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Blazblue Battle Coliseum (Arcade & Versus Mode) (Read 275572 times)

Started by GaziraAgain, April 08, 2024, 11:05:58 pm
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Blazblue Battle Coliseum (Arcade & Versus Mode)
#1  April 08, 2024, 11:05:58 pm
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Hello everyone, after a lot of work, here I bring you the Ikemen Go version of the Blazblue Battle Coliseum screenpack in its arcade mode and all the single-player game variants. The version of the executable is 0.99 since it is the last stable version. This version of Ikemen Go brings many new features such as animated portraits, ranking, continue screen, etc...

It also includes lifebars to be able to play in single, tag and turns mode and they are made taking advantage of the new functions of the engine.

And there is more, in the gofx.sff file I have included the Distortion Background from the game Calamity Trigger and the Hyper Finish Background from Central Fiction, you can add it with the instructions in the Templates folder, yes, for OHMSBY style chars.

You will also find everything you need to include portraits and sounds to your chars. I have included Ragna's char from the author OHMSBY so that you can use it as an example.

There is also still work to be done, such as improving the Survival mode and Time Attack, adding portraits to the lifebars and I'm sure I'll find something else but for now this version is playable in its arcade mode.
Tomorrow I'll leave you more portraits, character sounds, intros and endings and I'll be releasing them every day so you can enjoy the screenpack!

I hope you like it, if you have any questions you can comment here.


Download Link
https://mega.nz/file/o9txwLRB#-dr0MNjIwGsLdCeLmKTN60vdg14Ye47NmaVI94to4uI

Screenpack Update (14/07/24) Versus Mode
https://mega.nz/file/J8FjFAJY#_JDPiopYe6NKc8Ub15i4W3E8ddexkl4aLdcSrnem2w0

Lifebar Update
https://mega.nz/file/MglEmDAC#wOfJcluqVr-ON7bBVw_sD53sLeaL9kzLux7VbRop-CA

CREDITS
TornilloOxidado
Foobs
Resentone
PhoenixPhantom
All Ikemen Go Devs.
All of you who download the screenpack.
Everyone who play Mugen and Ikemen Go.

I leave you portraits and more from Ragna and Jin Kisaragi, see you soon!

Ragna


Spoiler, click to toggle visibilty
https://mega.nz/file/QxcVnQTS#0euvrWF5t8LkBRvj2Ipo5Z9Fcsc0Aotb5_NdD-6AApg

Jin


Spoiler, click to toggle visibilty
https://mega.nz/file/YoV01SbI#qIfW-Chlenr_qldb9bNN7Jaw7C-4KUttjyBWQEQGb6Q
Last Edit: July 14, 2024, 11:52:46 am by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade Mode)
#2  April 09, 2024, 10:50:02 am
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Hi, Just noticed particularly around the "0_Templates" folder, I don't see "Small Portraits" just like the M.U.G.E.N. version (In which it was there to make portraits for the same game the character was mean to be in), Is it gonna be added later or not? (Just saying this out of pure curiosity) & Another thing is that for some weird reason, My computer is detecting those Ragna & Jin files as "Viruses" even though there's clearly no virus in it (And with the small portraits, I would get it if you didn't want the file to be too big as it already is)
Last Edit: April 09, 2024, 11:36:57 am by PhoenixPhantom
Re: Blazblue Battle Coliseum (Arcade Mode)
#3  April 09, 2024, 08:29:20 pm
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I'm not include more for now. I have portraits for the screenpack, more fom Blazblue.

Noel


Spoiler, click to toggle visibilty
https://mega.nz/file/sl9V0awC#9GOmIESz2KlCaeQvEO0VCVvJPVwLBZoPbKPgOGyi4FI

Iron Tager


Spoiler, click to toggle visibilty
https://mega.nz/file/kotFEI4S#pAzl9Z9JOihVZM_oBIwluvOdeu5xqBYE6bzB-GJVv7k

Bang


Spoiler, click to toggle visibilty
https://mega.nz/file/l8MSUayb#URlxPGfoJhmoH50aZUbk8OPDfLIcOzv303xku_MgkMM

Hakumen


Spoiler, click to toggle visibilty
https://mega.nz/file/cttziCSJ#D9lb6pVRxPt9lHv6qbhOY3BG9gsIfmBjNxCWFyRNxhY

Taokaka


Spoiler, click to toggle visibilty
https://mega.nz/file/UkNQnSqK#HgdGOkP9ch-4qPSNN7MWHVXy4TQWvFs55zX021o1eZU
Last Edit: April 10, 2024, 12:56:00 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade Mode)
#4  April 10, 2024, 03:21:46 am
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Hello Gazira.
I've been following your project for a long time now and it's very promising. It reminds me of the Nescalive/Taito Type X2 Arcades which is very cool. Much respect.

Also the link for Taokaka has similar files from Hakumen. All the rest are good.
Anyways all the best good sir.
Re: Blazblue Battle Coliseum (Arcade Mode)
#5  April 10, 2024, 12:57:30 pm
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Thank you very much! Link of Taokaka is fixed, sorry...
Taking advantage of the fact that I have some time left, I am going to upload the portraits of the game Blazblue Chrono Phantasma, here I leave you:

Bullet


Spoiler, click to toggle visibilty
https://mega.nz/file/QxNBRBob#kp9wMPe_VFYGmsqf4quwqIEGinCOf_WExztzhtKmfbk

Makoto


Spoiler, click to toggle visibilty
https://mega.nz/file/Nt9z0Qzb#VjK86VHKcX-hwzKlpN0UyqQnXCj8OMbLHMhmE6myANQ

Hazama


Spoiler, click to toggle visibilty
https://mega.nz/file/V0FG2Z7C#wqi5YrsMqvM_ApPleQnhl-mx55uMwwQRyrUx-kb8UXA

Lambda-11


Spoiler, click to toggle visibilty
https://mega.nz/file/J00hWQYJ#JosywAivCrfpesj9GJmg4Z6B2Viiz8gF3YZjlk0BkUM

Azrael


Spoiler, click to toggle visibilty
https://mega.nz/file/080CCaQQ#NSlvFprYbHDmZDyoOjx_kouVQH5nKV5bFecj6CrLxWY

Next Central Fiction, see you soon!
Last Edit: April 10, 2024, 01:32:55 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade Mode)
#6  April 11, 2024, 06:31:48 pm
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Let's start with portraits and extras for:

Naoto


Spoiler, click to toggle visibilty
https://mega.nz/file/J1VGQa4Y#mTxy4UWv5E5nZvWA2NC8xZiNTXHYaLugAhHiOw7gSWg

Es


Spoiler, click to toggle visibilty
https://mega.nz/file/d0kT2YTB#IU0duArq0QHFG6GmfMyfyo61nAqCqWb8vhN7msQuUD8

Hibiki


Spoiler, click to toggle visibilty
https://mega.nz/file/U5EnXa5D#M-vnB833sHQ911946m5XgNZ8J4VqVo5sVvpB7bnFUqg

Mai


Spoiler, click to toggle visibilty
https://mega.nz/file/9x8X0JLC#YSRzNfYqt-gdfnHAOJql4prQ4Jp66HvyYp_58Vt09vY

Kokonoe


Spoiler, click to toggle visibilty
https://mega.nz/file/Y9EmEZIb#Hmq1cQ6O8eYW3Vt51Uof6T_FdTSpkmivb6xdVCkeRZY

Terumi


Spoiler, click to toggle visibilty
https://mega.nz/file/V0dG2JrR#gS91FJbq-lYLOgJGkb3kqQidfH0gCkpAX29yPt6Jomo

Susano'o


Spoiler, click to toggle visibilty
https://mega.nz/file/V18ylDKb#E8LeH_JrngsqrESReM0cVwuG6dlRZwcJmKKtBApciLQ

See you tomorrow with Blazblue Cross Tag Battle portraits.
Re: Blazblue Battle Coliseum (Arcade Mode)
#7  April 12, 2024, 08:47:54 pm
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Portraits from Blazblue Cross Tag Battle, let's start with:

Ruby Rose


Spoiler, click to toggle visibilty
https://mega.nz/file/Q8F2DT7a#3gnuC_M6PndwiwEXcqgrHlKf2kV5ZpGpI_GrA6wXsIY

Neo Politan


Spoiler, click to toggle visibilty
https://mega.nz/file/VkNBzJ4Q#TnuDp2k96DleYUaykwRx-ULW21RJ6jhgUqNjsXsJylE

Blake


Spoiler, click to toggle visibilty
https://mega.nz/file/ww1nALCZ#TH4qMfqtQa89BnG3Bz00Ymc-OsSfCe5b_zBfbiMTSC0

Yang


Spoiler, click to toggle visibilty
https://mega.nz/file/YxEglQIY#SwUs0PFsWI9uFoyt9rCCxdEvO_DCbQ24hgX4BkXTvBk

Weiss


Spoiler, click to toggle visibilty
https://mega.nz/file/Yh9QzIJZ#ledxoijf6bCLS9f6ULQhCrtbtJXaWr5waaKhz3N3HSY

Yumi


Spoiler, click to toggle visibilty
https://mega.nz/file/F1MngBaY#XzqNzTVah-e_JABpDJu17ZRdgg2x7tsSDtp1s11-xWc

Next Persona 4 Arena, see you soon!

