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SHADEs of Manhattan 2.5 - Plans for a Big Update (Read 59185 times)

Started by Sean Altly, January 16, 2012, 11:57:27 pm
SHADEs of Manhattan 2.5 - Plans for a Big Update
#1  January 16, 2012, 11:57:27 pm
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So I've been working on a big update for SHADEs 2 that I'm just referring to as SHADEs 2.5. I'm posting the planned updates here, and also looking for any suggestions or any other problems that people may have found that I haven't addressed yet or don't list here.

MAJOR CHANGES/ADDITIONS:

-The addition of a new, fully playable character, Dark Nation.
-Two new stages, one for Dark Nation, and a new version of the destroyed Maddicorp Lab for Omega Kane.
-More EX Characters, possibly one for every character except Dark Nation. Right now, the definite additional EX characters are:
  -EX Kane Kelly (referred to as Omega Kane)
  -EX Exile
  -EX Ruckus
  -EX Sabotage
  -EX Zenith
-New Final Boss, the aforementioned Omega Kane. He has new supers, altered specials, and is faster. He also has a lower life value to offset his advantages.
-A cinematic sequence before the Omega Kane battle showing Kane transforming into Omega Kane.
-Character-specific win quotes for everyone. Not just a few either, every character has a unique win quote for every other character.
-New DM indication system, where instead of the character flashing, the little round part at the end of the lifebar flashes. Solves a lot of PalFX problems I was having.
-Hopefully, all of the AIs will be finished as well. Kamekaze recently had me send the latest update to him so he could start working on them again.

I'd like to make a new title screen as well, but this depends on time and if I can get any help with the graphics. I know the "2" is hard to see, so rather than have to make new versions of that image, I'd rather just make a new title screen altogether.

CHARACTER SPECIFIC:

-Fray has been greatly nerfed. She has longer recovery from her counters, more startup and recovery on most of her specials, including the Energy Grenade, a smaller hitbox on the explosion part of her Energy Grenade, and a lower life value. She needed this badly as she was an extremely frustrating character to fight for many people.
-Det. Laurel's Sudden Impact now hits downed opponents. Several people suggested/requested this, so I added it.
-Sabotage and EX Wyldestar had several aerial attacks that weren't set to be high/overhead attacks. This has been fixed.
-Range increased on EX Wyldestar's Star Shine attacks.
-Adamas has less envshake on heavy attacks and less envshake on his landing states.
-Byrne has slightly longer recovery on several specials, as well as some additional start-up on several normals.
-Ruckus' Asai Moonsault is now an overhead.

There are more changes/additions, mostly minor, but I can't remember them all right now. I will change/edit this as necessary. Please tell me if I missed something vital or if you wanted to suggest any balance changes or point out any bugs.

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Last Edit: January 18, 2012, 10:50:07 pm by SeanAltly
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#2  January 17, 2012, 01:03:44 am
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Hype, and I'll be around to look over this one as well, by next weekend I think it's fair to say that I'll probably shit out another matchup overview for SHADES 2 Vanilla, even if it did take a million years.
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#3  January 17, 2012, 04:32:56 am
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Hello Seanaltly, just a question, will you make even more original spritework on characters such as Thirteen and Ruckus to differentiate them even further from the chars you based them on?

Don´t mean to be rude, i like many of your creations, specially Snow. Respect
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#4  January 18, 2012, 02:05:30 am
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Well, all the spritework is original, it's the animations that get borrowed from other characters, and unfortunately I am not good at making original animations. So, if I did give them different animations, they would still have to come from some other character. So to be honest, I probably won't, at least not for the SHADEs 2 update.

That's not to say certain characters won't get new animations or new moves in SHADEs 3, though. For instance, I plan on completely respriting Moses Maddigan to give him an updated look. The current Moses sprites are probably the worst looking of the bunch, so I'm taking the opportunity to give him a new outfit since I'll be making new sprites anyway.

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Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#5  January 18, 2012, 02:56:37 am
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Really? I think Maddigan looks pretty good, honestly the characters that look worse are either Specialist or Vesper. I don't know, but I feel it's the face. Just looks a bit odd to me compared to the rest of the characters, might be me though.
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#6  January 18, 2012, 05:06:39 am
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Omega Kane Will Probably be one of the most Challenging Bosses yet!

will there be like a Dark Aurora always following him?
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#7  January 18, 2012, 10:04:30 pm
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Well, all the spritework is original, it's the animations that get borrowed from other characters, and unfortunately I am not good at making original animations. So, if I did give them different animations, they would still have to come from some other character. So to be honest, I probably won't, at least not for the SHADEs 2 update.

