I need help making this gokus life drain disabled or slower when he is in his MUI state because i basically just die before i can kill much people and when I go into MUI its not as much fun with my friends
I tried that and there's only 2 lifeadds and they are for combos and had nothing to do with Mui draining gokus hp
Those combo lifeadds are not in the negative states.In IA.cns, which is statedef -2, you will find these.Code: [State 0, LifeAdd]type = LifeAddTriggerall = stateno != 21700triggerall = ctrltriggerall = roundstate = 2triggerall = var(2) = 7trigger1 = gametime%10 = 0value = -3Kill = 1ignorehitpause = 1[State 0, LifeAdd]type = LifeAddTriggerall = stateno != 21700triggerall = !ctrltriggerall = roundstate = 2triggerall = var(2) = 7trigger1 = gametime%10 = 0value = -3Kill = 0ignorehitpause = 1Var(2) = 7 is MUI mode. (Var(3) seems to be something with Kaioken, btw). So you tweak the value and gametime% numbers to your liking.
NotAGoodName said, May 16, 2021, 11:29:18 amThose combo lifeadds are not in the negative states.In IA.cns, which is statedef -2, you will find these.Code: [State 0, LifeAdd]type = LifeAddTriggerall = stateno != 21700triggerall = ctrltriggerall = roundstate = 2triggerall = var(2) = 7trigger1 = gametime%10 = 0value = -3Kill = 1ignorehitpause = 1[State 0, LifeAdd]type = LifeAddTriggerall = stateno != 21700triggerall = !ctrltriggerall = roundstate = 2triggerall = var(2) = 7trigger1 = gametime%10 = 0value = -3Kill = 0ignorehitpause = 1Var(2) = 7 is MUI mode. (Var(3) seems to be something with Kaioken, btw). So you tweak the value and gametime% numbers to your liking.The first one is for idle state like statedef 0,10,20,...The second one is for any non-idle state. You got them all. These twos are the things that you were looking for. You can remove that by changing the lifeadd into null.