Re: Blazblue Battle Coliseum (Arcade Mode)
#8  April 13, 2024, 09:50:52 pm
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Today I upload portraits and extras from Persona 4 Arena, let's start with:

Yu


Spoiler, click to toggle visibilty
https://mega.nz/file/w40DxDIS#neOfGZtdS0Ub_unAsx2BU-0EjLljmYe2cTqxZnwGC8c

Yukiko


Spoiler, click to toggle visibilty
https://mega.nz/file/I5s1QRaC#Dvs9RBhJnzaVfgSE69GvhFyQM71Yi_3pJ4BJ3vwCrqI

Yosuke


Spoiler, click to toggle visibilty
https://mega.nz/file/clMnGC5L#pyzaFOhnx0muFnJ0691hnYtVjn459TJw1GA1Qy84Duw

Chie


Spoiler, click to toggle visibilty
https://mega.nz/file/ogUEUKpK#HkxWFRrYXgvcc5KeYaE_tPv-NFeujujw1jb6jEg3wfY

Naoto


Spoiler, click to toggle visibilty
https://mega.nz/file/51tRAIYD#mzL95dNi5JNR96E7BB6QuYBGys696kpz8cXJRzd9bYQ

Kanji


Spoiler, click to toggle visibilty
https://mega.nz/file/cw1GiIpJ#6KUNVt3a1_hsM8UYXYHtJ91NWcm6q2XeFulHNP4qu90

Elizabeth


Spoiler, click to toggle visibilty
https://mega.nz/file/J4VEhYJC#xr-Oq9a2mBa3DMjjd77YaYC-u4fP4Uzfo5LYNGHKyVU

Next second part of the Persona 4 Arena characters, see you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#9  April 15, 2024, 08:58:50 pm
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Here you have the rest of Persona 4 Arena portraits:

Yukari


Spoiler, click to toggle visibilty
https://mega.nz/file/s90hUSRI#w6AZ5160ecsZwhfAjmIFZXHd6N6480ExAEZ93Q4A6Hw

Mitsuru


Spoiler, click to toggle visibilty
https://mega.nz/file/t993iYba#pxXHUfxvq8GQ2C8wP8KlpgVHzD8Xu30ijjax0gYTzh0

Adachi


Spoiler, click to toggle visibilty
https://mega.nz/file/I4UiyLCQ#PG9UwlhS2Esi64EwOq8d5Y3GWdTaJyedtQrOLhKlQ_w

Margaret


Spoiler, click to toggle visibilty
https://mega.nz/file/B5lAVBaL#iVe8TD2JLkveklmayJvsT5ZwYmU7YPLfNx2CrkoUhL0

Sho


Spoiler, click to toggle visibilty
https://mega.nz/file/QoFWhZqb#SAwVLWSiRH2ukBl_X8c9EqdqEAlFr6-Cl5sZYLHF0Ho

Next game, Under Night In-Birth, see you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#10  April 16, 2024, 04:59:36 am
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Nice, will you be doing this for all the OHMSBY style chars?
Re: Blazblue Battle Coliseum (Arcade Mode)
#11  April 16, 2024, 01:50:48 pm
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Nice, will you be doing this for all the OHMSBY style chars?

Yes, first of all I am going to upload the portraits for all the OHMSBY style chars, but when I finish with them I will start with others for games like Sengoku Basara, Arcana Hearts or Guilty Gear. The idea is to complete it 100%
Re: Blazblue Battle Coliseum (Arcade Mode)
#12  April 16, 2024, 07:59:16 pm
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Let's start with the game Under Night In-Birth, portraits and extras for:

Hyde


Spoiler, click to toggle visibilty
https://mega.nz/file/ApdnDB4B#kCTRNURdsfkoXyuyk6JS1F79Hz1mM29PNiA0zNpgNWs

Orie


Spoiler, click to toggle visibilty
https://mega.nz/file/dlc2nAYZ#gG4IHqrEM4sIDvNYpkCwYPvDfMcS4yCnhHPO2P6LSPg

Seth


Spoiler, click to toggle visibilty
https://mega.nz/file/clFjiTCK#Q-HgQstBJEqseyU88-Dwcq-NENPy6ol1Ct51Igs34u4

Yuzuriha


Spoiler, click to toggle visibilty
https://mega.nz/file/Ux0jhCiI#YFa79zZ1lgn3UhjAIzBGmQBEQaTD72vg-Joawke6d6Q

Gordeau


Spoiler, click to toggle visibilty
https://mega.nz/file/c5M02A5D#KdKbbSS-_3iQMp_Jf8WghjeT7Fxn3MTZ2QtoEwXw8y0

Hilda


Spoiler, click to toggle visibilty
https://mega.nz/file/go9xjJ6L#aHC3iRObHzx6X7F60SblESmWYZQtYAow-P7-3utYFgU

I continue with more from the same game tomorrow, I hope you like it!
Re: Blazblue Battle Coliseum (Arcade Mode)
#13  April 17, 2024, 08:53:21 pm
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Portraits and extras for the rest of the game characters Under Night In-Birth, let's start with:

Byakuya


Spoiler, click to toggle visibilty
https://mega.nz/file/I0twiZbI#9mOY5JnpVttSX6qiuKSrC1uWpl_qQ_CqOUIxKhXuLTk

Eltnum


Spoiler, click to toggle visibilty
https://mega.nz/file/JhUFUKAb#zE9AHKtZA_uGrEeWBKLKS6LZ3pa_nU0xKjL6P6b9pBk

Nanase


Spoiler, click to toggle visibilty
https://mega.nz/file/g4VHHSBL#2dQkdleabthMkO757sBSkRJJ72FCM8Vm_gMuisKMe0A

Waldstein


Spoiler, click to toggle visibilty
https://mega.nz/file/88sxkRzZ#7QLHMjmOJc_uHAusnINC8dugaG_dqLDOzH9jMZYxuCg

Linne


Spoiler, click to toggle visibilty
https://mega.nz/file/h41xVJJb#hU7xydCr_m2kTb6989qYWMHlE8mWztDnP7gjY6RPdS0

Vatista


Spoiler, click to toggle visibilty
https://mega.nz/file/hglSmSiA#J_jefpssI1koAEdXIdNjIrwZmYggR9krYLFtYZp_-tQ

Next portraits for the second part of Under Night In-Birth game, see you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#14  April 19, 2024, 08:15:41 pm
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Portraits for the second part of Under Night In-Birth characters, let's start with:

Akatsuki


Spoiler, click to toggle visibilty
https://mega.nz/file/Ap8RxaiI#Oq1Mc9ci2vyEx7sDHBphy6zQ4seQYjmZLH0V8cl3JHw

Carmine


Spoiler, click to toggle visibilty
https://mega.nz/file/Js1zjQxT#2aUlPaDsYi5Oy8OQgkVgErkNmOqXjZIYDiJs-b6zgbM

Mika


Spoiler, click to toggle visibilty
https://mega.nz/file/pktWhZIK#bIzcOYUMVZfHTyTH31Ee4V0DIfj7OeDBk0228oYk0k4

Enkidu


Spoiler, click to toggle visibilty
https://mega.nz/file/s0dRyb7A#k9_RlZv5iQZmOEDYwbbJuOBminZ2hhrV2-Pzm6hKqZA

Wagner


Spoiler, click to toggle visibilty
https://mega.nz/file/cx00QZzS#U6i1_W47NQDTrJyguK_DUA4S3OYEl8TeeuzMIX01FOI

Phonon


Spoiler, click to toggle visibilty
https://mega.nz/file/8x0BzLiD#T1JfJ03-af08EXVkP-0HlmYigzSkmI9Bz-1WFaPqorA

Merkava


Spoiler, click to toggle visibilty
https://mega.nz/file/E4cRSZAY#g9ZNcjFj8EAZ-4qbFxQtwWALzEQ6V73CS6uoTudkvNw

Next game Melty Blood Type Lumina, see you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#15  April 20, 2024, 08:45:24 pm
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Portraits and extras for Melty Blood Type Lumina chaacters, let's start with:

