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ssjtrunksZ2 inspired (Read 163107 times)

Started by force, January 08, 2013, 10:07:07 pm
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Re: ssjtrunksZ2 inspired
#221  February 09, 2013, 09:49:00 pm
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wip of Get up from LieDown

I'd like to know if it is good or then have you another proposition ?
Last Edit: February 09, 2013, 09:57:17 pm by force
Re: ssjtrunksZ2 inspired
#222  February 09, 2013, 09:56:42 pm
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i like it it is pretty good
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Re: ssjtrunksZ2 inspired
#223  February 09, 2013, 10:00:18 pm
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Maybe missing a sprite or two for transition between his lie down sprite and "vertical position" sprite. It makes it look as if he wasn't pushing on the ground.

Je pense qu'il manque un sprite ou deux de transition entre le moment où il est allongé et celui où il est à la vertical. A cause de ça, on dirait qu'il ne pousse même pas sur le sol pour se relever.
Re: ssjtrunksZ2 inspired
#224  February 09, 2013, 10:27:17 pm
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ok I'll see what I can do and thank you for translating :)
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this is better now?
Last Edit: February 09, 2013, 10:40:56 pm by force
Re: ssjtrunksZ2 inspired
#225  February 09, 2013, 10:34:09 pm
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:yes:
Re: ssjtrunksZ2 inspired
#226  February 10, 2013, 03:25:41 am
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That looks great..! ;D
Re: ssjtrunksZ2 inspired
#227  February 10, 2013, 06:17:35 am
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Dude, that is SICK!
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Re: ssjtrunksZ2 inspired
#228  February 10, 2013, 11:01:49 pm
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@force: have you sprited other characters in the past?
Re: ssjtrunksZ2 inspired
#229  February 10, 2013, 11:10:32 pm
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Last Edit: February 10, 2013, 11:54:09 pm by force
Re: ssjtrunksZ2 inspired
#230  February 10, 2013, 11:17:10 pm
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cool project dude ,you handled the style pretty good
I know you from the grand line bout forums :p
Re: ssjtrunksZ2 inspired
#231  February 10, 2013, 11:22:37 pm
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the sprites look great! Keep up the good work :D
Re: ssjtrunksZ2 inspired
#232  February 11, 2013, 10:33:00 pm
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Get up from LieDown finich
Last Edit: February 11, 2013, 10:37:23 pm by force
Re: ssjtrunksZ2 inspired
#233  February 11, 2013, 10:33:50 pm
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nice man
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Re: ssjtrunksZ2 inspired
#234  February 11, 2013, 10:44:55 pm
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Oh my good god man, your sprite work is so great to look at.
Re: ssjtrunksZ2 inspired
#235  February 11, 2013, 10:46:59 pm
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Re: ssjtrunksZ2 inspired
#236  February 12, 2013, 10:05:34 am
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Nice :D!
Re: ssjtrunksZ2 inspired
#237  February 12, 2013, 12:36:14 pm
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looks great indeed, only thing I'd SLIGHTLY change, is the sword staying still on the frame of him kicking up, it makes it look like the sword is very loose on him.
Re: ssjtrunksZ2 inspired
#238  February 12, 2013, 10:33:34 pm
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I must make a setting has  days for the 3 last sprite

      Posted: February 12, 2013, 10:29:36 pm
Air Fall (up-type, going up) finish

I must make a setting has  days for the 3 last sprite
I would do this week-end
Re: ssjtrunksZ2 inspired
#239  February 13, 2013, 12:24:18 pm
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Re: ssjtrunksZ2 inspired
#240  February 13, 2013, 12:36:11 pm
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Chou Kamehameha fatality is not even needed, as it can use the hard gut gethit frame (Vegeta and SSJ Goku don't have one for example. Actually, only Goku has one).