I learned that when assigning a stage to a character for arcade mode, the name of the stage needs to have no spaces. No wonder some of the characters were appearing in stages not assigned to them. I figured this out myself. What did you just learned about mugen?
That's not the only effect. Arcade order will be completely ignored too.And it's not just stages.If the character folder name or the music file name has spaces, Mugen will freak out in the same way.This is why it's annoying when people release characters or stages with spaces in their names.I'm honestly surprised how little known this is.Here's a PSA for you all: Stop putting spaces in your freaking file names!
vgma2 said, August 16, 2015, 09:23:13 pmThat's not the only effect. Arcade order will be completely ignored too.And it's not just stages.If the character folder name or the music file name has spaces, Mugen will freak out in the same way.This is why it's annoying when people release characters or stages with spaces in their names.I'm honestly surprised how little known this is.Here's a PSA for you all: Stop putting spaces in your freaking file names!Something to add on to the PSA:If you must have a space, use an underscore instead. ( _ )
Yeah, that's some typical casting stuff : applying operations on integers will only give back integers.
Fighter Factory 3 saves spritesheets as 1.1 by default. I didn't catch this at first and was wondering why my char's sff wouldn't load in my 1.0.