Shiki


Spoiler, click to toggle visibilty
https://mega.nz/file/t5VTyAYL#W1QIR1oN8gpxiIuaLt9B5TpIWpe5D9D9TfEnjLoFLKY

Akiha


Spoiler, click to toggle visibilty
https://mega.nz/file/E5UzgShZ#D0rtiv3SxaVHolBu7aIT8-rgUOnRoJVKVvDowoaGSbQ

Aoko


Spoiler, click to toggle visibilty
https://mega.nz/file/10MhCBLD#T2xQ0MefqhqWbGocxp09Bb-tfIdVO1pTbn1YahRH0KU

Kohaku


Spoiler, click to toggle visibilty
https://mega.nz/file/81sBxa4S#B5jRLzhGblmHt2xcFb7BXpcwDmIgPJAei7876IIr-a4

Ciel


Spoiler, click to toggle visibilty
https://mega.nz/file/pgEW3RpT#fsZN8UmbOCGKCfnXhj6mwX-JN7Lp5KyX5_bntdDxfN0

Noel


Spoiler, click to toggle visibilty
https://mega.nz/file/QpsCHaYA#EG7FOahRQcOOkUCblq4pFEWcrxWgHOHM92iLg0HOxpc

More portraits soon, see you!
Last Edit: April 20, 2024, 09:19:58 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade Mode)
#16  April 21, 2024, 11:32:12 pm
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If you play in Tag Mode both charzcters are in the screen, I found the way to solve this.
First open fight.def file and search this part start.waittime = 0 in the [Round] section. Change the value 0 for a positive number like 30. Now Tag Mode works well!
I wanna update lifebars this week including this and the powerbar gauge animations and mount the Simul Lifebar too. See you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#17  April 23, 2024, 08:38:45 pm
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Hello everyone, here I leave you the new version of the lifebars with important updates.

-First of all I fixed the Tag mode, as it was not working correctly.

-Also in this mode I have added the Winner screen and adjusted the KO icons for players 3 and 4.

-Simul mode works correctly.

-Finally I have animated the powerbar bars up to level 3.

Well now you can play the lifebars at 100%, here I give you a short video and you can see how Turns mode works now.


You can download the lifebars in the first post. Tomorrow I return with the portraits for the screenpack, see you!
Re: Blazblue Battle Coliseum (Arcade Mode)
#18  April 26, 2024, 08:00:49 pm
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More Melty Blood Type Lumina portraits and extras for;

Saber

Spoiler, click to toggle visibilty
https://mega.nz/file/c0EGma7I#FK-5OiXIH3vCKfyWpeYwho5GYo5t5zH1pzdCZmXuu00

Arcueid

Spoiler, click to toggle visibilty
https://mega.nz/file/QttnEQbR#LE9vZrk1ryAknLI4sk7an3IaKU3txMYAiBiu2O0YCZM

Kouma

Spoiler, click to toggle visibilty
https://mega.nz/file/ApNi3LYB#e1MyXiDwGfmCi37wiVDOeOSs8jQLU7m8f7T6ql5rf0o

Roa

Spoiler, click to toggle visibilty
https://mega.nz/file/UtVznBQL#5fHYnIBaakj890DUGAJNhxEhbnktCtuUR2RhNRByQnc

Miyako

Spoiler, click to toggle visibilty
https://mega.nz/file/11thCCyC#QZNp6OPVj8MT1NVne1KUinp6AY2UsArArop4_AfNiHA

Vlov

Spoiler, click to toggle visibilty
https://mega.nz/file/VgNXzDYA#bN91Nfcc756KL7QLM0cLSD4U8pNNmNCn6_gM1qBCm_Y

I'm sorry I haven't posted for a few days but I've been very busy with a new project:




I already have the images in place, transparencies, etc. and now I start creating the animations, they are easy compared to the other Blazblue games. Well I'll upload more portraits of Melty Blood these days and lifebars soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#19  April 27, 2024, 08:10:34 pm
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    • nanasarpong30655@gmail.com
Cool Cross tag lifebars
Re: Blazblue Battle Coliseum (Arcade Mode)
#20  May 02, 2024, 07:43:17 pm
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    • djjosehisterico@gmail.com
First update of the lifebars with Can't scape from crossing fate and Fight animations done! I need to addapt the animations to 32 layers, some are disabled since I can add more but the final result is really good equaly! Here some captures of the 2 animations:

Can't Scape From Crossing Fate

Spoiler, click to toggle visibilty

Fight!

Spoiler, click to toggle visibilty

Now I start with the Finish and Win animations, with this 2 I don't have problem, I hope so...
Sorry about the portraits but I need to see first for the sizes, one time I finish with the lifebars I recover this ones ok? I think in a few days I can show you more progresses! See you soon.
Last Edit: May 02, 2024, 07:51:11 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade Mode)
#21  May 04, 2024, 12:22:59 pm
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Portrait update for Million Arthur Arcana Blood characters, let's start with:

Iai Arthur


Spoiler, click to toggle visibilty
https://mega.nz/file/l4NSnCCD#2w3rzO0MM5Zr3gDOcCPpqvvJNJbyPdNs3SWM7gE3mfU

Thief Arthur


Spoiler, click to toggle visibilty
https://mega.nz/file/Fh13lCiK#il4zXvmSD49ZUUxCYoypa3P79dspsVJf2GnIyRPkDG8

Bliscavret


Spoiler, click to toggle visibilty
https://mega.nz/file/JtFVRBiY#nAlHQENp8O3g-U4tp2ugYUjR6rspL-3p7jaxYmpy4og

Nimue


Spoiler, click to toggle visibilty
https://mega.nz/file/g19iESbD#pQrSWvEH4fl6R5EXwpb0CJ3j66lx_vrHnqD36EUyB7Y

Yamaneko Arthur


Spoiler, click to toggle visibilty
https://mega.nz/file/84sgBbha#po2MkYgtZnRJuzMSGdg1_9HSU9QI6xa5mmCSf9CO-aM

See you soon with more portraits and extras!
Re: Blazblue Battle Coliseum (Arcade Mode)
#22  May 07, 2024, 10:32:37 pm
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    • djjosehisterico@gmail.com
Lifebar main animations are clear! I add combo messages too. So now I need to put effort with Double Down, Draw and Time Over animations. I need to fix some things but I hope next week I have it. Here I leave you a video to show us the advances, I hope you like it!
Re: Blazblue Battle Coliseum (Arcade Mode)
#23  May 12, 2024, 08:44:10 pm
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    • djjosehisterico@gmail.com
More portraits and extras for Melty Blood Type Lumina characters, let's start with:

Powered Ciel


Spoiler, click to toggle visibilty
https://mega.nz/file/Y1tg3JrD#DfnJfalx0BgZM0RmtpHv4VvN9tz5P4eW-RlLDZCzSTw

Mash


Spoiler, click to toggle visibilty
https://mega.nz/file/Jx1VTS5L#n1KqBGoR8cFQKcmuBwWk0xXZ8vexU2FHTPP6pGOAFlY

Ushiwakamaru


Spoiler, click to toggle visibilty
https://mega.nz/file/h5MEmbzI#F_A7XG0I34LIWJmu5HmW59p0NEXaEwCC-A7dV93T96c

Red Arcueid


Spoiler, click to toggle visibilty
https://mega.nz/file/N4EHlZiB#C20w_edPsBLbnmM9iYV0mJh9xS3Xo0iPe7xdHVflFes

Hisui


Spoiler, click to toggle visibilty
https://mega.nz/file/xhcixDxC#bkUIGrugObOVG0V6A35S2ZMx212f7ErpCB4ORln589g

Count of Monte Cristo


Spoiler, click to toggle visibilty
https://mega.nz/file/8k0FwK6I#UWfkhsR2uRaqHURuERHxBK2dgND1qKPjaZAyRLReEyE

Dead Apostle Noel


Spoiler, click to toggle visibilty
https://mega.nz/file/Yosy1BDY#CnBdFvrSm3avdXUuVYOntdQ3cWDYCsU4BAli2ZHksSs

Next Dengeki Bunko Fighting Climax, see you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#24  May 16, 2024, 11:55:51 pm
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    • djjosehisterico@gmail.com
Important update with the animations of the Distortion and Hyper Finish backgrounds. Big thanks to Hexioum for ripping the animations. For my part, I have added the animations of the portraits and other images that intervene in the animation. This looks very good! We won't see you soon with the final version, see you soon!




