Hello.Is it possible to the change the color of an explod in accordance to selecting a different color pallete for the character you're choosing?I know that you can add the palette of the explod to the character palette but the explod in question has it's own separate pallete.Character pallete:Explod pallete:So let's use this as an example. 1/1 and 7005/1 is pallete one, but selecting pallete two would change into 1/2 which would then cause 7005/1 to change into 7005/2.
I've never done something like this, but you should be able to use RemapPal for this as well.In state 5900 you have this to select the character's palette:Code: [State 5900, 3] ;Change palettetype = RemapPaltrigger1 = 1source = 1,1dest = 1,palnoTo change the effects you'd add:Code: [State 5900, 3] ;Change palettetype = RemapPaltrigger1 = 1source = 7005, 1dest = 7005, palno