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Shimmering Brony's Arnold - Faulty snd file (Read 676 times)

Started by Creamy_Goodness, April 23, 2020, 07:22:57 AM
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Shimmering Brony's Arnold - Faulty snd file
#1  April 23, 2020, 07:22:57 AM
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    • creamyg.jdluke.com/

> I downloaded Shimmering Brony's Arnold Shortman character a few years ago, but when I installed it, I found that the snd file was causing WinMugen to crash. However, when I commented out the snd file in the def file, the character worked, but without any sound. Oddly enough, when I opened the snd file by itself in Fighter Factory, it loaded properly and I could sample the sounds just fine. Anybody got any tips on how I can get the snd file to work with Arnold?

Link - https://mugen.fandom.com/wiki/User_blog:Shimmering_Brony/Arnold_beta_released!
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Jason "Creamy Goodness" Tenn
http://creamyg.jdluke.com/
Last Edit: April 26, 2020, 09:54:44 PM by Creamy_Goodness
Re: Shimmering Brony's Arnold - Faulty snd file
#2  April 23, 2020, 09:51:30 AM
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  • Sunrise Shimmy
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    • Skype - Shimmering Brony
While I don't like it when people play as my old characters as I consider them to be really bad that I don't really recommend them, I'd still be kind enough to tell you the issue...

I had this same issue back in 2016 when I got MUGEN 1.0 RC8, and then I got 1.0, and it worked fine.

Besides... I think I recall my Arnold being 1.0+-only which could also explain your issue.

Besides who plays WinMugen nowaydays other than for the cheapies... 1.0+ is better.
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Re: Shimmering Brony's Arnold - Faulty snd file
#3  April 26, 2020, 09:54:29 PM
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    • creamyg.jdluke.com/

> Hey thanks SB. I didn't realize that Arnold was Mugen 1.0 until I checked the def recently, but that would explain the incompatibility issue with the sound. When I have the time, I'm going to rebuild the snd file from scratch with the same sounds and state numbers. Who knows, I might even write my own brutal AI so that Arnold can compete with the other fighters in the next tournament I'm preparing for.
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Jason "Creamy Goodness" Tenn
http://creamyg.jdluke.com/
Re: Shimmering Brony's Arnold - Faulty snd file
#4  April 26, 2020, 10:19:14 PM
  • **
  • Sunrise Shimmy
    • Mexico
    • Skype - Shimmering Brony
I don't even think he's worth being edited for a brutal AI as there's many reasons he's a bad creation of mine.
Nep-Nep-Nep! Nep-Nep-Nep-Nep-Nep-Neeeeep!
Re: Shimmering Brony's Arnold - Faulty snd file
#5  May 03, 2020, 07:41:10 AM
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    • creamyg.jdluke.com/

> OK, I just figured out why Arnold's snd file wasn't working. It turns out that one of the sound samples was somehow faulty, and causing the game to crash. It was 4011, 0 to be precise. All I had to do was extract the sample to a wav in Fighter Factory, open and export the wav in Audacity, then replace the old wav with the new in Fighter Factory. After I did this, the snd file worked just fine.
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Jason "Creamy Goodness" Tenn
http://creamyg.jdluke.com/