[Preview] Video:VIDEO [Download]http://mugencoder.com/authors/details/153 [Comment] Update:Spoiler, click to toggle visibilty
Hey Guys, I finally finished up Karakuri Dojo. This one was extremely tough and discouraging. I can't even begin to describe how much this thing annoyed me. Anyways... the details: [o] - Color corrected everything. [o] - Sized the stage down by half. [+] - Adds interactive platforms that can be toggled by hitting the dragon's head three times. (Only applicable in NZCR full-game environment) [+] - Adds a "secret" room that opens the door and reveals Naruto doing his business. [o] - Changed the deltas of various objects. [o] - Custom rotating gears at the top left and right windows. [o] - The floor is now reflective. [o] - Separated the pillars from the background to add to the depth of the stage. A lot of work went into this one. I tried my best to completely destroy the old version, which was the most boring stage I've ever made.
The last one from NZC. Also, never been ripped. - M.U.G.E.N 1.0 - Animated Dragon Mouth - Looping BGM Readme:Spoiler, click to toggle visibilty
[Karakuri Dojo's Readme] Name: Karakuri Dojo Series: Naruto Shippuuden Game: Naruto Shippuuden: Ninjutsu Zenkai Cha-Crash (NZC) Release Date: 12/17/2014 M.U.G.E.N Version: 1.0 Author: Alexei Roschak Description: This is Karakuri Dojo. I found this one by accident. I had forgotten it was in NZC and that it was never ripped out, so I took the responsibility of doing so. Installation: Place the "KarakuriDojo.def" and "KarakuriDojo.sff" files in your "Stages" folder and place the "KarakuriDojo.mp3" in your sounds folder. That's it. Add it to your select.def and you're done. [Conclusion] The music was cut special and made to loop. This means that after a certain point is passed, the song will play on a loop forever. There are interactive elements that can be seen in the video that won't appear or work outside of the full-game environment they were designed to operate within.