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Nep Heart Thread: Eri and Shana Released (Read 239929 times)

Started by Nep Heart, July 22, 2019, 05:05:51 am
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Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#81  July 25, 2020, 07:40:38 am
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Spoiler, click to toggle visibilty

 So, averaging out the results from both forums, Hakurei Miko won with an average of 12.8275 over Yukina's 11.795. May start the actual project towards the end of the year or somewhere early next year for I am pretty much on break from any WIPs asides from the Reimu one that I need to finish.

Better not get lazy like her!
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#82  July 25, 2020, 07:40:38 am
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Spoiler, click to toggle visibilty

 So, averaging out the results from both forums, Hakurei Miko won with an average of 12.8275 over Yukina's 11.795. May start the actual project towards the end of the year or somewhere early next year for I am pretty much on break from any WIPs asides from the Reimu one that I need to finish.

Better not get lazy like her!
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#83  July 29, 2020, 11:20:33 am
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 I go at my own pace lol. Besides, I want to do other things.

 Anyway, fixed a serious bug in the combo system while tweaking the gravity mechanic.

All Generation 2 characters:

- Corrected bug in juggle gravity sometimes not resetting correctly.
Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#84  August 02, 2020, 11:12:39 pm
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Oi Nep, just found a bug on Hotaru.
On the left side, I can keep hitting the enemy without being pushed back. (Both on 1.0 and 1.1)

Re: Nep MUGEN Releases: Lilith released, Eri Hasumi updated
#85  August 04, 2020, 01:34:35 am
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 Thanks, checked into it and realized I forgot to correct her cornerpush math back when I corrected it for everyone else.

 I originally planned to mass update on Reimu's release, but it's probably better to get these bug fixes and balance changes out of the way sooner. However, I'll exclude the Touhou characters from this update since I still need to finish their win screens.

All Generation 1 characters (except Touhou Project):

- All non-attack based supers now lock power gain while active.
- Revised Dash Bonus.

All Eternal Fighter Zero characters:

- Reinforce damage bonus max reduced from 10% down to %5.

Hotaru Futaba:

- Corrected cornerpush bug.

Mai Kawasumi:

- Revised Manipulation of Power - Blitz; now made into a triple cluster of fireballs.

Miyako Arima:

- Corrected hit detection issues for helpers.
- Revised method for super armor.

Akari Ichijou:

- Adjusted damage for all non-EX versions of Shikigami Tenku.
- Adjusted the function of Power and Defense tags' status effects slightly.
- Portals now disappear when Akari is hit.
- Tweaked AI to account for aforementioned power lock.

Neptune:

- Tweaked AI to account for aforementioned power lock.

Kano Kirishima:

- Corrected Aria HUD sometimes omitting level blocks at full charge.
Last Edit: August 04, 2020, 01:37:36 am by Nep Heart
Re: Nep MUGEN Releases: Lilith released, several updates for many others
#86  September 05, 2020, 02:49:08 am
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 Major updates for the Touhou cast and a minor updates for a few other characters. Also updated everyone else due to a custom state liedown bug that has eluded my notice until recently.

 When I do finish Reisen's update (who is undergoing more balance changes), that's when I'll finally be releasing Reimu. Sorry for the delay, haven't been in the mood the last few months to make these finishes, although I should pick back up later this year.

All Generation 1 Characters:

- Corrected custom liedown bug.
- Reduced number of normals that can be jump canceled on block.

All Touhou Project Characters (except Reisen):

- Added new match lose pose.
- Added match win dialogue screen.

Hieda no Akyuu:

- Completely overhauled character.

Homura Akemi:

- Adjusted damage scaling.

Akari Ichijou:

- Reduced overall damage for clone.
- Cannot use Tenma Sukima while portals are still active.

Neptune:

- Adjusted damage for all supers except HDD: Purple Heart.

Youmu Konpaku:

- 200 Yojana in One Slash can now penetrate most melee counters.
- Adjusted damage for nearly every attack.
- Lotus Stance Cut crosses more distance.
- Added new winpose and adjusted one of her intros.
Last Edit: September 05, 2020, 07:36:30 am by Nep Heart
Re: Nep MUGEN Releases: Lilith released and updated
#87  September 20, 2020, 01:44:22 am
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 It came to my attention that Holn's AI patch managed to uncover an absurdly busted combo in Lilith that I wasn't expecting at all, one that can be replicated by a human player no less. One of the bigger merits of AI patches, I suppose. With that said, Lilith has been updated accordingly.

Lilith:

- Heavily tweaked Purgatory Flame's interactions during various combo situations.
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. Inaba updated
#88  October 01, 2020, 06:05:34 am
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Spoiler, click to toggle visibilty

https://www.dailymotion.com/video/x7wkf71

 Reimu seals the deal as she makes her way into MUGEN. Considerable late for a release due to my MUGEN hiatus as I wanted to put more focus into my other hobbies, but I finally have her out ready for the 1st of the month. From here, I'll be mostly focusing on overhauls for older characters until resources for two characters I really want to do become available later this year, if not next. Anyway, hope you all enjoy this new iteration of Reimu!

