Hi OHMSBY, so I was looking at Yang and I noticed something about her Ember Elbow move. So I see that this move can override specials and supers, with the weakness being the Achilles heel type of thing.
So the answer is clear that she can be punished low, but I think the current CLSN2's you have set for her does not make her reachable at all. In a sense, her weak spot is the Achilles heel but what does it mean if you cannot reach it by conventional means?
I'll provide a CLSN2 edit I made for the AIR, maybe this will be useful for someone. But now she's at least able to get hit low. All you gotta do is extend the lower CLSN2 so they can actually be hit.
; Burst of Embers (dash)
[Begin Action 1001]
Clsn2Default: 3
Clsn2[0] = -59, -345, 210, -91
Clsn2[1] = 65, -408, 138, -331
Clsn2[2] = -124, -169, 287, 0
Clsn1: 2
Clsn1[0] = -7, -352, 238, -118
Clsn1[1] = -61, -146, 176, 8
1000,4, 0,0, 3
Clsn1: 2
Clsn1[0] = -7, -352, 238, -118
Clsn1[1] = -61, -146, 176, 8
1000,5, 0,0, 5
Clsn1: 2
Clsn1[0] = -7, -352, 238, -118
Clsn1[1] = -61, -146, 176, 8
1000,6, 0,0, 5
1000,7, 0,0, 3
1000,8, 0,0, 4
1000,9, 0,0, 4
Clsn2Default: 3
Clsn2[0] = -64, -419, 126, -158
Clsn2[1] = -3, -502, 69, -419
Clsn2[2] = -84, -158, 143, 22
1000,10, 0,0, 4
1000,11, 0,0, 4