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Rikimaru(Roks)/BetaEdit (Read 8424 times)

Started by BurningSoul, August 03, 2020, 08:44:29 pm
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Rikimaru(Roks)/BetaEdit
New #1  August 03, 2020, 08:44:29 pm
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  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
https://www.dropbox.com/s/bvpmo055iwwq8h2/Rikimaru.rar?dl=0
Link


This an edited beta version of Roks's Rikimaru
:Changes
Recoded Normals
Arrows recoded as helpers
Ex Arrow does explosion recoded
Grenade isnt a part of grooves now(Command is ~D, DF, F, a and b c)
Mine is recoded
Firespell recoded(Thanks to Divinewolf I used Mai as reference) I think this didnt turn out to be good tho,
Removed Shuriken moves for now
Wrath of Heaven startup animation changed
Hitsparks are changed to what I like as well as effects
Added Roll
Only grooves are smoke bomb and mine now

;Incomplete
Launcher is done but some air chains do not connect going to be fixed soon
Shuriken super recoded
Code an Arrow Super move
Magic Potion and Health Potion are removed,Health Potion will be added as a super move,Magic Potion wont be added in
No Custom Combo(Probably gonna change it to Max Mode not sure yet)
Last Edit: February 05, 2023, 08:57:02 pm by BurningSoul
Re: Rikimaru(Roks)/BetaEdit
#2  August 04, 2020, 03:51:53 pm
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Haven't seen this character in a while. Very cool of you to pick it up. If you wanna add AI, Holn made a patch that you could modify and throw in if interested.
Re: Rikimaru(Roks)/BetaEdit
#3  August 04, 2020, 04:37:00 pm
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  • Pixels are atom's of resolution,Low-res or Hi-res
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had to swap the link as I forgot sth,I will look into the ai patch
Re: Rikimaru(Roks)/BetaEdit
#4  January 06, 2021, 09:21:38 pm
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Rikimaru has been updated,mostly changes to coding,some stuff were remade to feel smoother.
Re: Rikimaru(Roks)/BetaEdit
#5  January 06, 2021, 10:30:41 pm
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  • Pixels are atom's of resolution,Low-res or Hi-res
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Accidentally uploaded old version updated again
Re: Rikimaru(Roks)/BetaEdit
#6  January 07, 2021, 02:18:57 am
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Re: Rikimaru(Roks)/BetaEdit
#7  January 07, 2021, 09:11:29 am
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  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
couldnt replicate the bug,I'm not having it,any chance you can ctrl+d for me and see what it says on debug,also just in case it was an old version I updated it
Last Edit: January 07, 2021, 10:29:22 am by BurningSoul
Re: Rikimaru(Roks)/BetaEdit
#8  January 07, 2021, 10:46:24 am
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Re: Rikimaru(Roks)/BetaEdit
#9  January 07, 2021, 10:52:50 am
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Found the issue and fixed
updated
Last Edit: January 07, 2021, 11:00:06 am by BurningSoul
Re: Rikimaru(Roks)/BetaEdit
#10  January 08, 2021, 07:30:55 pm
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  • A.K.A. NED
  • I like to draw fighting game characters...
Glad to see the problem is fixed.
Not a hurry but in the next one you can include some fix to his jump medium kick.
This animation have strange "recovery" frames from the kick.
Re: Rikimaru(Roks)/BetaEdit
#11  January 13, 2021, 06:14:58 am
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Liking the gameplay. Keep contining to progress and take as much time as you need man. These guys in the comments are great at finding issues. Looking forward to more from this char. I've had my eye on this char from when I first seen a video of him a while back.
Re: Rikimaru(Roks)/BetaEdit
#12  January 13, 2021, 02:13:20 pm
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
thanks dude,also check pm's on discord