Hi guys, I tried searching for an answer here and I didnt find anything. So these lifebars are displaying correctly with a few exceptions:The p1.mid.anim = 1,2 is not showing after any damage. 1,2 is my sprite for the lifebar being empty. I double checkedThe life bar is cut from the beginning despite having the range put in correctly, (negative numbers on the left for player 1).The life bar depletes the wrong way. This problem I'm not sure of, maybe i set the sprites wrong with the axis? Not sure how to fix that.Edit: fixed 1st and 2nd issue lmao. Wow i feel dumb anyways since I'm here:is there a way to make the face portraits smaller to fit in my lifebars? or do i have to remake them again?Is there a way to add a layer over my portrait to cut the life bar? like this:[/list]
use p1.face.scale=1,1p2.face.scale=1,1under the [face] portion of your lifebar and play around with values until you find what fits.