SSF2X Ryu by G.D.T. AI Patch/Port (Read 11429 times)

Started by ShinySpiritSeer, May 16, 2017, 02:28:00 AM
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SSF2X Ryu by G.D.T. AI Patch/Port
#1  May 16, 2017, 02:28:00 AM
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It's been a long while, a lot of file losses and such, but i'm back on my feet working on some MUGEN.

AI added
AI difficulty can be set by the player in the Options.txt
...That's literally it when it comes to changes.

Now, you might be wondering: Port? from the source game (SSF2X)?
No, not really.
This is a Port of G.D.T.'s SSF2X Gouki's AI...with minor tweaks to make it function properly (IE Removing the Call for Zanku Hadoken)
As such the AI will now properly use almost every move at it's disposal...aside from Air MP which i'll fix later on.
The AI can theoretically be set higher than 4 (Hardest), but how the AI acts is not tested

Just drag and drop the unzipped files into your ssf2x_ryu folder, replace the files with the new files!

Edit: Through more testing I've found a problem: Normal Mode Ryu Will still attempt a follow-up Shoryu after a cross-up Tatsu
Last Edit: May 18, 2017, 12:29:53 AM by ShinySpiritSeer
Re: SSF2X Ryu by G.D.T. AI Patch/Port
#2  May 18, 2017, 12:14:35 AM
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Download link updated: a file was missing
Re: SSF2X Ryu by G.D.T. AI Patch/Port
#3  May 18, 2017, 12:30:33 AM
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Updated again: Evil Ryu mode was unusable by the player