YesNoOk
avatar

Ikemen GO (Read 835671 times)

Started by K4thos, May 26, 2018, 03:04:27 AM
Share this topic:
Re: Ikemen GO
#1961  March 07, 2022, 03:10:37 PM
  • avatar
    • China
P1.face.spr = 9000,3
P1.face.offset = 5,343      ;Position to put big portrait
P1.face.scale = 0.3125,0.3125
P1.face.facing = 1
P1.face.done.spr = 9000,3
P1.face.spacing = 0, -50

P1.member1.face.slide.speed = 8,0
P1.member1.face.slide.dist = 70,0

P1.face2.spr = 9000,1
P1.face2.offset = -14,4      ;Position to put big portrait
P1.face2.scale = 0.3125,0.3125
P1.face2.facing = 1
P1.face2.padding = 1

Where can the code be modified to make "P1.face2" in front of "P1.face",  Note: do not modify 9000,1 or 9000,3     Super thanks!!!!!
Re: Ikemen GO
#1962  March 07, 2022, 03:22:19 PM
  • avatar
    • China
P1.face.spr = 9000,3
P1.face.offset = 5,343      ;Position to put big portrait
P1.face.scale = 0.3125,0.3125
P1.face.facing = 1
P1.face.done.spr = 9000,3
P1.face.spacing = 0, -50

P1.member1.face.slide.speed = 8,0
P1.member1.face.slide.dist = 70,0

P1.face2.spr = 9000,1
P1.face2.offset = -14,4      ;Position to put big portrait
P1.face2.scale = 0.3125,0.3125
P1.face2.facing = 1
P1.face2.padding = 1

Where can the code be modified to make "P1.face2" in front of "P1.face",  Note: do not modify 9000,1 or 9000,3     Super

Because I just want "P1.face2" to use   [ slide.speed and slide.dist ] ,thanks!!!!!
Re: Ikemen GO
#1963  March 11, 2022, 01:52:03 PM
  • avatar
Hey man I got a problem with something, I have a character called "SFV Alpha Ken"
I added him in the same slot as my main Ken when I try him it says this:
https://imgur.com/a/oygtdY8
I want to use him that badly but it keeps on saying that he has no shadow.
Re: Ikemen GO
#1964  March 12, 2022, 02:14:13 PM
  • *
  • Hey!
    • UK
Hey, been trying to get Ikemen working on Mac and I'm now on the verge of throwing the Mac out the window cos I have no idea what I'm doing. I can't get it working at all. Can anyone help me? Thanks.
Re: Ikemen GO
#1965  March 14, 2022, 05:30:45 AM
  • ***
  • One of Ikemen GO devs
    • Colombia
Hey man I got a problem with something, I have a character called "SFV Alpha Ken"
I added him in the same slot as my main Ken when I try him it says this:
https://imgur.com/a/oygtdY8
I want to use him that badly but it keeps on saying that he has no shadow.

There is a error in the CNS file at line 5130.
It would be posible for you to post the file?

Hey, been trying to get Ikemen working on Mac and I'm now on the verge of throwing the Mac out the window cos I have no idea what I'm doing. I can't get it working at all. Can anyone help me? Thanks.

What part of the setup you are stuck at?
But wait!! We haven't made the Suave Dude character yet!!
Re: Ikemen GO
#1966  March 17, 2022, 12:40:31 AM
  • avatar
    • Argentina
    • kurosan_93@hotmail.com
This versión support 4k?
Re: Ikemen GO
#1967  March 17, 2022, 01:46:19 PM
  • ***
  • Verdant Accents
  • The Vincent from Romania
    • Romania
    • wf4123.neocities.org
Re: Ikemen GO
#1968  March 17, 2022, 04:24:52 PM
  • ****
  • WIP: Tons and tons of IKEMEN stages
Current release: SF vs MK, fully interactive
https://www.youtube.com/watch?v=7bM9DpmVXOA
Re: Ikemen GO
#1969  March 17, 2022, 04:41:47 PM
  • ***
  • Verdant Accents
  • The Vincent from Romania
    • Romania
    • wf4123.neocities.org
Re: Ikemen GO char voice for the victory screen...
#1970  March 25, 2022, 04:16:24 PM
  • ***
  • I.K.E.M.E.N everything you want is possible now.
    • Brazil
In the Mugen game kof definitive match when you win, the character shouts a voice celebrating in the victory screen.

