Nice small port Neko, are you using my method or CozySquirtle's one? Also I agree with Rowen, you could have used soft colors for the scar, but other than that, loved it.Nice pals too sabockee, I wish I was that creative when making palettes.Rowen, are you going to update Cammy more? With the palettes and the LV3 fix, not sure if you included Neko's new port in the latest version too. Anyway, if you do, I'll wait for it.
DeathScythe said, September 20, 2019, 02:45:53 AMNice small port Neko, are you using my method or CozySquirtle's one? Also I agree with Rowen, you could have used soft colors for the scar, but other than that, loved it.Nice pals too sabockee, I wish I was that creative when making palettes.Rowen, are you going to update Cammy more? With the palettes and the LV3 fix, not sure if you included Neko's new port in the latest version too. Anyway, if you do, I'll wait for it.I'm using your method, I think is way easier than Cozy's, I think that the icons I made for Miku are my best work until now
RagingRowen said, September 20, 2019, 12:08:21 PMWait where is DS's method posted?http://mugenguild.com/forum/msg.2454219Is not a tutorial or anything, I just said how I make my small portraits.
Update to say I just uploaded the Cammy and Terry updates based on nitpicks from SZ and Pexxer.Also just a teaser for Akuma, where his Shin mode is signified by a faster stance animation, and I changed the hit timings for the SGSs.https://streamable.com/sk7yw
I like to report a few more issues with Terry on this update:-The command for Power Dunk is not working for some reason (I can do the EX attack, but not the regular one. So I'm not sure whether it has envshake or not).-Power Charge still doesn't have envshake.-The lifebar portrait is still not the default color (Can also be seen on PeXXeR's hitbox bug video).In case you don't know how to fix the lifebar portrait issue, go to the Sprites section in Fighter Factory Studio, set the group/index to (1,4) on palettes and click "Apply the current palette to the specific sprites" and save the SFF. Make sure it's 9000,0. That should fix it.
Ok updated.Didn't fix the lifebar port, but the select port should be good, and all the rest should be okey dokie.
Tested again and I can officially confirm that everything is all good. The lifebar portrait was fine, I meant it just wasn't the right color on the select screen (Which is now fixed on this update).No more issues to report on my end. Thanks for the fixes, Rowen.
Quickie on Akuma, he now has HadeS' portrait/s and the Twin Demon/Kikoku Renzan and Shin mode can do the Hyakkishu and KKZ (Only showing the latter becuase I made it a level 2)The only problem rn is the Debug Floods when I do D,D commands, but it doesn't affect the gameplay as of now so I'm not worrying.https://streamable.com/2yxeaUpdate: The Debug Floods were related to the Tenma Shurretou becuase I tried to add a config for whether you do 1 button or 2 buttons, but I couldn't get it becuase of my lack of knowledge of the buffering system. The move is now 1p/k now.
Ysaquerai said, September 23, 2019, 02:16:45 PMis akuma released already? can't find the link on the 1st pageNo, he is just showing the progress.
Quick update here, showing his 3 new big ports, 1 for normal, 2 for shin.He's also gonna get Fire FX for his Shoryukens (Ripped from DW's version).
Noticed something on Terry's roll, its like its a few frames short than lets say Jman's king is, I am getting hit by stuff I should have rolled over.Maybe its me I dunno.
Okay, I tweaked it (hopefully), check first post.Also here's a sneak peak of the DP Flame FX.https://streamable.com/z0gknUsed DW's Akuma and Jmm's Ken as references.
RagingRowen said, September 27, 2019, 02:30:43 PMOkay, I tweaked it (hopefully), check first post.Also here's a sneak peak of the DP Flame FX.https://streamable.com/z0gknUsed DW's Akuma and Jmm's Ken as references.Looking good man.One last thing I noticed with Terry the slam sound on the grab for two kicks is missing.Terry slams the OP but then nothing.Turning on the volume there is a slam sound I think but its very short and barely noticeable and it does not fit at all tbh.
PeXXeR said, September 27, 2019, 05:57:13 PMLooking good man.One last thing I noticed with Terry the slam sound on the grab for two kicks is missing.Terry slams the OP but then nothing.Turning on the volume there is a slam sound I think but its very short and barely noticeable and it does not fit at all tbh.Probably because it's the default FightFX (I use NDSilva's PotS FightFX), I'll try to give him the real PotS slam stuff at some point.Koopa901 said, September 27, 2019, 06:17:17 PMQuick question, do these edits all have custom combo or still use max mode? (For those that apply)They should all have Custom Combo except for Robert who's got MAX Mode.I'm not that fussed about whether or not a char has one or the other.