Re: Blazblue Battle Coliseum (Arcade Mode)
#25  May 21, 2024, 09:59:50 pm
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    • djjosehisterico@gmail.com
News in the lifebars, I still have a few things left to tweak and I'm already releasing the final version. In this and thanks to the help of Hexioum you can see the lifebars above the Distortion background that was missing. It has also helped me to make it disappear without any failure.
I have tweaked and adjusted all the life bars and powerbars.
3D effect in the cross-shaped image of the fight animation.
Images for combo messages.
In the next post you can find the download link too, see you soon!




Re: Blazblue Battle Coliseum (Arcade Mode)
#26  June 02, 2024, 11:38:46 am
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    • djjosehisterico@gmail.com
Return to the portraits and extras, now it's turn for Dengeki Bunko Fighting Climax characters, let's start with:

Kirito

Spoiler, click to toggle visibilty
https://mega.nz/file/Q9dQAQoS#OQzk3C0-er0NOr3lzQ2gdhZJHtOMmbEdDPr_7Cewzdo

Asuna

Spoiler, click to toggle visibilty
https://mega.nz/file/N4VWzSCJ#jSF-5NwRPnURbQN9zt0DvPrpup_BXENuknf7D8GgAxQ

Shizuo

Spoiler, click to toggle visibilty
https://mega.nz/file/U81QlbzD#pWDkF7UpPzncRfU46nkXAjmiZ2EUbMWwPdCFmUQm1xU

Rentaro

Spoiler, click to toggle visibilty
https://mega.nz/file/p5UWzZbR#02tKYu_mnDwivM9FQNPhJ5-iB7PxDcTR7_pEwakHRVM

Yukina

Spoiler, click to toggle visibilty
https://mega.nz/file/codwRJLQ#3kYxrveI7h45EnqMidlEn7Z1sn03Zfd7bJ-VDSG8KSA

Shana

Spoiler, click to toggle visibilty
https://mega.nz/file/Al0B0SgT#bme3nSfMCpwg9t1zAbLZfdr0J4xonOE-v1k5dpjxT4I

More portraits of the same game characters soon! And I continue working with the Cross Tag Battle lifebars, I need to finish some little things and soon it's finished!
Re: Blazblue Battle Coliseum (Arcade Mode)
#27  June 08, 2024, 01:10:50 pm
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    • djjosehisterico@gmail.com
Lifebar released!!!

Here I leave you the portraits to finish the first part of the game Dengeki Bunko Fighting Climax, let's start with:

Misaka


Spoiler, click to toggle visibilty
https://mega.nz/file/xsUABS7C#Fm2olxOQlu2yRJOj8C00ajwgz3uzbdSg__J7-ULwCNI

Akira


Spoiler, click to toggle visibilty
https://mega.nz/file/c5lHVSbK#Y1aSYzXZ8Crg14YFI2-_c4_8EQXQJWlvzCjf1FMoALM

Emi


Spoiler, click to toggle visibilty
https://mega.nz/file/EwlGkLAD#IvdutglFu0NXhvCDleYERDz5Iuxz07HFEzt6pZYHhq4

Selvaria


Spoiler, click to toggle visibilty
https://mega.nz/file/MsVGzSYb#lZ7lcnbYjqGjAY2ah6FEa6raAObCkyilk_MiCZQraVA

More Dengeki Bunko Fighting Climax portraits and extras very soon, I hope you like it!
Re: Blazblue Battle Coliseum (Arcade Mode)
#28  June 16, 2024, 06:46:52 pm
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    • djjosehisterico@gmail.com
More Dengeki Bunko Fighting Climax portraits and extras, let's start with:

Kirino

Spoiler, click to toggle visibilty
https://mega.nz/file/AtExjKbT#XGBwJcFOjPff9UdPhMRWdw6PgGO1doI0-uVnTmaEHsc

Kuroko

Spoiler, click to toggle visibilty
https://mega.nz/file/5tNiwLSL#Z2Icb9z-era1LsC2pGR9PbQFRl7UpH-xd9lDIuniKzU

Yuuki

Spoiler, click to toggle visibilty
https://mega.nz/file/8oEE1AAB#0CLv09xB3wlpOvOBNKKdqMyMqdBxIgpM8StSYr39Z1c

Taiga

Spoiler, click to toggle visibilty
https://mega.nz/file/xkdhRD6Y#l2YtHtXa6QBSkFq6qwfhfw7mlUq50H9hGvLg2q2rB1c

Tatsuya

Spoiler, click to toggle visibilty
https://mega.nz/file/E9lCnTDI#NDRSLcVoWAR6M0B9J554-ve2OwH4VYe4aPqYKR-yXiA

Miyuki

Spoiler, click to toggle visibilty
https://mega.nz/file/FoczhTJZ#zIfRP1NDb77GbSGr6ieIw27u1ParuTGWb9TovChd1y0

I start to work with the Versus mode of the screnpack, see you soon!
Last Edit: June 16, 2024, 06:50:40 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade Mode)
#29  June 17, 2024, 11:17:57 pm
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    • djjosehisterico@gmail.com
One more, from Blazblue Central Fiction, Izayoi:

Spoiler, click to toggle visibilty

https://mega.nz/file/d1s1VJbL#6R2AIcFDNRgFLYRjGd0iNrCksGKblR8-kefHwOr4BjY

I have created a special template for the versus portraits that were badly cut due to their size, now they look much better! There are few to coordinate so I will release them all in one pack and how to install them, it is very easy.



Regarding the versus version, it is already working, but not entirely well... I have separated the portrait into two images, in the first the illustration of the char and in the second the small portrait and the name, this should go above the effect of light but I can't, not even using layerno = 1 or 2, would anyone know how to do it?



Here the code that I use:
Spoiler, click to toggle visibilty

In this way and only by changing the second portrait it would be possible to create both modes very easily.
Re: Blazblue Battle Coliseum (Arcade Mode)
#30  June 20, 2024, 07:37:00 pm
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    • djjosehisterico@gmail.com
Here I leave you a pack with the adapted versus portraits. In these cases you will find 2 portraits since the angle of player 1 is different from that of player 2. The first continues at 9000.10 and the second must go at 9000.15. Now you just have to rewrite this code in the .air file (you can also find it in the file you download).
Spoiler, click to toggle visibilty

You will see that some portraits continue to be a little cut off, that is because there is only one pX.window and this is configured for the second portrait. If another portrait is added and it can be configured, it will look good, we will have to wait.





This pack contains versus portraits for:

Blazblue
Lambda-11
Makoto
Susano'o
Iron Tager
Taokaka

Blazblue Cross Tag Battle
Blake
Neo Politan
Ruby
Yang

Under Night In-Birth
Waldstein

Melty Blood Type Lumina
Saber

Dengeki Bunko Fighting Climax
Akira

Guilty Gear Xrd
Jam
Potemkin
Sol

https://mega.nz/file/888wyLiC#h395_atEJhbcPdpr4Vfy9LT2fOZMc4-2g-J6mEvpOT0

Now little update with Katalina and Belial from Grandblue Fantasy Versus:

Katalina

Spoiler, click to toggle visibilty
https://mega.nz/file/Y8NRTL5D#9T50DqPdc3hDzrPzAp_3ywIQN3O-S7A0Gd1hdaVZw4c

Belial

Spoiler, click to toggle visibilty
https://mega.nz/file/l4dhFT4b#tPnzb_AWvKB8jyn9zlnuFM8yHT4Dn0ZhUSr--O-j3kU


See you soon with portraits and extras for King Of Fighters XII characters.
Re: Blazblue Battle Coliseum (Arcade Mode)
#31  June 25, 2024, 12:34:49 am
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    • djjosehisterico@gmail.com
Blazblue Battle Coliseum Verus Mode in progress!








P1 and P2 portraits works fine with it respective screenpack. You only need to change the 9000,1 portrait for play both versions. See you soon!
Re: Blazblue Battle Coliseum (Arcade Mode)
#32  July 07, 2024, 08:06:13 pm
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    • djjosehisterico@gmail.com
Hello everyone, here I leave you the progress of the 2-player version of the screenpack. I have already added the selectable games and I have converted the select portraits so that you can easily play both versions.
I need to try it for a couple of days to see if everything goes correctly.
See you soon!

Re: Blazblue Battle Coliseum (Arcade Mode)
#33  July 08, 2024, 11:04:22 pm
  • *
    • UK
Hello everyone, here I leave you the progress of the 2-player version of the screenpack. I have already added the selectable games and I have converted the select portraits so that you can easily play both versions.
I need to try it for a couple of days to see if everything goes correctly.
See you soon!

