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Where do throws go? (Read 779 times)

Started by NikoPalad67140, July 05, 2022, 03:13:50 PM
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Where do throws go?
#1  July 05, 2022, 03:13:50 PM
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Hey guys!
Before I tackle the sprites, I wanna get accustomed to the different components, and once I got to the Commands section, I asked myself: where do throws and command moves go, and what are the latter's group numbers? And also, how can I setup commands that can work with any punch or with any kick?
Last Edit: July 05, 2022, 03:38:02 PM by NikoPalad67140
Re: Where do throws go?
#2  July 05, 2022, 04:33:26 PM
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Throws usually are placed in 800s (and sometimes in 900s), where the standard is 2 throws in 800 and 850 respectively. In the CNS usually go between the normal punches and kicks and the specials (1000s), but in the CMD they go before the punches and kicks

About command moves, they could be placed between the normal punches and kicks in number not used for the character (if a 6-button char uses between 200 and 250, CM could be in 270 to 290, for example). Also, if they're various to use, you can placed in the in-between numbers of the basic ones, like 300s, 500s or 700s

As an advanced advice, look up Kung Fu Man's CNS and CMD to see how the throws and command moves go, the numbers and how to put them in your character ;)