YesNoOk
avatar

Ryu released, Iori updated (30/11/2023) (Read 12924 times)

Started by KarmaCharmeleon, November 29, 2023, 11:08:35 pm
Share this topic:
Ryu released, Iori updated (30/11/2023)
#1  November 29, 2023, 11:08:35 pm
  • ***
  • In a few minutes, bitch
    • Germany



Q: How do I play Ryu?
A: Ryu is an all-rounder. He got nice footsies buttons, good defensive options and pretty solid damage with low meter investment. His magic button is the usual Shoto Crouching Medium Kick; its animation may be different from modern incarnations, but it serves the exact same purpose. Having a meterless reversal already puts him out there in terms of defense, but the access to Denjin Hadoken makes mashing Shoryuken on wakeup super safe whenever he has 1+ meter, and extremely threatening whenever he has 2+ meter. While Ryu can go all in with the bar during combos, I suggest to save bar for Denjin Hadoken to make his DP safe and to open up the opponent whenever they're overly defensive. Often times hit confirming EX Jodan Sokuto Geri into HP Shoryuken is enough to put pressure into the opponent’s health bar, anyway.

Q: Wasn't Ryu supposed to have several alternate modes?
A: Ryu was intended to have four extra modes. In the process of making Ryu I made so many discoveries that I ended up scrapping two fully playable versions of the character. As a result, before working in the extra modes, this time I wanted to have the main Ryu finished and ready to go. I also wanted to have a template for my characters moving forwards, and this version of Ryu with no extra mode is going to fulfill that role.

Q: Are you going to add the alternate modes in future updates?
A: I will. I’ll work on them over time. The idea is to bug fix this character as much as possible and then start working on the alternate modes one at a time. To avoid Ryu burnout, I’ll likely make new characters/update old characters between modes. I’ll keep the single mode version available in case anyone wants to use it as a template.

Q: Are you going to change Normal Ryu in future updates?
A: Color Separation is on the works. I might add a Special Intro or Win Pose here and there. I might also tweak Denjin Hadoken in the future depending on how I design said move for his EX mode.might also tweak Denjin Hadoken in the future depending on how I design said move for his EX mode.

Q: What is next?
A: I want to release a new character for Christmas.



Iori updated.
Spoiler: Changelog (click to see content)
Re: Ryu released, Iori updated (30/11/2023)
#2  November 30, 2023, 12:58:42 pm
  • *****
Great to see you still at it Karma, I will try him over the weekend.

"To avoid Ryu burnout, I’ll likely make new characters/update old characters between modes. I’ll keep the single mode version available in case anyone wants to use it as a template"

Would love to see updates to your older chars.

You have no deadlines or anything, take it easy and don't burn yourself out.
Re: Ryu released, Iori updated (30/11/2023)
#3  November 30, 2023, 04:40:04 pm
  • ******
    • Portugal
    • network.mugenguild.com/pots/
This movelist is a bit more interesting than the previous incarnation of the char. Not much to point out.

- Big portrait is facing the wrong way
- Shakunetsu line blends poorly with the others (I feel your pain though). The Denjin one turned out better
- For all intents and purposes Lv1 Denjin is an unblockable when you have full meter. MAX Denjin is also a bit nasty but at least you have to be really close to capitalize from it
- Fireball clashes are a bit all over the place (tested in a mirror match). For instance MAX Denjin subtracts 4 hits from a MAX Shinku

I had a couple of inputs about the movelist design but then I figured that the more the char goes off in its own direction the better.

Readme said:
(maybe even more people, feel free to hit me up if I missed you)
I did the donkey kick and electrocution, that I noticed.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: Ryu released, Iori updated (30/11/2023)
#4  November 30, 2023, 06:30:29 pm
  • ****
very nice ive been waiting on this ryu for a while now! but how soon in the future would evil ryu be added and also the CS for them?
Re: Ryu released, Iori updated (30/11/2023)
#5  November 30, 2023, 11:09:06 pm
  • ***
  • In a few minutes, bitch
    • Germany
Great to see you still at it Karma, I will try him over the weekend.

"To avoid Ryu burnout, I’ll likely make new characters/update old characters between modes. I’ll keep the single mode version available in case anyone wants to use it as a template"

Would love to see updates to your older chars.

You have no deadlines or anything, take it easy and don't burn yourself out.
Thanks PeXX :]

- Big portrait is facing the wrong way
Oh yeah, just checked the poster. I wonder why I got it facing that way in the first place.