[youtube]https://youtu.be/9EWN_BuUMrY[/youtube]

Looks good so far!
Re: Blazblue Battle Coliseum (Arcade Mode)
#34  July 09, 2024, 07:06:18 pm
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    • djjosehisterico@gmail.com
Thank you very much! I think everything is good now but I test a little more to see if something is wrong.
In this new version, including the Arcade mode I create an intro for the select screen with layerno=1 so the problem with the first flyer, you need to wait 2 seconds to see it is fixed. I include a rank font not an image so depending the mode you can see rank. And some changes in the animations of versus and winner.
But you need a little of work changing portraits...
See you durning this week for the final release.
Re: Blazblue Battle Coliseum (Arcade Mode)
#35  July 14, 2024, 11:49:38 am
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    • djjosehisterico@gmail.com
Here I leave you the two-player version of the Blazblue Battle Coliseum screenpack. There are important improvements compared to the previous version (Arcade). This version has also been updated with all the improvements. Inside the compressed you will find the folders with the files that you must copy or replace. I have also added portraits for your stages and finally I have uploaded another file with all the corrected select portraits since in this version the portrait 9000.1 is used for both modes and the 9000.2 is only for the versus mode and the 9000.3 for arcade mode. You will find a file (Readme) with the new code that you must add to the .air file of each character. I guess you won't have any problems doing it, here are the links, I hope you like it!








I put here and in the first post the link for the screenpack:
https://mega.nz/file/J8FjFAJY#_JDPiopYe6NKc8Ub15i4W3E8ddexkl4aLdcSrnem2w0


And here you can download in a pack all select character portraits for this updated version:
https://mega.nz/file/59EBwapa#oUtVfYfoLbqS-fh7UrLqbQ1AkqC-vy9ml1MmZYmpKgs

Now all the portraits that appear have Arcade and Versus mode art. Now the only change that remains it's add versus and winner character names, I hope I can do it soon.
Well I continue with King of Fighters XII soon.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#36  July 14, 2024, 09:31:31 pm
  • *
    • UK
Hello, Just to point out, There's no templates in the Versus Version or any templates for the new versions in general (As It's still the old versions) & also, Shouldn't there be a sample character for the versus one?, It would make sense if you don't want one (Since Arcade did have Ragna by OHMSBY as a sample for Arcade with it's portraits added)
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#37  July 14, 2024, 11:31:41 pm
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    • djjosehisterico@gmail.com
The templates that I include are Stage and Small portraits. You can take any 9000,1 image like a template for character's artwork. For small portraits I upload all small faces that the screenpack have and then you can modify it, but I have included almost all the characters that appear in the Arcade version. This week I will upload the file ok? See you soon.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#38  July 15, 2024, 08:06:09 pm
  • *
    • UK
Just to point out for portraitscale, Since I'm trying to get the name to properly fit in without problems, How do I necessarily fix that? (Since in the video, It managed to fit in but mine doesn't)
Last Edit: July 15, 2024, 08:12:24 pm by PhoenixPhantom
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#39  July 15, 2024, 11:46:25 pm
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    • djjosehisterico@gmail.com
You need to use portraitscale in all characters that doesn't have scale x and y = 1 in their .cns This is only in low res characters. To use portraitscale well you need to divide 1 with the .cns scale, for example, if the scale of the char it's x=0.5 and y=0.5 portraitscale = 2,2

Blazblue, Under Night in-Birth and P4 Arena use the same scales, then the rest but you need to calculate one and the other of the same game use equal.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#40  July 31, 2024, 07:55:00 pm
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    • djjosehisterico@gmail.com
I'm finishing the second version of the screenpack, this one designed for low res chars. In this version you can find more than 70 selectable games, some repeated but with different characters from the saga. Here is a small sample of the game selection.








In order not to do exactly the same in this version, the versus and winner animations are taken from the Blazblue Continuum Shift game.




And I do another one based on Blazblue Continuum Shift Extend.




See you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#41  August 01, 2024, 01:49:03 pm
  • *
    • UK
Looks good so far!, One thing that I've noticed is that, Why aren't intros & endings bundled together just like the portraits for the new version of this screenpack, It'll make sense if we still have to find them and download if you get what I'm saying here (Not with the screenpack & no, I'm not meaning the folder but all intros & endings)
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#42  August 02, 2024, 05:43:02 pm
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    • Canada
    • nanasarpong30655@gmail.com
This would be great as a full game build for cross tag characters
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#43  August 03, 2024, 08:37:16 pm
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    • djjosehisterico@gmail.com
Looks good so far!, One thing that I've noticed is that, Why aren't intros & endings bundled together just like the portraits for the new version of this screenpack, It'll make sense if we still have to find them and download if you get what I'm saying here (Not with the screenpack & no, I'm not meaning the folder but all intros & endings)

I don't understand you well but intros and endings are with his respective character. This new portrait pack it's only for select and with this you can use p1 and p2 modes but you need the rest of portraits ( versus, winner and rank ) and this ones are in the older portraits that I upload.
In the new ones you can find all character portraits, intros, endings and select sounds in one archive.

This would be great as a full game build for cross tag characters

You can modify in the selct.def file the games that appear in the screenpack. Leave only the games that appear in the CTB and you have it.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#44  August 05, 2024, 12:26:45 am
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    • djjosehisterico@gmail.com
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#45  September 07, 2024, 01:53:01 pm
  • ****
    • djjosehisterico@gmail.com
Hello again, I finally bring you the last work that I needed to do, the version of the Blazblue Battle Coliseum screenpack but this time intended for games with low resolution characters. In this version you can find 73 games selectable for Arcade mode and 85 in their versus mode. Inside the data folder are the corresponding system files, you just have to rename the one you want to use to system.def and you can play.
Among the main new features you can find are the Versus and Winner animations in their Continuum Shift and Continuum Shift Extend versions, to be able to use them it is best to make a copy of the data and fonts folder of the previous screenpack (since many files are common between both) and overwrite it with the files you are going to download.
Here I upload a video so you can see all the games included in the screenpack as well as several screenshots of the versus mode.



Versus Screen Continuum Shift:


Versus Screen Continuum Shift Extend:








I also upload all the templates I use to create portraits, fonts, etc. and all the small faces that appear in the character selection in case you want to modify any game.
https://mega.nz/file/kpUV0bwK#6Gh0wbww0gdtsioCrHEUbC96eZRGlIZWoGGpNTJY518

And finally the screenpack's link, I put it in the first post too.
https://mega.nz/file/Ug0U3RiK#gx1s8k6jagTLYIS6yNRkN3QKkiDbLNO4YQVQzEvB8h8

Well I hope you like it, from now on I will upload the portraits for the characters as well as their Intro and Ending files for each character, to start with the Street Fighter Alpha game and with the characters of:

Ryu

Spoiler, click to toggle visibilty
https://mega.nz/file/U0c2CQQI#84TlYd5YzYqri4eIVZq_z0sKssl1KPhHpzRjQ0Bwdbs

Sakura

Spoiler, click to toggle visibilty
https://mega.nz/file/kwskTTzZ#8wAwEyj6WWFtsUmwhs0QtKv0Rk4c9lotNoq2vMckLOA

Ken

Spoiler, click to toggle visibilty
https://mega.nz/file/8lME1KyA#yApZMLDodEu6We5rFlJo-CmO6kwhqDMpqWEn5wvqJt8

Karin

Spoiler, click to toggle visibilty
https://mega.nz/file/JkUGGI4R#Vk6OAZQ0EBButcbEFeOrUOntENeVUKduQwuxf1WzlGs

In some Winner portraits you may find that the Y measurement is 720 so I cannot zoom like in most of them, in these cases you must modify the animation of the .air file at this point:

[Begin Action 9037]
Go to the end of the code...
9000,20, 64,-16, 30,, AS256D0,0.9,0.9
Interpolate Offset
Interpolate Scale
9000,20, -1,-50, -1,, AS256D0,1,1

And replace for:
9000,20, 0,0, -1,, AS256D0,1,1

More portraits and extras soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#46  September 09, 2024, 08:57:37 pm
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    • djjosehisterico@gmail.com
More portraits and extras for Street Fighter Alpha characters, let's start with:

Chun-Li


Spoiler, click to toggle visibilty
https://mega.nz/file/8lNDXTxD#lTEpWesi01nOnfS2qEW_wyII6pOoP13OwUw4sOCPQ38

Dan


Spoiler, click to toggle visibilty
https://mega.nz/file/httEEbJb#eB7qflUtGGKhg4rm5o6arO7FlVQdZWHuJcOTJBqegvs

Rose


Spoiler, click to toggle visibilty
https://mega.nz/file/h0tyEJSQ#F88XZfGwClp97ZeU5fDO2HZ7G3SwXVSc08G6cUtfZUI

Vega


Spoiler, click to toggle visibilty
https://mega.nz/file/gxk0Db6A#dqSyqx4APMO-2ityEIPv4LKX4LXnwUph104k-udi6yA

