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ShinRei's Edit Thread (Read 91705 times)

Started by 2Dee4ever, July 20, 2015, 02:01:54 pm
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Re: ShinRei's Edit Thread
#21  July 21, 2015, 01:26:24 am
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I ain't miss all of that awesome stuff! Thanks a lot for that ShinRei! :D
Re: ShinRei's Edit Thread
#22  July 21, 2015, 04:59:43 am
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shin, vanessa isn't opening here, its always accusing SND errors

nvm, its a Def Error

just pust

sprite = zerovanessaxiii.sff   ;Sprite
anim = zerovanessaxiii.air   ;Animation
sound = zerovanessaxiii.snd   ;Sound

before states
Last Edit: July 21, 2015, 05:04:13 am by ShadowArm
Re: ShinRei's Edit Thread
#23  July 21, 2015, 07:39:23 am
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Sig 1: I am nobody... Neither you... We won't be any matter just after a few years later when we die. Enjoy the happiness and sadness for now.

Sig 2: When someone or, a bunch of people makes fun of you. The total time they invested in making fun of you, is the time they couldn't manage to stay focused on their work or, development. If you care about them, let them know. If you don't, then don't bother. Stay focused on your own business.

Sig 3: You did a mistake and then you simply admit it after realizing your fault. This is one of the coolest things ever you can do in your lifetime.
Re: ShinRei's Edit Thread
#24  July 21, 2015, 08:10:52 am
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Well, since your doing this, I might have some exclusive stuff to share
Re: ShinRei's Edit Thread
#25  July 21, 2015, 08:15:43 am
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i keep getting this error with squall
Error detected.

Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 181]
Error in add004basic.reb1:216
Error loading chars/ff3_0/ff3_0.def
Error loading p1
Re: ShinRei's Edit Thread
#26  July 21, 2015, 08:49:14 am
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Shin I think you might need to go back and compare the hitsparks to what J-Morph has or etc because it looks like most of these characters by playing with them, have the FX turned backwards. You can really tell on the super hitsparks

I would double check them all to be sure on all of these edits

But awesome stuff here none the less
Re: ShinRei's Edit Thread
#27  July 21, 2015, 08:50:07 am
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Well, since your doing this, I might have some exclusive stuff to share

You should!! Ha I have more in the works.
i keep getting this error with squall
Error detected.

Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 181]
Error in add004basic.reb1:216
Error loading chars/ff3_0/ff3_0.def
Error loading p1

Alright so I'm just going to call it now. Anyone getting these errors likely has something to do with what mugen version you are using. I honestly don't use "mugen" anymore, but changing that to this should fix that error for you

Spoiler, click to toggle visibilty

      Posted: July 21, 2015, 08:50:51 am
Shin I think you might need to go back and compare the hitsparks to what J-Morph has or etc because it looks like most of these characters by playing with them, have the FX turned backwards. You can really tell on the super hitsparks

I would double check them all to be sure on all of these edits

But awesome stuff here none the less

I will have to eventually get around to it. Thank you.
P.S I just wanted to add.. Variables are so annoying I'm sure it's the cause ha
Last Edit: July 21, 2015, 10:21:42 am by ShinRei
Re: ShinRei's Edit Thread
#28  July 21, 2015, 09:22:56 am
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The error in Squall persists:

Error message:
Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 182]
Error in add004basic.reb1
Error loading chars/Squall/Squall.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 182]
Error in add004basic.reb1
Error loading chars/Squall/Squall.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 182]
Error in add004basic.reb1
Error loading chars/Squall/Squall.def
Error loading p1

My mugen version is 1.0, how I can solve this problem?
Re: ShinRei's Edit Thread
#29  July 21, 2015, 09:32:43 am
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The error in Squall persists:

Error message:
Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 182]
Error in add004basic.reb1
Error loading chars/Squall/Squall.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 182]
Error in add004basic.reb1
Error loading chars/Squall/Squall.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State 182, AssertSpecial]
Error in [Statedef 182]
Error in add004basic.reb1
Error loading chars/Squall/Squall.def
Error loading p1

My mugen version is 1.0, how I can solve this problem?

You have to change it in all his win poses
Re: ShinRei's Edit Thread
#30  July 21, 2015, 09:42:56 am
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Ok, I'll thy this.

