YesNoOk
avatar

Ryu Hayabusa X Box + NES UP version 01-OCT-2013 (Read 44031 times)

Started by chuchoryu, August 22, 2013, 10:22:12 PM
Share this topic:
Ryu Hayabusa X Box + NES UP version 01-OCT-2013
#1  August 22, 2013, 10:22:12 PM
  • ****
  • I need your help...
    • Mexico
Hello friends! this time I add this 2 Hayabusas (again) but now this 2 have diffrent moves and other special moves

Ryu Hayabusa X Box 1.5 by chuchoryu, sprites by G.M.Spectre, edited by me
---------------------
This is the second Hayabusa I made the new Generation ninja, this is more based in the X Box series and have a gameplay like CvS + MvC

Feature
Special intro Vs. Ryu Hayabusa NES (by me)
Inside the remove Tag Patch


Ryu Hayabusa X BOX:  http://www.sendspace.com/file/0e1ssr

*Move List*

Shuriken: D, DF, F + punch

Eclipse Scythe: D, DB, B + Puch

Tackle: F, F + Punch

Sweep: D, DB, B, + Kick

Diagonal Sword: D, DF, F + kick, this move is only in the air

Arrow: D, DF, F + Kick

Down Sword: D, DB, B + kick, this move is only in the air

Super Move: D, DF, F, D, DF, F + Punch, use one super bar

Special Thanks to:
G.M.Spectre: for make this sprites and give in Open Source for all, edited by me
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character



Ryu Hayabusa NES 1.5 by chuchoryu, sprites by G.M.Spectre, edited by me
---------------------
This time I make this character Ryu Hayabusa from Ninja Gaiden NES series. long time ago I make this character but I release in Anime forum (Last Anime) in 2008, now is avaliable in Mugen Multiverse
I release this but Mega Uplod desapear and all my mugen file, now I release  Ryu Hayabusa again.

One from NES and the second from X BOX, this  have the same move list for my project *Ninja Gaiden Mugen Quest* and this Hayabusa have ONLY the moves from NES series, this version have the NES sounds


Ryu Hayabusa NES:  http://www.sendspace.com/file/c0jqfz

*Move List*

Shuriken: D, DF, F + Any punch  use 250 power bar

Fire: D, DB, B + Any Puch  use 500 power bar

Tackle: F, F + Any Punch

Sweep: D, DB,B + Any Kick

Double Cutter: D, DF, F, + Any kick  use 250 power bar

Fire Ball: D, DB, B, + Any Kick (this move is only in the air)  use 500 power bar

Wall Jump: Foward in the wall


Super Move: D, DF, F, D, DF, F + Punch, use one super bar

HyperMove: D, DB, B, D, DB, B, x + Any punch use one super bar (you can make 2 copy of this char like NG2)


Special Thanks to:
G.M.Spectre: for make this sprites and give in Open Source for all
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character

This character apear in Screw Attack "Death Battle" (the firts version I made for mugen)...

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Last Edit: October 05, 2013, 12:14:04 AM by chuchoryu
Re: Ryu Hayabusa NES Update
#2  August 22, 2013, 10:55:39 PM
  • ***
  • Wherever theres chaos, I'll be there.
This is pretty good but I did spot a few things wrong with the Phantom Double Super.

With his Phantom Double super and if you can get the opponent into a corner, you can spam the light attack in a kind of rhythm for a corner infinite because the clone does not move back. Also the clone does move strangely especially while in the air, as in it can stay in the air while your attacking on the ground.

And when it's first used, it takes 2000 energy instead of the 1000 listed on the CMD, along with the fact that the clone appears right in the middle of the screen while your in a corner. Which immediately jumps onto you the moment you move.
Re: Ryu Hayabusa NES Update
#3  August 23, 2013, 03:29:06 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
I didn't test this character but I will give you a feedback
I'm glad if clsns are okay...
Re: Ryu Hayabusa NES Update
#4  August 24, 2013, 07:15:08 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
anyway:
@Chuchoryu:
if you agree I have updated your ninja
what's done:
-different changes in cmd (new atack: slash spining F,D,DF_plus any x,y,z button)
-Some cns fixing (I didn't fix phantom double but you must improve more imitating to phantom double and also to set time and destrpyself)
-Some moves are edited
-some sprites are fixed
-some anims are fixed (mostly anims for selfstate)
(P.S nes covesation ninja is fixed I didn't see the another sprite file)

also the picture:

I edited this sprite ;D

also the DL link:
http://www.mediafire.com/download/96jztir5u6lx6tm/RyuHayabushaNES.rar

try to work harder and you will see how fixing bugs can be more succesful ;)
Re: Ryu Hayabusa NES Update
#5  August 24, 2013, 08:16:05 PM
  • ***
  • Wherever theres chaos, I'll be there.
Hey Duck, I tried to download your edit, but my antivirus said that the file is unsafe, possibly with a virus on it.
Re: Ryu Hayabusa NES Update
#6  August 24, 2013, 08:41:22 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
no there's no virus on my computer
you know mediafire have ads with viruses

edit:
file is safe I checked out
but listen random ads on mediafire have viruses sometimes
it's safe to check
because I tested file
Last Edit: August 24, 2013, 09:11:35 PM by DuckSS Farm
Re: Ryu Hayabusa NES Update
#7  August 26, 2013, 12:37:20 AM
  • ****
  • I need your help...
    • Mexico
This is pretty good but I did spot a few things wrong with the Phantom Double Super.