Sagat


Spoiler, click to toggle visibilty
https://mega.nz/file/4xF0lJjD#IL1ktqa5hYAmG8CwQCFCwMgwNWDUyWh520shvOkA40I

M.Bison


Spoiler, click to toggle visibilty
https://mega.nz/file/J5kUxJRY#-ACklxt3zjrq360diH1iDgU4dI-idWZhMfjJQYAWwws

More for tomorrow, see you!
Last Edit: September 09, 2024, 09:01:04 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#47  September 10, 2024, 09:19:14 pm
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    • djjosehisterico@gmail.com
More portraits and extras for Street Fighter Alpha characters, let's start with:

Guy


Spoiler, click to toggle visibilty

https://mega.nz/file/80txyICQ#s9L-d5S2t5AeuJ9C3E1wABpFLNY1XCwsBksOTl6WHRs

Cody


Spoiler, click to toggle visibilty

https://mega.nz/file/0pFG2bjb#sI7drwx64Vi4htKrwT8sbTgDmU0xxoVG86GRpEQ0_98


Adon


Spoiler, click to toggle visibilty

https://mega.nz/file/socE1bxT#4tEq0eH5KwPF_-44SBKcGa78A0oetkhCW_k-Ojs26xs


Rolento


Spoiler, click to toggle visibilty

https://mega.nz/file/FxdliTrR#ju3GM88Wt5tmP28KhnnFIH-Rvjj0XX-FackyWFjloCE

I think with the other pack I finish the game and start another one, Darkstalkers, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#48  September 12, 2024, 09:41:31 pm
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    • djjosehisterico@gmail.com
More portraits and extras for Street Fighter Alpha characters, let's start with:

Nash


Spoiler, click to toggle visibilty
https://mega.nz/file/Z10FzRzT#wn8Mf6n4SCKku1NU_o-NdUMD5vR60XsYyYrr2ANjPo0

R.Mika


Spoiler, click to toggle visibilty
https://mega.nz/file/QsM2ARTZ#8eF5bJ214QHUzjp6RXUj0umvXTl7bc5WlXAi4eJWuJc

Gen


Spoiler, click to toggle visibilty
https://mega.nz/file/l4lAzb4K#V0I1HgEFSWpIv0KuE8FY2qDOJC4ifDPnw_SEx4ktcWc


Birdie


Spoiler, click to toggle visibilty
https://mega.nz/file/N4MxzA6Q#yCinIdW3VBkEHBlowKXTHil7uFfaOuP9pDamEBzfNCk

Sodom


Spoiler, click to toggle visibilty
https://mega.nz/file/8klT1YJT#TXfw-Q8t_m8UYzc9BV_0NtoIPxoyxh7Zlrfu_b4V_Z4

I have 5 more done from the same game, tomorrow I upload them, see you!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#49  September 13, 2024, 11:36:54 pm
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    • djjosehisterico@gmail.com
More portraits and extras for Street Fighter Alpha characters, let's start with:

E.Honda

Spoiler, click to toggle visibilty
https://mega.nz/file/gkEHTZQK#bn5njO2ZYRK014BMCs96GybkHe9SAACOZed2jFlTPzQ

Blanka

Spoiler, click to toggle visibilty
https://mega.nz/file/gwEDEJ4R#vYYCs_5GlyL1vZMMmJZ3sDF_oSXx6IigGHfNhvpd0Ow

Dhalsim

Spoiler, click to toggle visibilty
https://mega.nz/file/VtURjRRQ#SScYXNfBo-ChJmHxDXA3ryo7dRuBm2aQtD8ACkyBP7w

Zangief

Spoiler, click to toggle visibilty
https://mega.nz/file/M00QkBrR#cmBLFY0blgmHqWuM2PwhezfRkr3ergM0tIHvTvp7-LM

Akuma

Spoiler, click to toggle visibilty
https://mega.nz/file/gstxGaKY#k278pq_-UnjXVZjZ3aG5LTJBX-ZY1WhbqT3AO2YgclU

I also bring you a small update for the game selection with an addition for the versus mode and an adjustment to the size of Chun-Li's portrait for the arcade mode.

Street Fighter Alpha Update:

https://mega.nz/file/ww8XwI7K#c7NUaHuxt7P3X1hrn0PnAIsdWK_XDZiIQp4gvetD6sA

And finally, an update for the select portraits of Chun-Li and Sagat that I had already released a few days ago.

Chun-Li and Sagat select Update:

https://mega.nz/file/1lUyBCzZ#WbV0PcqoHHGO0hG28PSTWWVsO_MADo3k-W2VoBTngAQ

Game finished for now, now yes, next game Darkstalkers.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#50  September 15, 2024, 11:05:14 pm
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    • djjosehisterico@gmail.com
We start with the Darkstalkers game, to begin with:

Demitri


Spoiler, click to toggle visibilty

https://mega.nz/file/R11RAapI#ny6LA5bhLPM-3zMHjMr2Ana14Gs1A3C5sa-T6NTL_64

Morrigan


Spoiler, click to toggle visibilty

https://mega.nz/file/IokXXTBQ#0LD7hdtFJNugAuvqL5JvyCslDf2hyqdhkwrhe47MNv4

Hsien-Ko


Spoiler, click to toggle visibilty

https://mega.nz/file/hglwxRpI#ZIW-22Cw1gZ0OYNh9Pmh_FafELUEgtuXpwHksOlNQFM

Talbain


Spoiler, click to toggle visibilty

https://mega.nz/file/xs8EDIRB#XrM_phFRyZVcFSiaBj1sVw4XhZKWod_qqW2XhL7l5o8

More Darkstalkers portraits and extras soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#51  September 25, 2024, 07:41:02 pm
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Lilith


Spoiler, click to toggle visibilty

https://mega.nz/file/R1UERA7b#UUPN8YdJT0YC6Uu5CFBRgSq65uhhs3jrW5qMAHk3H3g

Bishamon


Spoiler, click to toggle visibilty

https://mega.nz/file/ItVRHQiD#7lfkqkumwRnxqKT0yGs0Sde_Fsp9vPaN2P3zInXJ0p8

Zabel


Spoiler, click to toggle visibilty

https://mega.nz/file/V5Ug3ZQJ#rg8e8xj4LQW4fZcU24HxhLIs6Nm2j6Y7xmJwHxro_1w

Victor


Spoiler, click to toggle visibilty

https://mega.nz/file/o9MyiSTI#L0wzrsvB9N5x-XfX5cCY5DjZMQEnmuDqz6oqjCe0Upc

Apart from the portraits for the characters, I bring you a pack with portraits for the stages. Now Ikemen Go has the stagefit option and all the stages work perfectly, which is why I have made these portraits. Inside you can find a total of 11 games, 8 new ones and the rest to complement the stages that were missing in the other pack.

Stage Portraits Vol.2
https://mega.nz/file/IgtGgDLC#18H3718vYVV8x5SVaaEV9A9sfPV7S1wf6EMR1J72ew4

There are 4 chars left to finish the game, you will definitely have them this week, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#52  September 29, 2024, 01:32:34 pm
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More from Darkstalkers, with this 4 game is finished!

Donovan


Spoiler, click to toggle visibilty

https://mega.nz/file/It91nSKS#wfazO8eM0W0arS8wMO3ged6RDebvpM5lSoiojNlQQL4

Queen Bee


Spoiler, click to toggle visibilty

https://mega.nz/file/Ep00BayR#Cr-naA2JAgNUVRBIP80vmwCFrdEe5KWPgfqSnfSab2E

Rikuo


Spoiler, click to toggle visibilty

https://mega.nz/file/k1cV0a6Z#RyPsQkY_PECn_2qAlUyxcvPgYKutyb1R4naDCrSai2I

Sasquatch


Spoiler, click to toggle visibilty

https://mega.nz/file/5k8AVYgQ#bwcFRP_GRHDxt581iMIhvJvrkH0Nji4XePTGsmmaoho

Next game Marvel Vs Capcom, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#53  October 01, 2024, 08:25:18 pm
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Today I start with the game Marvel vs Capcom, first 4 characters:

Captain Commando


Spoiler, click to toggle visibilty

https://mega.nz/file/cl8DmKwA#XZYtwQGYUnN7eSRTOM3rv7JWruH0vqkx4V7lu0oA1hI

Jin


Spoiler, click to toggle visibilty

https://mega.nz/file/Yht3GKrK#mczXhmaqb6NCKw-MvjN7yjRvQH-siplAGhpMsx2GpKs

Mega Man


Spoiler, click to toggle visibilty

https://mega.nz/file/JhdiEbpD#USQfrU6OxvIFVO_4K6DNNash8S7jhIHufzKdycLFSj8

Roll


Spoiler, click to toggle visibilty

https://mega.nz/file/sgtVEBZI#TM4YHjRPAhHuzXbg70eK3_GgxwjtuwsWmreKHgWIZ5k

More of the same game soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#54  October 06, 2024, 10:52:43 pm
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Spider Man


