YesNoOk
avatar

Likiji123's Sprites (Read 213990 times)

Started by likiji123, December 08, 2014, 04:49:02 am
Likiji123's Sprites
#1  December 08, 2014, 04:49:02 am
  • ***
  • Dance the night away!
    • Australia
This is where ill post if i make some sprites i like

Lets start off with
GUILE

LEFT: Original (SVC MOTM) RIGHT: Revamp (king of pocket)
and...

OROCHI IORI

LEFT: Original (SVC MOTM) RIGHT: Revamp (king of pocket)
Re: Likiji123's Sprites
#2  December 18, 2014, 05:34:32 am
  • ***
  • Dance the night away!
    • Australia
Made some new sprites today

Sonic (inspired by project x zone)


Majin Vegeta z2 portrait
Re: Likiji123's Sprites
#3  December 18, 2014, 05:57:19 am
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
Sonic seems to be lacking pupils... and a nose.

Shit
Re: Likiji123's Sprites
#4  December 18, 2014, 07:57:24 am
  • ***
  • Dance the night away!
    • Australia
Re: Likiji123's Sprites
#5  December 18, 2014, 04:38:06 pm
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
He's looking better now. Now the thing that bothers me the most is that his eyes are incredibly overshaded. The way you shaded it makes it look like he has eyes made out of glass or plastic, because they don't really look like normal eyes, it almost feels as if Sonic is a robot in there. I would suggest to leave his eye mostly white, and just add a bit of anti aliasing for the shading. You might also want to give him a little smile, since Sonic is one character to nearly always have that.

I also noticed his body seems to be very bright, in a way it seems to lack shading. Not to mention his middle spine on the head seems to have a weird lack of depth, as the it feels quite flat, so I recommend shading the middle and top spines a bit more. The placement for the brightest blue shade in the head also makes his head look oddly bright, in a plastic looking way, so I personally think it would be better without it. What also bothers me is the shape of his shoe, because it just... suddenly curves up out of nowhere. That and the white/gray shading for the sprite seem to be lacking a bit of contrast, and same goes for the red colors.

Shit
Re: Likiji123's Sprites
#6  December 18, 2014, 11:16:39 pm
  • ***
  • Dance the night away!
    • Australia
Fixed?
Re: Likiji123's Sprites
#7  December 18, 2014, 11:21:44 pm
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
Somewhat fixed. His eye still feels pillow shaded, and there still seems to be a lack of depth on the two top spines. I also see that the outlining on the top left of his head is oddly thick, which is pretty much a problem, and the same goes to other parts of the sprite. It's as if part of the sprite was dragged or something.

If you want, feel free to use this Sonic animation I made last year as reference for some of the shading (since you seem to have gotten the shape of the sprite pretty nicely already):


Shit
Re: Likiji123's Sprites
#8  December 19, 2014, 02:15:05 am
  • ***
  • Dance the night away!
    • Australia
Somewhat fixed. His eye still feels pillow shaded, and there still seems to be a lack of depth on the two top spines. I also see that the outlining on the top left of his head is oddly thick, which is pretty much a problem, and the same goes to other parts of the sprite. It's as if part of the sprite was dragged or something.
Im fairly new at shading can you help me with how it works
Re: Likiji123's Sprites
#9  December 26, 2014, 12:42:08 am
  • ******
Try to work with flats + outlines, then shade from there. Keep the shading as simple as possible.
For how I see it you rescaled a render and coloured on top of it.
Last Edit: December 26, 2014, 01:15:59 am by Alex Sinigaglia
Re: Likiji123's Sprites
#10  December 26, 2014, 09:17:46 am
  • ***
  • Dance the night away!
    • Australia
Re: Likiji123's Sprites
#11  December 27, 2014, 12:34:45 am
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
Copied or not, the sprite in the picture itself isn't much of good to begin with. It's simply just a fanmade sprite that has part of the same problems as I said before.

Still, you should follow Alex's advice, if you want to get better at it.

Shit
Re: Likiji123's Sprites
#12  December 27, 2014, 01:24:23 am
  • ****
    • Brazil
    • www.facebook.com/ramza.neko.52
Sonic is on pjt x zone? On spriters resourse theres all sprites from the game already, u could download his sheet for a better comparison
Re: Likiji123's Sprites
#13  December 27, 2014, 01:26:43 am
  • *****
    • tehwii@gmail.com
he's not. the image is fake.
Re: Likiji123's Sprites
#14  December 27, 2014, 01:55:16 am
  • ******
  • Somewhere between Guilty Gear and real rap
  • ey b0ss
    • nass.yh95@gmail.com
Sonic is on project x zone? On spriters resourse theres all sprites from the game already, u could download his sheet for a better comparison

he's not. the image is fake.

Funny thing about this is that I was dumb enough in the past to actually believe this when I saw that image about a year probably before PXZ came out (don't remember when I saw this image, so I'm throwing guesses).

For advice on spriting, take a look at these tutorials (since you said that "you're fairly new at shading", I thought these might help; not sure if you looked at them, though):
http://2dwillneverdie.com/tutorial/a-basic-sprite-tutorial/
http://2dwillneverdie.com/tutorial/line-weight-thickness-in-sprites/

Also, if you're aiming for a PXZ styled sprite, I suggest looking at PXZ sprites on the Spriters Resource or the sprites of its predecessor, Namco x Capcom (like what Ramza said). Look at the dA galleries of other pixel artists and see their attempts. This is kinda how I learned to shade sprites.

Good luck, and I hope I've been helpful.
This is a generic forum signature.
Re: Likiji123's Sprites
#15  December 27, 2014, 03:38:53 am
  • ***
  • Dance the night away!
    • Australia
Last Edit: December 27, 2014, 03:55:18 am by likiji123
Re: Likiji123's Sprites
#16  December 27, 2014, 05:11:37 pm
  • ****
    • Brazil
    • www.facebook.com/ramza.neko.52


another shading


should be something like this, clean lines, clean shading
Last Edit: December 27, 2014, 08:23:57 pm by RamzaNeko
Re: Likiji123's Sprites
#17  December 28, 2014, 01:00:58 am
  • ***
  • Dance the night away!
    • Australia
Re: Likiji123's Sprites
#18  December 28, 2014, 01:32:11 am
  • ***
  • Dance the night away!
    • Australia
I edited my sprite and used some of the assets of razama's sprite like colour and his shoes
Re: Likiji123's Sprites
#19  December 28, 2014, 01:45:53 am
  • ******
More like you edited RamzaNeko's sprite.
Re: Likiji123's Sprites
#20  December 28, 2014, 01:54:23 am
  • ****
  • Shit
    • vadapega.akawah.net/motorroach/
And ruined the eye. Again.

Really, stop shading eyes like that, it looks horrible.

Shit