With his Phantom Double super and if you can get the opponent into a corner, you can spam the light attack in a kind of rhythm for a corner infinite because the clone does not move back. Also the clone does move strangely especially while in the air, as in it can stay in the air while your attacking on the ground.

And when it's first used, it takes 2000 energy instead of the 1000 listed on the CMD, along with the fact that the clone appears right in the middle of the screen while your in a corner. Which immediately jumps onto you the moment you move.
Yes the clones have mistake in thecode..is the best I can do in it but I hope to revamp this code soon amigo

anyway:
@Chuchoryu:
if you agree I have updated your ninja
what's done:
-different changes in cmd (new atack: slash spining F,D,DF_plus any x,y,z button)
-Some cns fixing (I didn't fix phantom double but you must improve more imitating to phantom double and also to set time and destrpyself)
-Some moves are edited
-some sprites are fixed
-some anims are fixed (mostly anims for selfstate)
(P.S nes covesation ninja is fixed I didn't see the another sprite file)

also the picture:

I edited this sprite ;D

also the DL link:
http://www.mediafire.com/download/96jztir5u6lx6tm/RyuHayabushaNES.rar

try to work harder and you will see how fixing bugs can be more succesful ;)
Thanks bro I make more codes for this character soon

Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Ryu Hayabusa NES Update
#8  August 26, 2013, 01:13:08 AM
  • ****
    • USA
He's a pretty good character, he just needs a little polish in animation and maybe coding.

Good work.
Re: Ryu Hayabusa NES Update
#9  August 26, 2013, 07:11:06 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
maybe I must fix this character more...I didn't see another bugs
Spoiler, click to toggle visibilty
Re: Ryu Hayabusa NES Update
#10  August 26, 2013, 08:11:35 PM
  • ******
  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
While this looks rather interesting, I'm gonna stick to the nostalgic arcade variant of Hayabusa. ;D

Churcho, dare I say it... you're getting a little better. Just work more on your character's refinements/updates on a consistent basis and you'll be far beyond where you started.

Your Kazuya is still your best character IMO. Thanks for sharing. By all means, keep up with the updates. :sugoi:
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: Ryu Hayabusa NES Update
#11  August 27, 2013, 02:00:42 PM
  • ******
Spoiler, click to toggle visibilty
Calm down, just because it's a beta doesn't mean you're not going to/you don't have to receive feedback.
The video you're referring to showed 100% (full damage) easy combos. Maybe it's better if you check it before releasing the edit.
Re: Ryu Hayabusa NES Update
#12  August 27, 2013, 02:03:15 PM
  • ******
  • tired
    • Skype - Istillhasnoname
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Ryu Hayabusa NES Update
#13  August 27, 2013, 02:04:49 PM
  • *****
  • Experience Oblivion
    • UK
"you bastard,give feedback if we had a bugs,don't show people ugly beta versions of characters."
Apparently giving feedback is suddenly wanted, the fuck?

(F.Y.I: The Video IS Feedback because the clone system works nothing like it should and I'm showing it can be used with Stupid results.)
Last Edit: August 27, 2013, 02:09:52 PM by Sire Hyogo.
Re: Ryu Hayabusa NES Update
#14  August 27, 2013, 02:43:22 PM
  • ******
Also, add the destroyself code to the helpers (so that they can disappear) otherwise they remain there for all the fight (I added trigger1 = time = 300).
Re: Ryu Hayabusa NES Update
#15  August 27, 2013, 03:34:46 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
Re: Ryu Hayabusa NES Update
#16  August 27, 2013, 05:56:10 PM
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com
Re: Ryu Hayabusa NES Update
#17  August 28, 2013, 01:26:38 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
Also, add the destroyself code to the helpers (so that they can disappear) otherwise they remain there for all the fight (I added trigger1 = time = 300).

I already planed to do that...

Duck you should grab the beta edit I have on my cvtw topic and use the low kick anim I made,
You guys are still using the same kick for , and look at how I made the clsn boxes too.


okay...
Re: Ryu Hayabusa NES Update
#18  August 29, 2013, 03:08:53 AM
  • avatar
  • ****
  • Karate ni senshi nashi
    • Brazil
    • www.youtube.com/user/karate867
Chuhoryu, Ryu`s stance looks a bit weird... Try something like this; his stance in DOA!!!



Also, nice char! I`m looking foward to this project!
Re: Ryu Hayabusa NES Update
#19  August 30, 2013, 10:58:26 PM
  • ****
  • I need your help...
    • Mexico
Chuhoryu, Ryu`s stance looks a bit weird... Try something like this; his stance in DOA!!!



Also, nice char! I`m looking foward to this project!
This stance is for the Hayabusa X Box not for this NES version, this Nes version have the same stance like the Ninja Gaiden games amigo but thanks for the idea amigo


Contact me if you want a mugen stuff or if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL
Nintendo 3DS friend code: 1307-0181-1655
Name: chuchoryu
Re: Ryu Hayabusa NES Update
#20  September 04, 2013, 03:35:55 PM
  • ****
  • a.k.a DuckSS
    • https://synckmugencentral667.000webhostapp.com/
@Chuchoryu:
this character is updated again...
what's done:
-improved destroyself to phantom double
-falling slash atack is fixed
-fireball air special atack is fixed

dl: http://www.mediafire.com/?b5cit6x5l94qfx5

and also it looks like chuchoryu is seting up the new sprites?
dude I'm waiting for perfect character :D