Spoiler, click to toggle visibilty

https://mega.nz/file/QtVGkYAT#oeuhWDl8p5g_0IwrXLsmTJ2C-q-IguKF-9ANNRWqDOg

Wolverine


Spoiler, click to toggle visibilty

https://mega.nz/file/t0c2nQyR#cKMkpUoKfUJQqvMYLUwXFc2UDsohEz8BmMKXE152p_U

Captain America


Spoiler, click to toggle visibilty

https://mega.nz/file/h1FByCoY#GWyKxHX1okBaSHvlMUiQ690CyiPCu5N0PaBawKRqz5k

War Machine


Spoiler, click to toggle visibilty

https://mega.nz/file/c8shxZoA#uLXWN-W2gQfl6lttegpGYhNUhKBysFwNZ_2HgSDpQRA

More Marvl vs Capcom portraits and extras soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#55  October 09, 2024, 07:35:41 pm
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Today I finish, for now, the Marvel vs Capcom game with portraits and extras for 7 characters, the first 5 only available in 1 player mode:

Ryu


https://mega.nz/file/wpdilCxC#_3Bu5SNFWLpLtzLGMIKk8uqB7M8ShMHu2O00QOL_7ac

Chun-Li


https://mega.nz/file/gldwhJqK#COxD0o_Or-buzInKWx36nsaloSTFj6Jt-qg1OAPOKLg

Zangief


https://mega.nz/file/ttFghAAb#WIySrGXiJ1RSn1jLg999WjGbDzWdoiS_B0P_1_YT15M

Hulk


https://mega.nz/file/h08zhaJS#x3Kte2ipd9T9JzSuajIIcpnpsczYFRIBhuLLRMpfLY4

Venom


https://mega.nz/file/11NAHaIR#Mne746IgvGHnbE1CC0hj8fTrxrPVNGinKc59ASBAfes

And 2 more for both modes:

Strider


Spoiler, click to toggle visibilty

https://mega.nz/file/ZhNgCapT#9nZ7CKt7lYpTRBZWKHX0j6egU9s3yW5AwMbFEUVuBwM

Gambit


Spoiler, click to toggle visibilty

https://mega.nz/file/Vx9WHAIC#DWZ9ILjGYFjk_xgM0WxA6RfkroRpXb7YBxnHYsYd_ZU

Next game Rival Schools, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#56  October 12, 2024, 07:59:28 pm
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Today, portraits and extras for the game Rival Schools. This is the game in which I have invested the most time looking for and improving the quality of the images and in the end it has been worth it! Only the first portraits of the winner screen look a bit blurry since they are ripped from the original PSX and are pixelated images. I hope that with time I can improve them, well I hope you like them.

Batsu


Spoiler, click to toggle visibilty

https://mega.nz/file/5wEBRRhI#QwQO5ZwgUMg-yS6vZic7TIuuaS_pNwMGUyr2Qrv3TZc

Hinata


Spoiler, click to toggle visibilty

https://mega.nz/file/NlV2ja7Q#AYUa64_jK6KR8LAV8Opys9ewvnbCPyLgylLDetRHCaw

Kyosuke


Spoiler, click to toggle visibilty

https://mega.nz/file/V0dV2IIR#TRnZtJW_OJgRfgsbiSsfNEbN-TmQe1B18j36e9u_JS0

Akira


Spoiler, click to toggle visibilty

https://mega.nz/file/MgcGlTxJ#k8GDtyyJDSbC1BJyzMvc4561iydrqRzUT9MFswp8Qr8

Roy


Spoiler, click to toggle visibilty

https://mega.nz/file/BktXgDYZ#zpllUyQ0-Uh0GIGJluwO4t8XWMb705O1U2esb_aPKUg

Tiffany


Spoiler, click to toggle visibilty

https://mega.nz/file/tlMCFJ4S#YpxkbpwCPU7bACep4BvGC8DJrbqF5eqxRC_LgFpNSfA

Next game and before moving to SNK, Street Fighter 3, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#57  October 15, 2024, 07:41:35 pm
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Today we start with the game Street Fighter 3. The artwork that I have used to create the portraits is very varied and is one of my favorites for the Street Fighter games, we start with:

Ryu


Spoiler, click to toggle visibilty

https://mega.nz/file/JxEX0TCQ#XzzmffJ_3JbyBWwra6IGlZfnm-F8ifJjdxAafhMiTNY

Alex


Spoiler, click to toggle visibilty

https://mega.nz/file/Y0lWmJ4B#-JuY67_FsWlwM8ui3w2XKeq5w883GFvZdn1PUsXZooE

Ken


Spoiler, click to toggle visibilty

https://mega.nz/file/x4d0TTYZ#ZUECfmR2tegFdV7ZFtf5l6lp-LIkg1UuVUFL6Q494RE

Sean


Spoiler, click to toggle visibilty

https://mega.nz/file/k59FxSIY#IZSkqzsAchpjSttFYGnO4XV2hmFrx2hrMtVbE5Ir6GM

More Street Fighter 3 portraits and extras soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#58  October 18, 2024, 10:59:44 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#59  October 24, 2024, 05:52:01 pm
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Dudley


Spoiler, click to toggle visibilty

https://mega.nz/file/plt0hDKC#oCE6P0P1sTl6Fl6gVGAcyMN6T86mNos9wBP10oZXzM4

Hugo


Spoiler, click to toggle visibilty

https://mega.nz/file/U5cXiKDK#8fTEzUWN_uCB0Vg-hkVunZxk5NVQt2xbOZzky_ZJdZU

Elena


Spoiler, click to toggle visibilty

https://mega.nz/file/MgsnkZJL#EjUqMQScVaXVmUiihVzFNohgusKODbCpiNn9ZUUepE0

Oro


Spoiler, click to toggle visibilty

https://mega.nz/file/MtU0ETzK#p0fYXVmC4-jexRO-nanSJrI-_9f4Z0VDXKdHJM4fqWk

And here another pack of stage portraits. In this I include the recent 3d stages like Melty Blood Type Lumina, Million Arthur, Nitroplus Blasterz and more.

https://mega.nz/file/9l8FxZbJ#2z6sztEgMBFwrHjnLxrJWGHP-J0FSOMii3rbZa76Eyc

See you soon with more Street Fighter 3 portraits and extras.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#60  October 28, 2024, 10:13:15 pm
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Akuma


Spoiler, click to toggle visibilty

https://mega.nz/file/Ft11EZYZ#WXsKssWBYS3-3WQ0cFNuEwZ2An3MYiUvu0NglNh3G1U

Urien


Spoiler, click to toggle visibilty

https://mega.nz/file/849xVLCb#Uz3YgoMfbC9w_IXcVoDKG6ab8eumOFgPU3bbCt2Qj7g

Necro


Spoiler, click to toggle visibilty

https://mega.nz/file/Mo0zWSbL#IF4Z-rPSPK9A5Ja-PYAXErmDZqxrSRAkuC7QV6RzOQI

Gill


Spoiler, click to toggle visibilty

https://mega.nz/file/J0UxEZaS#dSqPMJaYO4g-2n4z99Ac_QHRdJkeuKiMelShtWBEmPs

With the next pack Street Fighter 3 it's clear! See you soon.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#61  November 03, 2024, 10:59:46 pm
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Makoto


Spoiler, click to toggle visibilty

https://mega.nz/file/I4tQUSwA#wDJ1Z1380qOZrDtkT_RcTPKwnV5tG1xTAEmg45OxGio

Remy

Spoiler, click to toggle visibilty

https://mega.nz/file/B8sBXZ5b#VCOLjwnbE8XLJAQ95kxcyY_S-E1jBOYfp6lfxl_n86g

Q


Spoiler, click to toggle visibilty

https://mega.nz/file/FpNmTJiL#erNlXLT4QfM2J_tgM5rXvS5YEIHcFsinTKLX95y4vXY

Twelve


Spoiler, click to toggle visibilty

https://mega.nz/file/VpV3SCpS#XGYIhJyTWumqXEfRW61Ofk2RXaKKbyOzUXpNnlP3_lw

Street Fighter 3 finished! I have a little update for 2 capcom games that I upload this days and we move to SNK games and start with King of Fighters characters. See you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#62  November 04, 2024, 08:03:48 pm
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Before we say goodbye to Capcom games, here I leave you with the last pack of portraits and extras for the characters of the Capcom Fighting Jam/Evolution game. First, the characters from the Darkstalkers game that I couldn't include in the original section, we start with (this one is repeated...)

