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Variabel Geo (CVS arrange) (Read 1896 times)

Started by enzopenna, October 12, 2021, 10:45:43 PM
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Variabel Geo (CVS arrange)
#1  October 12, 2021, 10:45:43 PM
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I want to make my first character/edit and I chose V.G's characters as the subject.

I'll start with Erina Goldsmith. Her sprites from Avanced Variable Geo 2 ara fine, but need some work to feet in the CVS style.
I need some help finding character whos sprites are similar enough to hers. And feedback as I progress, obviously.


Re: Variabel Geo (CVS arrange)
#2  October 13, 2021, 12:49:34 AM
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I sended you a PM.
Re: Variabel Geo (CVS arrange)
#3  October 13, 2021, 01:33:11 AM
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Oi. Eu vi sua DM, mas lá diz que eu não sou autorizado a mandar mensagens privadas. pode me mandar um email oi adicionar no Discord:
enzibas.2@gmail.com
enzo aguiar #9764
Re: Variabel Geo (CVS arrange)
#4  October 13, 2021, 01:57:12 AM
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Não funcionou, escreveu o nome no Discord certo?
Re: Variabel Geo (CVS arrange)
#5  October 13, 2021, 03:15:09 AM
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https://i.imgur.com/ymUIUmU.png
started by remaking her proportions based on Yuri's and her collors based on Maki's. I am yet to add the pants and corset datails. also the head and the hands have a long way to go...
Last Edit: October 13, 2021, 04:50:50 AM by enzopenna
Re: Variabel Geo (CVS arrange)
#6  October 13, 2021, 03:29:42 AM
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Oh, that's very interesting, I like it how this goes :D good luck on Elirin, I hope to see her complete in CVS style ;)
Re: Variabel Geo (CVS arrange)
#7  October 13, 2021, 03:49:40 AM
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I didn't know I wanted this, but now I'm hungry for it. This is killer stuff man.
Re: Variabel Geo (CVS arrange)
#8  October 13, 2021, 05:38:56 AM
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Does anyone know some character with a similar hair to Irina's?
Re: Variabel Geo (CVS arrange)
#9  October 13, 2021, 05:41:02 AM
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Not sure if it's exactly the same haircut, but the only girl I can think right now is Blue Mary. Check out the Dampir's CVS conversion sprites to get an idea
Re: Variabel Geo (CVS arrange)
#10  October 13, 2021, 06:10:36 AM
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Tnx!
I'll use Blue Mary's hair and also Poison's as reference. update in a few hours!!
Re: Variabel Geo (CVS arrange)
#11  October 13, 2021, 05:20:07 PM
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I feel Maki is  your best bet in general.

That Dampir sheet has issues, I would not use it for ref.

Some good references for you Sakura, Maki, Chun, King, Mai and Yuri also Eliza Masters an originally sprited char based on the refs I gave you.

Also there is a thread here for CVS sprites, people post custom stuff there a lot you should check it out.
Re: Variabel Geo (CVS arrange)
#12  October 13, 2021, 07:07:43 PM
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tnx for the sugestions!
It turns out that I will have to draw the hair by hand. there is none like hers... altho the references help, the most useful hair will be AVG2 Erina's
Re: Variabel Geo (CVS arrange)
#13  October 13, 2021, 09:16:29 PM
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I think it will be a lot of work to resprite most of her beside of head.
I hope she will not take the moves of Yuri but have her own move list.

Interesting thing is I had nearly the same idea but with Tamao... and Yes, using part of Yuri's body as well for the idle stance...

Warning : this is NOT an actual character.
Just a single sprite test

I would like to upgrade DW's Yuka' sprites as well, since the character is already done.
But as you all know, I'm very slow, particularly when I have to also code stuffs by myself. ^^;

About Erina hair's reference, you should keep Erina's hair sprite, and edit the lines and shading with some CVS2-type references like :
Maki(pony tail part only), King, Rock Howard...

Custom POTS-like Kotaro WIP :
https://mugenguild.com/forum/topics/pots-kotaro-custom-ned-trying--192619.0.html
Optimization is not my stuff... I'll code just like I use to do in 2001 <3
Last Edit: October 13, 2021, 09:26:01 PM by Nedflandeurse
Re: Variabel Geo (CVS arrange)
#14  October 13, 2021, 11:57:40 PM
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Legs breast and abdomen done. next i'm going to animate de arms, hair ears, tail, etc
(legs are in the worng color)

all kinds of criticism are welcome
Last Edit: October 14, 2021, 12:00:51 AM by enzopenna
Re: Variabel Geo (CVS arrange)
#15  October 14, 2021, 12:33:49 AM
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 And yes. My plan is to give her her own moves from the VG series

Re: Variabel Geo (CVS arrange)
#16  October 14, 2021, 04:03:42 AM
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Why is the extra bounce in the bunny ears there? Just makes them look jittery.
Re: Variabel Geo (CVS arrange)
#17  October 14, 2021, 05:25:51 AM
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I didnt animate the ears yet. This is just consequence of the mixing and matching of sprites I did.
Re: Variabel Geo (CVS arrange)
#18  October 14, 2021, 06:16:57 PM
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Nice!
Will you edit shoes as well?
I cannot not see CVS Yuri's shoes. ^^;

Custom POTS-like Kotaro WIP :
https://mugenguild.com/forum/topics/pots-kotaro-custom-ned-trying--192619.0.html
Optimization is not my stuff... I'll code just like I use to do in 2001 <3
Re: Variabel Geo (CVS arrange)
#19  October 14, 2021, 07:52:18 PM
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yes, I will change the shoes. But i am being very slow because of my lack of experience in pixel art. I am thinking in start over using Erina's sprite as base instead of Yuri's...

I am just making shure that there is no other character i can use as base to restart.
Re: Variabel Geo (CVS arrange)
#20  October 14, 2021, 11:08:25 PM
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yes, I will change the shoes. But i am being very slow because of my lack of experience in pixel art. I am thinking in start over using Erina's sprite as base instead of Yuri's...

I am just making shure that there is no other character i can use as base to restart.

Even if your edit looks very good, I would suggest to use Erina's base to spriteover in CVS style.
But your test is actually pretty good! You still can keep the stance and adapt the other moves to this style/proportions etc. You decide.

Custom POTS-like Kotaro WIP :
https://mugenguild.com/forum/topics/pots-kotaro-custom-ned-trying--192619.0.html
Optimization is not my stuff... I'll code just like I use to do in 2001 <3