- Shakunetsu line blends poorly with the others (I feel your pain though). The Denjin one turned out better
:jackie: I know, especially the hit animation. I'll give it another go but this is like attempt 3 and my best result yet.

- For all intents and purposes Lv1 Denjin is an unblockable when you have full meter. MAX Denjin is also a bit nasty but at least you have to be really close to capitalize from it
I'm guessing you say it because of the MAX cancel into MAX Shinkuu/Tatsu depending on distance. I'm fine with it, kinda reminds me of the robbery of Denjin in 3S. While the reward is pretty good for an unblockable (167 and a hard knockdown) I think its mitigated by using all your resources. MAX Denjin into Crouching Medium Kick is way stronger at that point anyway.

- Fireball clashes are a bit all over the place (tested in a mirror match). For instance MAX Denjin subtracts 4 hits from a MAX Shinku
Fixed.

I had a couple of inputs about the movelist design but then I figured that the more the char goes off in its own direction the better.
Feel free to share em thru Discord tho, you know me and channel in general enjoys having conversations about this kind of stuff.

Readme said:
(maybe even more people, feel free to hit me up if I missed you)
I did the donkey kick and electrocution, that I noticed.
Dang I never knew you sprited. Added to the credits.

Thank you so much for testing PotS :]

very nice ive been waiting on this ryu for a while now! but how soon in the future would evil ryu be added and also the CS for them?
Hey I'm glad you waited all this time.
I want to take a break from Ryu for a month or so to make another character, but I'd like to use January to make E. Ryu. Regarding CS, MT7 just finished it, so I'd like to add it to the next update :)


Re: Ryu released, Iori updated (30/11/2023)
#6  November 30, 2023, 11:21:58 pm
  • *****
  • Formerly known as HyperClawManiac
  • Competitive MUGEN when?
    • UK
    • sites.google.com/view/ragingrowen/home
Yo! 4 readme errors: Senpu Kyaku and Kyubi Kudaki commands being swapped, Air Tatsu not having an EX listed, Joudan using a punch command, and lastly the air MP juggle listed as (not yet implemented).

One more thing is that the signature is in need of another lad, but congrats on the release anyways, and a congrats in advance for what's next.
WIP Schedule:
The next Street Fighter All-Stars update
Last Edit: November 30, 2023, 11:25:38 pm by RagingRowen
Re: Ryu released, Iori updated (30/11/2023)
#7  December 02, 2023, 06:12:50 am
  • ****
ok im looking for the next update with evil ryu! and i wonder who will be the next char!
Re: Ryu released, Iori updated (30/11/2023)
#8  December 03, 2023, 11:51:37 pm
  • avatar
  • ***
  • MUGEN MEMES
Thank you very much, Karma :hyo:

I gotta see Denjin Mode :speechless:
Emerie's MUGEN Content

Everyone have Greatness :)

Don't give up... just... take a break :(
Last Edit: December 04, 2023, 07:01:50 am by Emerie The G.O.A.T
Re: Ryu released, Iori updated (30/11/2023)
#9  December 12, 2023, 07:25:29 pm
  • ****
Hey karma got a question. Is evil Ryu gonna be its own separate file character or your gonna add him to normal Ryu folder?
Re: Ryu released, Iori updated (30/11/2023)
#10  December 12, 2023, 10:12:49 pm
  • ***
  • In a few minutes, bitch
    • Germany
Heyo. No updates just yet, but I plan on dropping and updated version of Ryu towards the end of the month.
Yo! 4 readme errors: Senpu Kyaku and Kyubi Kudaki commands being swapped, Air Tatsu not having an EX listed, Joudan using a punch command, and lastly the air MP juggle listed as (not yet implemented).
All fixed!
Thank you very much, Karma :hyo:

I gotta see Denjin Mode :speechless:
Denjin will likely have to wait haha. No problem :)
Hey karma got a question. Is evil Ryu gonna be its own separate file character or your gonna add him to normal Ryu folder?
Heyo. Its gonna be an alt mode on the same Ryu folder, altho I'll preserve the mode-less Ryu updated.
Re: Ryu released, Iori updated (30/11/2023)
#11  December 13, 2023, 10:24:33 am
  • ****
oh alright cool!
Re: Ryu released, Iori updated (30/11/2023)
#12  December 29, 2023, 02:11:19 pm
  • avatar
  • ***
  • MUGEN MEMES
:yippi:
Emerie's MUGEN Content

Everyone have Greatness :)

Don't give up... just... take a break :(