That's not to say certain characters won't get new animations or new moves in SHADEs 3, though. For instance, I plan on completely respriting Moses Maddigan to give him an updated look. The current Moses sprites are probably the worst looking of the bunch, so I'm taking the opportunity to give him a new outfit since I'll be making new sprites anyway.

Just as a general idea, how drastic of a change to Moses' outfit were you planning to make? I, personally, think his current duds make him seem like a more iconic villain. I could find his suit in a department store and immediately think, "That's Moses. Hope he doesn't kick my ass when I fight him next."
The Roasted Pheasant voice acting company is open for business. PM me, and I'll be glad to help.

"Everybody has a plan until they get punched in the face." -Mike Tyson
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#8  January 18, 2012, 10:37:02 pm
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Nothing too drastic. The idea behind the planned outfit change is that he's becoming more obsessed with capturing the subjects and thus less concerned with his appearance. The outfit would be a button down shirt that's unbuttoned down to his chest, an unbuttoned blazer/suit jacket, slacks and dress shoes. He'd use his right hand more as well. It's just supposed to be an evolution of the character.

Snow is also getting slightly updated sprites. He'll be getting a few new animations to set him further apart from Robert. Snow is based on my appearance, and I recently cut my hair short, and I wanted to change him to reflect that. He will have a new move or two, and will be even more serious. This is also an evolution of the character, since he's become more furious with Maddigan and Maddicorp for driving Chad In Black away. His vest and pants will be color separated, and his vest will be two toned. I'm going to post a SHADEs 3 thread soon with more info on Snow and Maddigan's changes, as well as info on the planned and possible new characters for SHADEs 3.

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Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#9  January 19, 2012, 01:41:01 am
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Sounds like a pimpin' Moses
SHADES ver. 2012
#10  January 19, 2012, 04:53:34 am
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Sexy. I think Ruckus should have the honors myself, to me he's always looked like he belonged in KOF but that might just be shading. Anyway I owe you on Saturday and I'm certain I'll deliver. Keep up the good work man
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#11  January 19, 2012, 05:09:37 am
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He will have a new move or two, and will be even more serious. This is also an evolution of the character, since he's become more furious with Maddigan and Maddicorp for driving Chad In Black away.

Ahh, so that ending is canon?
Well shoot.

But yeah, the changes sound pretty neat.
Although speaking of endings, please tell me that Fray's isn't true.
:I
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#12  January 19, 2012, 05:32:12 am
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Nah, the only "canon" endings are Kane's, just because the explanation for the Entity is true, Chad In Black's, since she won't officially be in SHADEs 3 (though she'll probably be in as a hidden or bonus character), Wyldestar's, since she won't be interested in Byrne anymore, and Byrne's, because it lays the groundwork for why Kane has to be weakened to team up with him. Everything else is just explanations or fun stuff.

Sexy. I think Ruckus should have the honors myself, to me he's always looked like he belonged in KOF but that might just be shading. Anyway I owe you on Saturday and I'm certain I'll deliver. Keep up the good work man

Well, he was the first character I gave the extra colors too when I decided that the old sprites needed updating. I was still working out the style then. Also, really looking forward to more write-ups, they will help greatly with future updates.

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Last Edit: January 19, 2012, 10:29:11 am by SeanAltly
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#13  January 19, 2012, 06:13:15 am
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Will one of the New Characters Be like a Huge Or Buff Guy?

Huge Like Hugo Or Abubo or Zangief?
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#14  January 19, 2012, 06:17:51 am
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Yeah, in the SHADEs 3 thread I posted, I talk about a new character called Castle, who will be a big guy.

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Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#15  January 19, 2012, 07:15:57 am
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Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#16  January 19, 2012, 10:28:56 am
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It was, I got them mixed up.

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Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#17  January 19, 2012, 08:49:49 pm
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Cool...

Will there be a vid of Castle?
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#18  January 19, 2012, 10:49:47 pm
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I never said it anywhere, but Shades 2 was seriously epic in every respect. Glad to hear there's more coming.
Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#19  January 20, 2012, 12:24:52 am
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Cool...

Will there be a vid of Castle?

Not for a while, I haven't even started him. He's planned for SHADEs 3, so he's a ways off. I still need to make SHADEs 2 as good as possible and put some work into CvTW.

I never said it anywhere, but Shades 2 was seriously epic in every respect. Glad to hear there's more coming.

I really appreciate that, thanks. Definitely more to come, it's what I got into Mugen for.

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Re: SHADEs of Manhattan 2.5 - Plans for a Big Update
#20  January 20, 2012, 05:03:59 am
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Yeah, forgot to say that this game is great, and that you pulled it off well.

Although is it odd that I'm encountering EX Snow more than regular Snow.
In fact, I don't recall encountering him at all. :S