If it was possible in Mugen, how can we do it in ikemen go?

Any knows the code line?
Re: Ikemen GO
#1971  March 29, 2022, 12:07:14 AM
    • USA
Hi, uh. I'm really new to this stuff, but I found the dialogue states pretty cool. I tried messing around with it but never really got it to work. Could someone walk me through how it works and how I can add it to characters?
Re: Ikemen GO
#1972  March 29, 2022, 06:03:57 AM
  • ****
  • WIP: Tons and tons of IKEMEN stages
Current release: SF vs MK, fully interactive
https://www.youtube.com/watch?v=7bM9DpmVXOA
Re: Ikemen GO
#1973  March 29, 2022, 05:56:48 PM
    • USA
Re: Ikemen GO
#1974  March 30, 2022, 04:15:57 AM
  • avatar
    • China
How to add  [Rank Info]  for 0.98.2 ?  THANKS!!!!!
Re: Ikemen GO
#1975  April 06, 2022, 05:28:02 AM
    • USA
I was looking at the dialogue on the wiki and seeing how state machines work, I also got an example off the internet. I still can't seem to figure out how it works or if its possible to call dialogue if the character is in arcade mode and against an opponent. Is that even possible? If it is how would I go about doing so
Re: Ikemen GO
#1976  April 06, 2022, 07:41:06 AM
  • ***
  • I.K.E.M.E.N everything you want is possible now.
    • Brazil
in the Action.zss

is possible add more action names for combos after:

lifebarAction{spr: const(MsgCombo25), 0} # gdlk combo

If you have more names for 30,40 or 50 combos as : super,ultimate,awesome

i have just found only 6 ways of combo.

how to add more lines?
Re: Ikemen GO
#1977  April 10, 2022, 08:38:18 PM
  • ***
  • Verdant Accents
  • The Vincent from Romania
    • Romania
    • wf4123.neocities.org
Re: Ikemen GO
#1978  May 15, 2022, 11:44:59 PM
  • ***
  • The Modern Mystical Ninja
  • Goemon's Descendant
    • Chile
    • Skype - ardilla_shc
    • https://sites.google.com/view/ganbarelucifermugensite/
"Heroes are not applied on good people with powers, they apply on cops, firefighters, medics." ~Lucifer

Re: Ikemen GO
#1979  May 20, 2022, 09:19:55 PM
  • ***
  • One of Ikemen GO devs
    • Colombia
How to add  [Rank Info]  for 0.98.2 ?  THANKS!!!!!

It was made a external module:
https://github.com/ikemen-engine/modules

in the Action.zss
is possible add more action names for combos after:
lifebarAction{spr: const(MsgCombo25), 0} # gdlk combo
If you have more names for 30,40 or 50 combos as : super,ultimate,awesome
i have just found only 6 ways of combo.
how to add more lines?

Lifebar action is SCTRL much like any other one.
https://github.com/ikemen-engine/Ikemen-GO/wiki/State-controllers/#new_lifebaraction

You can add:
Code:
if condition_here {
lifebarAction{spr: = sprite_here}
}
With "condition_here" begin a trigger and "sprite_here" begin any sprite... like "9000, 0" or something else.
(The sprites are loaded from the lifebar SFF file)


...Will the engine feature SDL_Mixer X? It can support more than .mp3 files! Such as SNES .spc, Genesis .vgm, etc.
https://github.com/WohlSoft/SDL-Mixer-X
No plans for it for now.
But wait!! We haven't made the Suave Dude character yet!!
Last Edit: May 20, 2022, 09:23:33 PM by Gacel
Voice for celebrating the victory on winner screen - Ikemen GO
#1980  May 27, 2022, 08:26:25 AM
  • ***
  • I.K.E.M.E.N everything you want is possible now.
    • Brazil
LIFEBAR RANK SCORE RESULT

Is it possible put the Rank score result in lifebar like that?

Example:

Vital : 1558
time : 24110
score total : 130586


with sound of score result being counted as in street fighter 2 for example.

-------------------------------

VICTORY SCREEN

I would like you to add an option on the victory screen so that when the fighter appears on it, he has a voice for a commemoration phrase. this would be epic

Thanks!!!