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How's the coding like ? (Read 4202 times)

Started by Bastard Mami, November 29, 2013, 03:22:02 am
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How's the coding like ?
#1  November 29, 2013, 03:22:02 am
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I have been reaaally busy at work lately, so I have had no time to check the the coding, so how's the coding/scripting for this engine ?
Re: How's the coding like ?
#2  November 30, 2013, 01:57:33 pm
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I have been reaaally busy at work lately, so I have had no time to check the the coding, so how's the coding/scripting for this engine ?

Coding means programming? EF-12 can edit about graphics, not change program.
If you mean setting something (e.g. tune game balance), almost use MS Excel.
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Re: How's the coding like ?
#3  November 30, 2013, 02:00:00 pm
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So far from what I dug out about this is that adding characters and their main file (like .def) are similiar to Mugen's, not the same, but very close.

From what I noticed Blender is recommended for 3d edit.

I pm author and these are 2 links he gave me with the tools, have'nt used any yet.

tools
http://ef-12.com/?page_id=435

toolkit
https://my.bitcasa.com/send/6d63420350fe19bb5689b2034c4bf4a91ddfd8432e9d997060e5c9e8d944c600/ecaff5cec4a446844de7a5ca841e2619252ee5e89c6e2019c07ff140cd8184dd

This thing really need to be translated ;)

EF-12, coding is something like scripting character, we use what you programed to write character behaviours.
Re: How's the coding like ?
#4  December 01, 2013, 03:28:38 am
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