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Coding in the unused Mephisto super from MSH (Read 3592 times)

Started by Karl/Karla, November 08, 2022, 10:20:22 pm
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Coding in the unused Mephisto super from MSH
#1  November 08, 2022, 10:20:22 pm
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I'm about to add in that unused Mephisto super, I'm gonna need some coding references on top of most likely some coding help to get the sprites in the right places. I'm starting with Apocalypse for the intro, nothing's been done yet but I am about to start coding the thing since I have the sprites.
Re: Coding in the unused Mephisto super from MSH
#2  November 30, 2022, 11:14:18 am
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Don't entirely know the super cos i haven't seen it play. Isn't it just a big sprite hits and holds p2 then breathes fire on them? This is super simple really and can be done with a helper and a long hittime


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