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Random animations for practice. (Read 575445 times)

Started by Rabano, October 29, 2022, 12:22:34 am
Re: Random animations for practice.
#61  November 06, 2022, 07:02:22 pm
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Beautiful !
I like this progression!

Again, can you confirm me, you bade your ripping on youtube videos, or directly screen caps from the actual game?
(I know it doesn't changes much... but ^^)

Also, How do you manage not to take too many frames of animations to convert?
(If I remember well SFIV have very visible key frames, particularly in SF3 based characters, Dudley, Ibuki... but sure it certainly helps choosing wich frames to keep or not)

And last question, when you go for the colors, do you color first the outlines, then the flats, then shading ?
I know many spriters have different techniques.
When IU sprite from scratch, I usually work with flats + black outlines, then add shadding, then color the outlines.
I just curious how is your own way to do it.

So I took them from videos, my PC isn't the best and it can only run SF4 in the low settings, and even then I can capture videos from my screen (that's the reason I didn't add videos to my chars), I mostly use "X Character move list" videos, and then I put them at 0.25x speed and start pausing and taking screenshots.

I also choose the frames with strong keyposes, just that simple, sometimes its hard because as I said, I took them from videos, and I had to pause it at the right milisecond to capture one of those keyposes.

and yes, I start with the darkest tone as the outlines and the lightest as the flat color, and then I add the shading later

Thanks.
So, we have very similar method.
I think I should try to make something from a video too... I'm not sure I'm as fast as you :D

About screenshots capture, I recommand you to use VLC.
With a captured video, you open it with VLC then choose the speed jsut like in youtube, but the difference is you can select a milisecond/frame with a short key/ "E" can skip a frame one by one.
A good way to capture the exact pose you want!

BTW : I cannt remember what I was trying to type when typing "bade" .. I think I'm a bit tired... ^^;
Re: Random animations for practice.
#62  November 06, 2022, 07:20:53 pm
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With a captured video, you open it with VLC then choose the speed jsut like in youtube, but the difference is you can select a milisecond/frame with a short key/ "E" can skip a frame one by one.
You can do this on YouTube too, using < and >.
Re: Random animations for practice.
#63  November 06, 2022, 07:24:51 pm
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Re: Random animations for practice.
#64  November 06, 2022, 07:26:13 pm
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Re: Random animations for practice.
#65  November 06, 2022, 07:38:21 pm
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Re: Random animations for practice.
#66  November 06, 2022, 07:57:33 pm
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I don't promise anything, I wish I can do it but Im not sure if I have the time or talent to do so

Time, I understand. Nobody here's gonna pressure you into doing a sheet if you just don't have the time to commit to one.

Talent, you've got that in spades and you're only continuing to improve.
Re: Random animations for practice.
#67  November 06, 2022, 08:25:19 pm
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I don't promise anything, I wish I can do it but Im not sure if I have the time or talent to do so

Time, I understand. Nobody here's gonna pressure you into doing a sheet if you just don't have the time to commit to one.

Talent, you've got that in spades and you're only continuing to improve.

I hope, because of all the characters I did I want to do a full char with Abel, Feng and that goofy looking King
Re: Random animations for practice.
#68  November 06, 2022, 08:34:31 pm
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With a captured video, you open it with VLC then choose the speed jsut like in youtube, but the difference is you can select a milisecond/frame with a short key/ "E" can skip a frame one by one.
You can do this on YouTube too, using < and >.


the arrows? because the arrows skip/go back 5 seconds, not frame by frame

Same for me :/

And the the arrow keys  "less than/greater than keys" does absolutely nothing to me on Youtube.

From VLC, you can skip frame by frame. I'm 100% sure since I use it. :)
Re: Random animations for practice.
#69  November 06, 2022, 09:03:22 pm
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Dawn de Era meant the comma and dot keys.
Re: Random animations for practice.
#70  November 06, 2022, 09:17:41 pm
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I hope, because of all the characters I did I want to do a full char with Abel, Feng and that goofy looking King

Hearing plans for King gives me some hope since the King we have right now is lacking to put it lightly.
WIP Schedule:
The next Street Fighter All-Stars update
Re: Random animations for practice.
#71  November 06, 2022, 09:46:56 pm
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I hope, because of all the characters I did I want to do a full char with Abel, Feng and that goofy looking King

Hearing plans for King gives me some hope since the King we have right now is lacking to put it lightly.

Yeah, King and Abigail are the only chars that legit dissapointed me. I really want to do my own, even if its kinda dumb looking, I can't do his mouth correctly xd

Re: Random animations for practice.
#72  November 06, 2022, 10:13:22 pm
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His "mouth" is always open, so it shouldn't be too much of a hassle. His "head" is a mask, so it's basically inanimate.
Re: Random animations for practice.
#73  November 06, 2022, 11:34:45 pm
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Re: Random animations for practice.
#74  November 07, 2022, 12:18:14 am
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Re: Random animations for practice.
#75  November 07, 2022, 02:18:02 am
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Re: Random animations for practice.
#76  November 07, 2022, 05:22:21 am
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I think the main reason is kinda "awkward" is because of the angle of the head being incorrect in comparison to the rest of his body. I thought I would try and see if I could help, if you don't mind, of course. I tried editing with one thing in mind, it's a mask.


(Yes, I changed the palette for funsies)
Re: Random animations for practice.
#77  November 07, 2022, 02:25:58 pm
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I think the main reason is kinda "awkward" is because of the angle of the head being incorrect in comparison to the rest of his body. I thought I would try and see if I could help, if you don't mind, of course. I tried editing with one thing in mind, it's a mask.


(Yes, I changed the palette for funsies)

Wow honestly it looks way better, and dont worry, Im open for people to edit and improve my stuff.

Speaking of stuff, just two sprites for funsies: Raven and Miguel



little update, I did a Roger:


Last Edit: November 07, 2022, 07:03:43 pm by Rabano
Re: Random animations for practice.
#78  November 08, 2022, 12:20:04 am
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okay this is a character that already exist but it counts:

Re: Random animations for practice.
#79  November 08, 2022, 12:23:06 am
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Re: Random animations for practice.
#80  November 08, 2022, 12:39:38 am
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