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Balthazar's stuff (Read 350316 times)

Started by Balthazar, August 19, 2011, 11:02:45 AM
Re: Balthazar's Sprites/Commissions Thread
#761  August 28, 2012, 11:44:29 PM
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It looks good on that picture but not on the sprite itself.
Re: Balthazar's Sprites/Commissions Thread
#762  August 29, 2012, 01:19:18 PM
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For you I will change his face ;)

      Posted: August 29, 2012, 07:50:03 PM
And I did a bunch of evolution palettes ;) Click on them to enlarge to fullsize!


(I forgot if Alpha was pre-SF1 or pre-SF2)
Last Edit: August 29, 2012, 07:51:01 PM by Balthazar
Re: Balthazar's Sprites/Commissions Thread
#763  August 29, 2012, 11:09:08 PM
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The Zero/Alpha series is pre-SF2.
Nice palettes, but the Alpha one could have darker hair. But just a bit.
Re: Balthazar's Sprites/Commissions Thread
#764  August 29, 2012, 11:11:49 PM
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Face still looks weird.
Re: Balthazar's Sprites/Commissions Thread
#765  August 29, 2012, 11:54:11 PM
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Have you seen your avatars lately >:C? You're one to talk about strange faces!
Re: Balthazar's Sprites/Commissions Thread
#766  August 30, 2012, 12:00:23 AM
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What are you talking about?
Re: Balthazar's Sprites/Commissions Thread
#767  August 30, 2012, 12:03:50 AM
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I'm saying that's some funky ass lady you have here in your MFG avatars  :smartass: :gonkgoi:
Re: Balthazar's Sprites/Commissions Thread
#768  August 30, 2012, 12:05:42 AM
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Don't talk like this about ppl parents man
Re: Balthazar's Sprites/Commissions Thread
#769  August 30, 2012, 12:36:23 AM
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Hehe apologies ;)
I'll change Ryu's face some more...but I tried to stay away from using the 'pointy pixel' nose, it's only used in his Alpha sprites, in other representations he has the long nose...but his head is angled down in those, and not in this sprite! Well if anybody wants to step up and help a hand, I won't complain ;)!
Re: Balthazar's Sprites/Commissions Thread
#770  August 30, 2012, 05:20:06 AM
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I find with faces you just have to experiment with different stuff until it looks right.

I think this is better

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Re: Balthazar's Sprites/Commissions Thread
#771  August 30, 2012, 07:06:18 AM
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The face doesn't look as bad in the picture because the shading isn't as dark. The sprite version also looks taller and flatter.
Formerly LunchPolice aka Quack
Re: Balthazar's Sprites/Commissions Thread
#772  August 30, 2012, 05:26:43 PM
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It's a nother good sprite, Balthy, but his face is...Moai-esque :/.

Ryu is worth of something better and you can do it!
I swear there was something cool here!!
Re: Balthazar's Sprites/Commissions Thread
#773  August 30, 2012, 06:20:59 PM
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Hey, I kinda took a crack at that Ryu face. I hope you won't mind Balthazar.

Rest in peace, Tamez. Thank you for everything.
Re: Balthazar's Sprites/Commissions Thread
#774  August 30, 2012, 08:10:07 PM
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Finally got some free time. Worked on the Ryu's face a bit.
Re: Balthazar's Sprites/Commissions Thread
#775  August 30, 2012, 08:31:32 PM
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Ghehe look at all those face fixes :) Here's my own:


Re: Balthazar's Sprites/Commissions Thread
#776  August 30, 2012, 09:44:22 PM
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May I participate aswell...?

Re: Balthazar's Sprites/Commissions Thread
#777  August 30, 2012, 09:49:25 PM
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MDD

Re: Balthazar's Sprites/Commissions Thread
#778  August 30, 2012, 10:29:34 PM
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The rest of you should take notes from eFeX more often. :P
Last Edit: August 30, 2012, 10:53:34 PM by MDD
Re: Balthazar's Sprites/Commissions Thread
#779  August 30, 2012, 10:36:43 PM
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Woah, feels a bit like an honor to have eFeX edit one of my sprites  :gugoi: ! Looks like the best one imo, yeah ;)
Re: Balthazar's Sprites/Commissions Thread
#780  August 30, 2012, 11:29:34 PM
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Yeah eFeX hit the nail on the head pretty much. Only complaint is that I think Markpachi's nose would look better.

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