;---------------------------------------------------------------------------
[Statedef -2]
;-------------------------------------------------------------------------------
;ECG Single & Turns
[State 0, ECG Helper]
type = Helper
triggerall = NumHelper(18999) < 1
trigger1 = 1
helpertype = normal
name = "ECG"
id = 18999
stateno = 18999
facing = 1
ownpal = 1
persistent = 1
supermovetime = -1
pausemovetime = -1
;---------------------------------------------------------------------------
;ECG
[Statedef 18999]
type = A
movetype= I
physics = N
anim = 9999
id = 9999
[state 3767, SB]
type = screenbound
trigger1 = 1
value = 0
movecamera =0,0
persistent = 1
;------------------------------------------------------------------------------
;P1 Left Side
[State -2, P1 Left Side FINE]
type = Explod
triggerall = Numexplod(19000) < 1
trigger1 = teamside = 1
trigger1 = life <= 1000
anim = 19000
id = 19000
pos = 104,-9
postype = left
space = screen
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, Remove FINE]
type = RemoveExplod
trigger1 = parent,life <= 500
id = 19000
;ignorehitpause =
;persistent =
[State -2, P1 Left Side CAUTION]
type = Explod
triggerall = Numexplod(19001) < 1
trigger1 = teamside = 1
trigger1 = parent,life <= 500
anim = 19001
id = 19001
pos = 104,-9
postype = Left
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, RemoveCAUTION]
type = RemoveExplod
trigger1 = parent,life <= 200 ;Less
trigger2 = parent,life >= 501 ;more
id = 19001
[State -2, P1 Left Side CAUTION ORANGE]
type = Explod
triggerall = Numexplod(19002) < 1
trigger1 = teamside = 1
trigger1 = parent,life <= 200
anim = 19002
id = 19002
pos = 104,-9
postype = Left
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, RemoveCAUTION ORANGE]
type = RemoveExplod
trigger1 = parent,life <= 150 ;Less
trigger2 = parent,life >= 201 ;more
id = 19002
[State -2, P1 Left Side Danger]
type = Explod
triggerall = Numexplod(19003) < 1
trigger1 = teamside = 1
trigger1 = parent,life <= 150
anim = 19003
id = 19003
pos = 104,-9
postype = Left
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, RemoveDanger]
type = RemoveExplod
trigger1 = parent,life >= 151 ;more
id = 19003
;ignorehitpause =
;persistent =
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
;P2 Left Side
[State -2, P2 Left Side FINE]
type = Explod
triggerall = Numexplod(19000) < 1
trigger1 = teamside = 2
trigger1 = life <= 1000
anim = 19000
id = 19000
pos = -141,-9
postype = right
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, Remove FINE]
type = RemoveExplod
trigger1 = parent,life <= 500
id = 19000
;ignorehitpause =
;persistent =
[State -2, P2 Left Side CAUTION]
type = Explod
triggerall = Numexplod(19001) < 1
trigger1 = teamside = 2
trigger1 = parent,life <= 500
anim = 19001
id = 19001
pos = -140,-9
postype = right
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, RemoveCAUTION]
type = RemoveExplod
trigger1 = parent,life <= 200 ;Less
trigger2 = parent,life >= 501 ;more
id = 19001
[State -2, P1 Left Side CAUTION ORANGE]
type = Explod
triggerall = Numexplod(19002) < 1
trigger1 = teamside = 2
trigger1 = parent,life <= 200
anim = 19002
id = 19002
pos = -140,-9
postype = right
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, RemoveCAUTION ORANGE]
type = RemoveExplod
trigger1 = parent,life <= 150 ;Less
trigger2 = parent,life >= 201 ;more
id = 19002
[State -2, P1 Left Side Danger]
type = Explod
triggerall = Numexplod(19003) < 1
trigger1 = teamside = 2
trigger1 = parent,life <= 150
anim = 19003
id = 19003
pos = -140,-9
postype = right
sprpriority = 5
bindtime = -1
removetime = -1
ontop = 1
ownpal = 1
facing = 1
persistent = 1
scale = 0.5,0.5
ignorehitpause = 1
pausemovetime = -1
Supermovetime = -1
[State 0, RemoveDanger]
type = RemoveExplod
trigger1 = parent,life >= 151 ;more
id = 19003
;ignorehitpause =
;persistent =
;------------------------------------------------------------------------------------------