= UPDATES =
Spoiler: Yuri (click to see content)
-Chou Upper hitting more than twice fixed
-s.HK hits with a low anim instead of high
-Fixed all the debug with a majority of her supers
-the screen flashes white instead of black during the Chou Ryoku Ranbu, however the BG is still black
-Haoh Raioken hits properly when cornered
-Close LP and Close MP hitbox extended
-Chou Ryoku Ranbu velocity and hitbox extended
-Fixed the Chou Enbu Hien Houou kyaku not hitting properly on certain characters
-Fixed Hyakuretsu Binta's juggling on custom combos.
-Various other minor bug fixes
Spoiler: Hol Horse (click to see content)
-Removed his broken one-frame dodge tactic in his AI
-Fixed his super jump velocities being too high
-Toned down his mobility overall
Spoiler: ALL CHARACTER UPDATE (click to see content)
-New super pause FX; there is now a distinct difference between level one, two, and three super pauses, because of the new background color transitions.
-Afterimages on supers now lack transparency. This helps distinguish these afterimages from other moves that might potentially share similar colors. Also it
compliments the new super pause effects I gave it.