing in my roster.have you entered the character's name correctly?Yes, since I pasted his name. This problem also happened with Aidan Vargas' Naoto.have you checked the character's def file nameNevermind. He's in my roster. Thanks.
Can you please make the Arc Drive more responsive? Because QCF and QCB in Mugen aren't responsive unless their coded in a certain way. I also feel like the combo system is a bit broken since he can combo in to moves he (seemly) shouldn't combo into.
It has been a while. Without further ado, here is the new patch: https://www.dropbox.com/s/fycw0apgdqcmc98/Susanoo%20Patch%2010.01.18.rar?dl=0Now he is fully compatible with MUGEN 1.0 and most of his frame data has been changed to be accurate to how it is in BlazBlue. Of course hitboxes and knockback remain the same, but pretty much everything else has been changed. This should also fix the 6A infinite, among other things. There are no major graphical updates aside from Dancing Dual Kick and Roar of the Mad King. His damage might be off again as it was changed to match the source.
His HCBF+C still acts weird when hitting midair characters as seen here. https://streamable.com/jdbieAlso I don't think the move should still be unblockable.Also I don't know how but I somehow triggered him going into AI mode.And his meter acts kinda funny in training mode. Something just makes it so he can't do supers or use the meter for anything anymore somehow.
Memes never die/Manby said, January 10, 2018, 01:18:31 amHis HCBF+C still acts weird when hitting midair characters as seen here. https://streamable.com/jdbieAlso I don't think the move should still be unblockable.Also I don't know how but I somehow triggered him going into AI mode.And his meter acts kinda funny in training mode. Something just makes it so he can't do supers or use the meter for anything anymore somehow.I know how to fix this. Will be done.Ah, forgot about that.I do not know how that happens. I had it happen with Terumi and Izanami as well.I cannot find what causes it, but I know when it happens in the game (if his meter runs out in MAX mode, it becomes locked at 2000 with all supers unusable).EDIT: link updated. These should be fixed now. I failed to locate the cause of the problem with his meter, but I managed to fix it anyway.