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*Update*SF4Ken's Shinryuken+*Final Street Fighter*26.01.11 (Read 28670 times)

Started by Yota, September 25, 2009, 06:33:25 pm
*Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#61  December 20, 2009, 02:55:53 am
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Hi to the community!


I'd like to talk about an update of Final Street Fighter.

the Resolution i chosen for this mod is 480x272 (Video 1).
I thought a lot about it but when i see this screen size, day ater day i started to feel inconfortable with my chars sizes.
What i'm starting to do is maybe a lot of work but i just can't do not make this change.

I decided to resize my chars as 3rd strike resolution, BUT a little bit thinner.
So Ryu and Ken will have the 3rd strike appearence, Guy will be enough reworked cause the Street Fighter zero sprite is smaller than 3rd strike, and For Cody and Haggar, well, it won't change a lot my work.

By doing this, 2 essential points will be better:
1- visually the game will be certainly more pleasant to watch and the sensations too
2- the gameplay is more adapted to this size. I made a lot of test and indeed, the gameplay is better and more closer from what i'm looking for.

I started to work on Ken's and Ryu's new sizes, and working on bboxes, attackboxes, coords of every moves and attacks distances etc...
So here the new size you can see:


I'm also working on Ryu's ShinShouryuken and i added new frames to make more smooth the anim when Ryu comes to the ground
So i drawn the 2nd and the 3rd frames to add more fluidity to the transition between the 1st and the 4th frame.


And i'm going to work the same way for other attacks and the new ones i'll add, and so on.
More updates soon.
If someone is better than you, admit your defeat, then rise and try to be better than him, with respect.
Last Edit: December 20, 2009, 04:54:43 am by yotatouch
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#62  December 21, 2009, 09:41:27 am
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Ohhh very nice xP but yu better keep that SF4 Ken ultra Sf3 style before you even re-size it haha >:D
*Update*SF4Shinryuken+*Final Street Fighter*21.01.10
#63  January 21, 2010, 10:51:07 pm
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  • Final Street Fighter
Hi guys,

Sorry for this long silence but i'm quite busy by Final Street Fighter's code, graphical part and real life.
I'm actually working on Cody's and Guy's sprite but not satisfied yet.

Some graphical news i wanted to share about the game's direction; i decided (to try) to draw Guy's SF4 Ultra's and include it in my mod, as usual, draw an animation from 3D videos isn't an easy stuff, so it will takes time.

Cody's clothes still will be the Final Fight one's and i'll take some moves from SF4 but not all ones.

About the Ken's new ultra, i'm still thinking of adding it or not... it's just a question of taste.

Anyway i just wanted to post a shot i did with SF3-ish Ken, with SF4 Stance.


More sprites soon.
If someone is better than you, admit your defeat, then rise and try to be better than him, with respect.
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#64  January 21, 2010, 11:19:56 pm
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I think I speak not merely for myself but any/all subsequent stragglers hereto when in saying:

Fuckin' A!

Pardon my French.

(Though the outline of his left bicep bugs me a bit (too dark)).
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#65  January 21, 2010, 11:31:45 pm
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You're right, thanks for the advice, FIXED ;)
If someone is better than you, admit your defeat, then rise and try to be better than him, with respect.
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#66  January 21, 2010, 11:35:40 pm
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I have to say I'm speechless!
It looks like a perfessional sprite, it does have a few tiny errors like CAB said but, it's just awesome.
I always thought you were skilled but, not that skilled.
Kinda strange but I woke up today and her hand was on my ass cheek
I won't suspect anything though I'll take it she was sleeping and didn't notice
you should have flipped over slowly
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#67  January 21, 2010, 11:38:20 pm
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Damn dude, you're an awesome spriter. Good luck on this.
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#68  January 21, 2010, 11:41:46 pm
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That's great work you're doing there,hope to see this in action any time soon!
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#69  January 22, 2010, 05:43:35 am
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  • I do use dark colors. . . : \
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Can't wait to see more yota!
I'm trying. . .

Jed

Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#70  January 22, 2010, 06:29:54 am
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wow OpenBor huh? If I could make a game form this I would use a soul Calibur system mixed with dynasty warriors combo set but thats just me anyhow I do want to tell yeah your stages seem off scale like there to big or something with the chars actual size :P other wise cool animation dude i would like to play this game too  ;D

EDIT: Never mind I noticed something ells when the chars at the lower street level they look smaller because of the angel of the street the char should look bigger although as they go down the street but as they go up  the char is up to scale with the street  because the street is smaller up the street then down funny logic huh?  ;D
Next Gen IX
Spoiler: "The Next Gen IX is here" (click to see content)
my stuff is open sources to all just minus my 100% original chars example dragon sword and other 100% original art work. But anything fan made is yours no permissions, credits, or restrictions necessary.
Last Edit: January 22, 2010, 09:34:07 pm by Jed
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#71  January 22, 2010, 11:25:59 am
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Spoiler, click to toggle visibilty

Quote
Lord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#72  January 22, 2010, 11:15:13 pm
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Oh my god, that's AMAZING!! You are ridiculously talented.
Formerly LunchPolice aka Quack
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#73  January 23, 2010, 12:28:03 am
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His left glove (artist's right) looks too ball'ish.

The rest is great, can't wait to see that animated.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#74  January 23, 2010, 02:41:27 pm
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Man!
I admire the job that you're doing here,if only M.U.G.E.N had more artists like you!
Keep up the good work and please give us feedback as soon as you can  :sugoi:!
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*20.12.09
#75  January 23, 2010, 02:59:34 pm
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that's so awesome.  :o
made of ripped hearts waving far away,
only my memory stays still, as i say.
Looking to sky,
oh, how many people wished to fly?
i don't know,
beacuse life's harshness is a mainpart of god's show
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*18.12.10
#76  December 18, 2010, 09:48:14 pm
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  • Final Street Fighter
Hi there,

Long time without giving some nes/updates on my wip game.

First of all, i'm keeping work on FSF, and i'm sooo far from giving up, so don't worry ;)
Recently i started to work on fx and other visual effects, using sometimes alpha command to combine it to my draws.
Here is one effect i made for the Hadouken:

The ground effects are from 3rd Strike, i just changed the colors, but the one in the air is what i made.

I'll include in the gameplay the focus attack so i started to draw Ken's one, a lot of frames and work, but it's really interesting.

I'm also still working on Guy's sprites and attacks all inspired mostly from SSFIV but it takes time to draw everything and retranslate it ingame, i let you guess...
Still also working on the mod's gameplay in the meantime.

Soon as i can, i'll post a new video to show the upgrades.
Keeping the hard work.
If someone is better than you, admit your defeat, then rise and try to be better than him, with respect.
Last Edit: December 18, 2010, 10:00:58 pm by yotatouch
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*18.12.10
#77  December 18, 2010, 10:26:07 pm
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YAY!!! :D
Spriting is hard.
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*18.12.10
#78  December 18, 2010, 10:35:53 pm
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Nice work man!  :)
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*18.12.10
#79  December 19, 2010, 01:57:37 pm
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I like the effect but my only advice is that I think it should be more the the left. This way it would like more like the hadoken is cutting through the air rather then displacing it. By this I mean that the air should look like its lagging behind the hadoken so that the energy ball is causing the effect. Hope it makes sense.

It's very nice though  :sugoi:

I always shine!
Re: *Update*SF4Ken's Shinryuken+*Final Street Fighter*18.12.10
#80  January 17, 2011, 10:53:49 am
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How did i miss this stuff until now? The animation is superb and you've got the SF3  style down perfectly!
KEEP THIS UP MY MAN!