EDIT: It's working now, thanks Shin!
Last Edit: July 21, 2015, 09:53:38 am by Akito
Re: ShinRei's Edit Thread
#31  July 21, 2015, 09:49:48 am
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Checked you Haggar's edit.
-Hitsparks is missaligned.
-Attempt to cancel dodge with any hit cause glitch.
Also it would be good to see MAX Supers system. But anyway char looks nice.
Re: ShinRei's Edit Thread
#32  July 21, 2015, 10:02:19 am
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Checked you Haggar's edit.
-Hitsparks is missaligned.
-Attempt to cancel dodge with any hit cause glitch.
Also it would be good to see MAX Supers system. But anyway char looks nice.

Come on. Now I know you of all people know how to fix this.. I did say I may have over looked some things XD. I've updated Haggar with the fix for the loop. The hit-sparks I'll get around to when I update them. Please guys if you yourself know how to fix small bugs like these help a brother out. When busy with multiple things it's easy to often overlook things. If you don't wish to help than in time I will get around to it. Thank you for your patience in advance.

     Posted: July 21, 2015, 10:13:41 am
Ok, I'll thy this.

EDIT: It's working now, thanks Shin!
That's good news. I've only been using ikemen so I miss out on a lot of the errors you guys may be getting. By the way, for some reason it won't let me pm you? Is your inbox full? I couldn't respond, but only original and possibly Volnutt to answer your question.

Btw what do you guys think about the character theme trend? I rather like it albeit I've only added it to a few. Also pm if interested in assisting me with those "*" characters.
Re: ShinRei's Edit Thread
#33  July 21, 2015, 10:32:51 am
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Ok, you can send PM again, hehehe.

I have a friend who does similar issues with what you do and he saw this topic and became interested , I will talk to him to see if he can fix what's in chars " * " in order to help improve them .

PS: I liked very much of this topic, you can continue your efforts, If I can help in something, I help you.
Last Edit: July 21, 2015, 10:36:45 am by Akito
Re: ShinRei's Edit Thread
#34  July 21, 2015, 11:22:33 am
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Ok, you can send PM again, hehehe.

I have a friend who does similar issues with what you do and he saw this topic and became interested , I will talk to him to see if he can fix what's in chars " * " in order to help improve them .

PS: I liked very much of this topic, you can continue your efforts, If I can help in something, I help you.

For sure & thank you, if you or anyone else needs any help with anything feel free to pm as well.

Updated! Added my favorite Bushinryu practitioner

MCX

Re: ShinRei's Edit Thread
#35  July 21, 2015, 02:02:25 pm
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Dude, awesome edits. You can send me the names that you wanted by pm and I will gladly do it, as soon as I can
Re: ShinRei's Edit Thread
#36  July 21, 2015, 02:18:11 pm
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Sig 1: I am nobody... Neither you... We won't be any matter just after a few years later when we die. Enjoy the happiness and sadness for now.

Sig 2: When someone or, a bunch of people makes fun of you. The total time they invested in making fun of you, is the time they couldn't manage to stay focused on their work or, development. If you care about them, let them know. If you don't, then don't bother. Stay focused on your own business.

Sig 3: You did a mistake and then you simply admit it after realizing your fault. This is one of the coolest things ever you can do in your lifetime.
Re: ShinRei's Edit Thread
#37  July 21, 2015, 05:05:39 pm
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OMG! Guy *-*  Thanks man  :sugoi:
Re: ShinRei's Edit Thread
#38  July 21, 2015, 05:39:35 pm
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OMG! Guy *-*  Thanks man  :sugoi:

ShinRei, I think you should always tell us what you adding in the first post everytime so that people get alert about the new ones.
Thanks :)
Sig 1: I am nobody... Neither you... We won't be any matter just after a few years later when we die. Enjoy the happiness and sadness for now.

Sig 2: When someone or, a bunch of people makes fun of you. The total time they invested in making fun of you, is the time they couldn't manage to stay focused on their work or, development. If you care about them, let them know. If you don't, then don't bother. Stay focused on your own business.

Sig 3: You did a mistake and then you simply admit it after realizing your fault. This is one of the coolest things ever you can do in your lifetime.
Re: ShinRei's Edit Thread
#39  July 21, 2015, 06:12:30 pm
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Thanks for the share ShinRei!

I'm noticing characters are lacking Hi-res FX, I just picked up Paint Shop Pro (Photoshop is a pain for this) I will take a crack at making Hi-Res FX, if I succeed I will help you out with your edits so they feel more complete.

Characters like Jin Satome, if you look at Infinite's Edit he already has Hi-res effects same goes for a few other that you may have in your list.
I may even added them myself and send you the results, I need a break from coding my lifebar ;P
Re: ShinRei's Edit Thread
#40  July 21, 2015, 08:52:48 pm
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