YesNoOk
avatar

Alex S. / G.o.D. stuff (Read 193865 times)

Started by AlexSin, June 10, 2012, 10:07:36 am
Alex S. / G.o.D. stuff
#1  June 10, 2012, 10:07:36 am
  • ******
Spoiler: my really old work (click to see content)

So, here I'm creating my Graphics sprite topic.

http://i42.servimg.com/u/f42/17/42/95/34/zell_110.png
Edit of "djfenix" Zell sprite on DeviantArt, here it is: http://djfenix.deviantart.com/art/Zell-Dincht-Sprite-26993454
Color separated almost everything, but I have some problems on the legs and on the Metal Knuckles.
Heheheh, right now, looking at the sprite, I realize that I didn't put an ear to Zell.
Last Edit: August 31, 2016, 11:05:37 pm by Sin-
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#2  June 10, 2012, 03:12:55 pm
  • ******
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#3  June 14, 2012, 09:11:03 pm
  • ******

http://i42.servimg.com/u/f42/17/42/95/34/xzell10.png
 :)
More separated (shoes from jacket), adjusted shading, edited face (thanks to Orchestra from Mugen Generations), more fold in the shorts (I think I've done something wrong but I don't know what, maybe the shading in those).
Opinions and Feedback is appreciated!
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#4  June 17, 2012, 02:42:06 pm
  • ******
Can you please say something about my sprite?
And can you suggest a good image hosting site?
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#5  June 17, 2012, 02:48:05 pm
  • ***
  • Pixel Pusher
    • artchell.deviantart.com/
Why does he have so many colors?

I use photobucket and deviantart
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#6  June 17, 2012, 02:55:11 pm
  • ******
He has a lot of colours because he's colour separated (hair, jacket, gloves, teeth, eyes, shoes, belt, skin, shorts, tattoo, flame on the jacket etc.).
Thanks for the suggestion, I'll use photobucket because I'm not an artist like deviantartists, heheh...
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#7  June 19, 2012, 10:47:16 pm
  • ******

Edits + new sprite (not completed).
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#8  June 29, 2012, 11:20:07 pm
  • ******
I'll show you this (still unfinished):


Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#9  July 01, 2012, 07:28:19 pm
  • ****
  • (o.O)!
  • MadkaT Was Here
    • Guernsey
    • a@b.xxx
    • Skype - admin
    • network.mugenguild.com/madkat
  :P
<- Foros Mugen en espaƱol. And also English forums.
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#10  July 01, 2012, 07:36:32 pm
  • ******
I used Ryo as a base, not Kyo, but their animation is the same, really weird.
By the way, do you know some good bases for him? And also I would sprite his moves from the game but it's difficult (I should use his FFVIII model but I don't know how to rip it)...
Re: G.o.D. sprites (Zell Dincht from FFVIII for now)
#11  July 01, 2012, 07:39:18 pm
  • avatar
  • **
these are some pretty sick sprites to me
Re: G.o.D. sprites
#12  July 05, 2012, 04:07:09 pm
  • ******
KFM sprite by me from scratch, used Ryu as a reference (not as a base):


Little update:

Last Edit: July 05, 2012, 07:53:31 pm by G.o.D.
Re: G.o.D. sprites
#13  July 09, 2012, 07:03:09 pm
  • ******
I've tried to draw Kung Fu Man from behind, what do you think?


I have to turn his head, then it's all done.
Re: G.o.D. sprites
#14  July 09, 2012, 09:42:30 pm
  • ****
  • Coder and Voice Actor
    • USA
    • www.youtube.com/thisisgir
Nice ass... :P
Re: G.o.D. sprites
#15  July 09, 2012, 10:03:49 pm
  • ******
 >:)
Spoiler, click to toggle visibilty

here the spriting process if you're interested: :)

then I fixed it as above.
Last Edit: August 03, 2012, 12:46:23 pm by G.o.D.
Re: G.o.D. sprites
#16  July 11, 2012, 02:24:18 pm
  • ******
Finished. :kugoi:

:kungfugoi: rules!
Re: G.o.D. sprites
#17  July 19, 2012, 09:36:10 pm
  • ******


What do we have here?
The first sprite is the Shin Butouden Master Roshi; (thousands of colours!)
the second sprite is the cleaned sprite (much easier to make palettes, but not entirely separated);
the third is the second with a dark outline.
Re: G.o.D. sprites
#18  July 21, 2012, 02:44:06 pm
  • ******
Kienzan spritesheet by me:
Re: G.o.D. sprites
#19  July 23, 2012, 11:41:48 pm
  • ******
Sprite process:

Animated sprite process:

Reference + finished sprite/portrait:
Last Edit: August 27, 2012, 03:34:48 pm by G.o.D.
Re: G.o.D. sprites
#20  July 25, 2012, 11:25:12 pm
  • **
    • youtube.com/user/SeiferFirehart
Nice stuff man, but why your edited Roshi has round glasses?