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Namor (Read 14001 times)

Started by zvitor, December 12, 2010, 07:09:16 am
Namor
#1  December 12, 2010, 07:09:16 am
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Creators:
- SGM Team

Gameplay:
- Tank/Flyer

Alignment:
- Good

Skills:                     
- Air Dash                  
- Hover  – Hold U in air                  

Specials:                     
- Atlantic Stomp  – Air                  
   D + HK               
- Pacific Punch  – Ground/air                  
   D,DF,F + P               
- Artic Uppercut-drop                  
   D,DB,B + P               
- Eel Shock  – Ground/flood mode                  
   D,DF,F + K               
- Electric Impulse                  
   D,DB,B + K               

Hypers:                     
- Imperius Rex                  
   D,DF,F + PP               
- Mariner Combo                  
   D,DF,F + KK               
- Merman Thrashing                  
   D,DB,B + PP               
- Atlantean Flood                  
   D,DB,B + KK   

Pallets:


Stage: Shield Atlantis Outpost by Wucash
http://www.scruffydragon.com/

Download latest version Dec/2009:
http://sicgraphicsmugen.darkbb.com/
Re: Namor
#2  December 12, 2010, 07:14:45 am
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Woot!

DMK

Re: Namor
#3  December 12, 2010, 07:16:34 am
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Awesome color separation! I didn't even know there was a full size version of Namor in the works, much less released.
Re: Namor
#4  December 13, 2010, 10:15:24 pm
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    • www.InfinityMugenTeam.com
The SGM team released Namor to everyone's surprize last Christmas. It came out of the blue, no one was expecting it. They also made it so that Namor could either be in his black clothes or his classic underwear.

Since we got permission to add him to Project X ZVitor did a smart palette on the feet so that his "socks" could come off and later I did a smart palette on the body to add the X-Men stripe down the costume. Lastly we added a new stance as well as the game play changes, including the new merman hyper. In time I'm sure SGM will release the update for this character as well.
Re: Namor
#5  December 14, 2010, 01:00:15 pm
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He could still use a bit more of a gameplay reconstruction, while his sprites are great his moves are missing some impact.

Really great work on those sprites.