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Crush Wii,Grab Gameboy! kick some butt! (Read 6203 times)

Started by Synck, October 25, 2013, 05:21:42 pm
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Crush Wii,Grab Gameboy! kick some butt!
#1  October 25, 2013, 05:21:42 pm
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Last Edit: October 26, 2013, 03:05:34 pm by DuckSS Farm
Re: Crush Wii,Grab Gameboy! kick some butt!
#2  October 25, 2013, 05:25:51 pm
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hum... Gotta download that.

Sounds like nostalgia :)
Re: Crush Wii,Grab Gameboy! kick some butt!
#3  October 25, 2013, 05:35:55 pm
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The sprite style should be the same for all chars.
Apart from that, I'll check this to give more feedback.
Re: Crush Wii,Grab Gameboy! kick some butt!
#4  October 25, 2013, 05:40:00 pm
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AHAHAHA Duck, this is so cool! You're seriously one of my favorite Mugen contributors. :llama:

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Re: Crush Wii,Grab Gameboy! kick some butt!
#5  October 25, 2013, 06:21:39 pm
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Rad Spencer! Yeeeesss!! :woeh:
Re: Crush Wii,Grab Gameboy! kick some butt!
#6  October 25, 2013, 06:25:06 pm
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Feedback:

Ken:
- I was able to cancel the throw (4 knees attack+kick) into Shoryureppa;
- I don't need to have a full powerbar to perform Shoryureppa;
- there are some dark pixels in some sprites (not pure black; eg group of sprites 191, but there are others!);
- required sprites are not aligned properly (not all of them);
- Ken's standing kick is misaligned;
- it's difficult to do the shoryuken (you have to put the changestate in the cmd higher, otherwise it won't work, or it works very occasionally).

Duck King:
- I saw that the palette in the stand animation is a bit different, it doesn't use black but a very dark brown.

Yuri:
- see the last point in Ken's feedback.

Ryu Hayabusa:
- he only uses one button. :-|

Rad Spencer:
- his strikers are not in black and white but the char is in black and white...

All:
- like I said before the spritestyles are different;
- some palettes are in black and white; while others have different colours; I would suggest to edit the ones in black and white.

I didn't test it fully.
Re: Crush Wii,Grab Gameboy! kick some butt!
#7  October 25, 2013, 07:14:22 pm
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Feedback:

Ken:
- I was able to cancel the throw (4 knees attack+kick) into Shoryureppa;
- I don't need to have a full powerbar to perform Shoryureppa;
- there are some dark pixels in some sprites (not pure black; eg group of sprites 191, but there are others!);
- required sprites are not aligned properly (not all of them);
- Ken's standing kick is misaligned;
- it's difficult to do the shoryuken (you have to put the changestate in the cmd higher, otherwise it won't work, or it works very occasionally).

Duck King:
- I saw that the palette in the stand animation is a bit different, it doesn't use black but a very dark brown.

Yuri:
- see the last point in Ken's feedback.

Ryu Hayabusa:
- he only uses one button. :-|

Rad Spencer:
- his strikers are not in black and white but the char is in black and white...

All:
- like I said before the spritestyles are different;
- some palettes are in black and white; while others have different colours; I would suggest to edit the ones in black and white.

I didn't test it fully.

ok here's the deal:
-black and white are presenting the gameboy characters and gameboy stages
-colorfuled characters presents characters from gameboy color
-also spritestyles are different,because that's the whole point,they come from very specific games
-ryu hayabusa is one button character because I don't like to put jump button on b button
-realy? F,D,DF don't work good? can you please tell me how to do that in code theory?
-ughh...first purple was been in duck king,now brown?
-ken will be updated full
-also I forgot to mention,some characters don't have runing because I worked on original game method

anyway thanks for feedback...I will update this when I'm going to release full game...or maybe something else...
Re: Crush Wii,Grab Gameboy! kick some butt!
#8  October 25, 2013, 08:03:41 pm
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patch added check the first post
Re: Crush Wii,Grab Gameboy! kick some butt!
#9  October 26, 2013, 02:11:35 pm
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About Duck King:
Spoiler: image (click to see content)
look closely; do you see the dark brown colour in the first and the pure black colour in the second? That is what I was talking about.
I never said purple. I'm not talking about the transparency colour.

About the Dragon Punch (Shoryuken) (not only in Ken):
Spoiler: how to resolve this problem (click to see content)
Re: Crush Wii,Grab Gameboy! kick some butt!
#10  October 26, 2013, 02:46:26 pm
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@Alex Sinigaglia:
I undrestod you :)
also I have fixed the colour of the duck king in the update of this fullgame release
so I need to move shouryuken to first place right?
I knew that,I'm uploading the update right now
Re: Crush Wii,Grab Gameboy! kick some butt!
#11  October 26, 2013, 02:59:03 pm
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Ok! :thumbsup:
Re: Crush Wii,Grab Gameboy! kick some butt!
#12  October 26, 2013, 03:06:10 pm
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patch updated check the first post
Re: Crush Wii,Grab Gameboy! kick some butt!
#13  November 14, 2013, 02:14:36 pm
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Who knows if there were full remakes of GameBoy/GameBoy Color fighters? I mean, without mixing content from different games together.

"Kii kii hibe wo agasasette yaru ze!"
Re: Crush Wii,Grab Gameboy! kick some butt!
#14  November 14, 2013, 06:56:30 pm
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Who knows if there were full remakes of GameBoy/GameBoy Color fighters? I mean, without mixing content from different games together.

well actualy I don't know that people have released something from japanese fighting gbc games...
also I'm locking thread from necrobumps too...
I don't need to discuss about beta version anymore