Download her here: https://1drv.ms/u/s!AvDqTmHZ37DilRe__n7c22OI429G?e=faTT2Z



Reisen Udongein Inaba:

- Most normals have damage reduced.
- Increased start-up on 4z and 6z normals.
- Decreased range on crouching medium.
- Reduced Mind Explosion damage, hitstun and hit velocities as well as slightly increased endlag for all variations.
- Disorder Eye no longer allows air control after use.
- Tightened damage on all versions of Illusory Blast for more consistency.
- Grand Patriot's Elixir now drains power.
Last Edit: October 01, 2020, 09:01:19 am by Nep Heart
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#89  October 01, 2020, 06:29:49 am
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Finally came out and Reimu fit you very well, good job. Will you do the same with Marisa, another Touhou character?
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#90  October 01, 2020, 07:40:55 am
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What about the updates a few hours ago for everyone (barring Hotaru)?
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#91  October 01, 2020, 08:00:44 am
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Finally came out and Reimu fit you very well, good job. Will you do the same with Marisa, another Touhou character?

 Maybe, but not for a while. I do have my eyes on two other characters I've been meaning to do for years, but lacked the resources. Since those resources are coming later this year, if not next, I already have those planned after a few more overhauls.

What about the updates a few hours ago for everyone (barring Hotaru)?

 They were small read me typos for the most part, so, didn't feel like they were important enough to announce.
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#92  October 01, 2020, 05:11:54 pm
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Onedrive link doesn't seem to work.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#93  October 01, 2020, 10:13:08 pm
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Are you sure it's not something on your end? Several others downloaded Reimu just fine.
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#94  October 01, 2020, 10:39:42 pm
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True, probably Noscript being dumb. Its working now
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#95  October 02, 2020, 02:36:10 am
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I found a bug with Reimu after being hit with a finisher.

Ex-aid by “d”]‹~–½ƒZƒ“ƒ^[(CR)"   ;ƒLƒƒƒ‰‚̐»ìŽÒ–¼ (this is fine...)
https://streamable.com/aov9ks
https://streamable.com/4axj10
https://streamable.com/9b6xor

Ragna by OHMSBY (I have to go now. My planet needs me.)
https://streamable.com/saf3aj

Slayer by muteki (Reimu returned home.)
https://streamable.com/aeyjdb

Youmu and Reimu by well...yourself (I want to die -idubbz)
https://streamable.com/k09ey3
https://streamable.com/d6rebm

Agumon and Renamon by Tsunamidusher (Reimu doesn't give a shit.)
https://streamable.com/pvqkrw
https://streamable.com/gknxd6
Last Edit: October 02, 2020, 03:29:25 am by Kamui_Kanjai
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#96  October 03, 2020, 12:06:57 am
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 Whoops, that was me forgetting an extra trigger in the anti-custom state glitch code that I've been using for a few months now because I got tired of pressing F4 every time a character with p2stateno in their hitdef glitched me out. At any rate, updated the code in every character who has it.



All Generation 1 characters:

- Corrected bug in anti-custom state glitch coding.
Re: Nep MUGEN Releases: Reimu Hakurei released, Reisen U. inaba updated.
#97  October 11, 2020, 11:32:21 pm
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Amazing take on Reimu, great work Nep. :)
Re: Nep MUGEN Releases: Reimu Hakurei released, Hotaru Overhauled
#98  October 17, 2020, 05:03:36 am
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 As one of my older characters, Hotaru has finally received a much needed revamp to keep her up to standard with my newer stuff. With that complete, I can move on to another character overhaul to coincide with the return of her series; Haruhi Suzumiya!

All SNK Characters:

- Revised Roll/Air Dodge mechanic to cancel normals on contact instead of canceling guardstun for the 1000 power cost.
- Improved Hyper Drive activation FX.

Hotaru Futaba:

- Completely overhauled.
Re: Nep MUGEN Releases: Reimu Hakurei released, Hotaru Overhauled
#99  October 19, 2020, 02:50:41 am
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Not sure if this was intentional, but holding down during the second portion of the L or M versions of Floating Wall Jump while close to the ground will cause Reimu to prematurely cancel out of the second part of the attack's animation, even before the hitbox comes out. Depending on the timing and spacing, this can make the second hit extremely safe or the 1st hit extremely unsafe.
Re: Nep MUGEN Releases: Reimu Hakurei released, Thanksgiving Updates
#100  November 27, 2020, 12:18:56 am
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 Special Thanksgiving updates for everyone except Haruhi, Homura and Sayaka due to all three having full revamps pending.

All Gen 1 characters (with exceptions of characters pending overhauls):

- Standardized hitstop to 10 frames with exceptions (i.e.: multi-hit moves and throws).
- Tweak framedata across the board.
- Revised throw teching.
- Updated/Tweaked/Corrected many aesthetics.
- Almost all burn and shock hitstates have been standardized to function closer those found in EFZ.
- Series defensive mechanics can be used right at the moment a normal or special attack is reversed/special guarded by opponent.

All Gen 2 characters:

- Corrected a few AI bugs.

Mio Kouzuki:

- Many Long Range normals have drastically increased reach. Movement speed in this Mode is slower and active frames of aforementioned normals have less active frames to compensate.

Doppel Nanase:

- Overhauled Unique Ability.

Kano Kirishima:

- Corrected damage scaling bug for Lord of Vermillion.

Reimu Hakurei:

- Corrected issue with Floating Wall Jump canceling early when touching the ground.
- Fantasy Heaven KO theme changed to attack theme (couldn't find a way to correct delay bug).