Demitri


Spoiler, click to toggle visibilty

https://mega.nz/file/ws0UGZab#Az3L_pI1_jvHLEl0NuWHaeaRksSRTDXFFmiRIu4NDFY

Felicia


Spoiler, click to toggle visibilty

https://mega.nz/file/FksUwB6K#ysPaRQl-d-R48bRdjVrKjTgy0_iGkdPH_jXBnjQbMgo

Anakaris


Spoiler, click to toggle visibilty

https://mega.nz/file/FoNDVZ7B#TfLaPmefYyczj_6w7i-AdLvgIlEC2HQ-Fi2uIyDWBJw

Jedah


Spoiler, click to toggle visibilty

https://mega.nz/file/U9FmHDhB#YNlIE_qntikPPNw7DdaTGkuqJAwbeA0GfCx5IJiWIqo

These 4 are only available for Arcade mode, for the select portrait I use the same artwork as in the mvc game but in the versus and winner they are from the cfj game.

Ryu


Spoiler, click to toggle visibilty

https://mega.nz/file/05tjQR6K#VbETPi3DoCdswYOiS_87ED0cBI57oepaLN9u8KeBVlc

Shin Akuma


Spoiler, click to toggle visibilty

https://mega.nz/file/R09DgIgS#Xz6amMkd-nRcyOH47KlmlEKQBGVM1UeXh4mIPpKFNTk

Chun-Li


Spoiler, click to toggle visibilty

https://mega.nz/file/85F3HA4R#Wxmzbz5srMytcBDAEXo3EgY99z4oiTjMVSDq_TaOb5w

Zangief


Spoiler, click to toggle visibilty

https://mega.nz/file/0pcQWArJ#6ioNh6Xxgpewhr8Yv-H5o-Qvl362sfApwIt2JqMPj0M

And finally, a small update for the Marvel vs Capcom game with these 2 characters:

Arthur


Spoiler, click to toggle visibilty

https://mega.nz/file/U1FD1YZY#mHHeA2fYh9laZ81IATMvVELdZQXxkunm1R4a_VIqmHY

Saki


Spoiler, click to toggle visibilty

https://mega.nz/file/QpVggQqZ#wI6S1CV5kbBzo3Q6IBJFOblVvBv_0y5k9_1hvCB_RPI

Now yes, we'll see you with portraits and extras for the King of Fighters game characters next time!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#63  November 07, 2024, 11:26:15 pm
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Today we start with the portraits and extras for the characters of the game King of Fighters. For this I have used mostly the artwork of King of Fighters 2002 for the select portraits. For the versus screen all the characters, except Orochi Iori, use the artwork of 2002 Unlimited Match which is really well done. Finally for the portraits of the winner screen I use all the ones from King of Fighters Destiny and the rest from All Stars. Well I hope you like them, we start with:

Kyo


Spoiler, click to toggle visibilty

https://mega.nz/file/IxUzlZxA#E_yI2i3maq_aPr5-pFwmSNf2mF4NRD837pgsp9mU0kM

Iori


Spoiler, click to toggle visibilty

https://mega.nz/file/co8h2IwR#WGf76UhiawYDpNP4YrwCVOEVNE9kMLcyyNGSiZKnC5g

Terry


Spoiler, click to toggle visibilty

https://mega.nz/file/Ys0DlBbD#n-QjhoOgcq-aukefV3Hm-zrqPWyCH-NZJauCsEfhLAI

Andy


Spoiler, click to toggle visibilty

https://mega.nz/file/E5FE3LjJ#B_9fgndmgPjIaYUoc7Upf1LcOTbyyhiUzK4lukrg34U


I forgot about this .def file to be able to view the Kof200Um game in 1p mode, there is also the 2p one in case I'm wrong. Copy the file to the chars/0_games folder

https://mega.nz/file/R4U2XBgT#zO7Tf-OZndEwZVTmKTg99-sCpHkpqKVlv2wk5CzunQ4
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#64  November 12, 2024, 06:19:39 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#65  November 18, 2024, 10:54:32 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#66  November 21, 2024, 11:18:12 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#67  November 23, 2024, 06:10:27 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#68  November 26, 2024, 09:04:04 pm
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After a while I bring you some portraits and extras for your screenpack with HD characters. There are quite a few like Pistrix, Blitztank or Iori that I have included as hidden characters since there is an extra column for each category, that is where they should go. In all of them you will find the Distortion portrait in case you use the CTB lifebars. By the way, the Battler character does not have select snd since my license expired and I did not remember this category... Well here I leave you all the characters:

Ougon Musou Kyoku

Battler


https://mega.nz/file/llMmXQgT#jq4wQYwiRcPTCNr8Cu7gduo5sudvg7jnDmwHi1nZrag

Vanguard Princess

Saki


https://mega.nz/file/A9tnjK5Z#86smWRvhIJRqaFUrDeeKU1-VBBj_OUig_-oPtVoVQjw

Dengeki Bunko Fighting Climax

Tomoka


https://mega.nz/file/gs9EiKAD#Wnqf7-uhEYByIgqvGFpcJjhEn4derNSoiAd-Nv3oAEk

Arcana Heart

Heart


https://mega.nz/file/EwtFRKQK#9fOHYfJRZNwLO5mPvSM3iHSa_6pIcQHVg0oHFBqann4

Kamui


https://mega.nz/file/ltlw3TYQ#-txhZDpFCLYM8atIA-cZ8umCdFxAXKwbNwzc-Fu3xII

Pistrix


https://mega.nz/file/g0UhkKDZ#hvFtsp7luOBBPQ34M072AklcWMPm_uf2Ifb15HtV1U0

Blazblue Cross Tag Battle

Heart


https://mega.nz/file/89Fl1AQZ#vxVl59WbGOqTuQbuZqUokJoQPRJNd0J9P8qK5CDULeU

Akatsuki Blitzkampf

Adler


https://mega.nz/file/5tVVUZ4b#soavkOVBilWx-lQK9ffZNjD7E14yaJoITPiyLXb524c

Blitztank


https://mega.nz/file/UoEk0DIa#--G9fV5ajJ1D9zq8BJ6BwN2q8h08w5KQYjxoYVCnpVs

Million Arthur Arcana Blood

Iori


https://mega.nz/file/40dzxJgb#IkE5mx1L4DH9vzt8aDeVmdKeaxLkZ3HiXfxeO71OKQI

Here I leave you an update for the games Blazblue Cross Tag Battle and Under Night In-Birth 2. Copy the files into the folder chars/0_games. In the first one each game has its section and for the second one I have used the new artwork which is really good.

https://mega.nz/file/khdhUAJB#g2eKuIXpm1Y2E7Z4GYavTrcAHn_TSA7Tl8FWwUTGpHs









In the next releases I will release the portraits for Under Night In-Birth 2 characters, see you soon.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#69  December 02, 2024, 08:34:59 pm
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Here I leave you a pack with all the portraits of the game Under Night In-Birth Sys Celes for the characters that have appeared so far.







The portraits I have added are for the select screen and the second portrait of the versus screen. I have left the others as they were because they look better.

Spoiler, click to toggle visibilty

Also in the characters that previously used the artwork of the game Cross Tag Battle in the first portrait of the winner screen I have added the original so everyone has the same portraits for each screen.



The same with the Distortion portraits if you use Cross Tag Battle Lifebars.

Well here you can download all the portraits!

https://mega.nz/file/UtFSjCCQ#4dfVzc_D3uJP3QVQqgeBsCgB-9FV9akJmV4s-sIci5s

There are still 6 characters to be added in the versus mode that should go in the CTB section, but before that here I leave you the last game that I had in mind to add and of which there are quite a few chars made, Super Smash Bros!





Here you can download the images for the screenpack and portraits and extras very soon!

https://mega.nz/file/thVU3YCL#2J09m6VwZ1UO72AF-OdTGiVcXp0eXSWHyQg7U6gC-gY
Last Edit: December 08, 2024, 05:55:54 pm by GaziraAgain
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#70  December 08, 2024, 05:57:22 pm
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Here I bring you the portraits and extras for the characters of the game Super Smash Bros. First of all you must update the image of the flyer since Piranha Plant was repeated, if you

downloaded it you just have to overwrite the file smashbros01.sff, now yes, we begin:

Smash Bros Flyer Update


https://mega.nz/file/thVU3YCL#2J09m6VwZ1UO72AF-OdTGiVcXp0eXSWHyQg7U6gC-gY

Kirby


https://mega.nz/file/NoEBXbJQ#bFuusYk0aD05ClFx1McYs9JzXmv4_htkaEgb9UUtZUQ

Meta Knight


https://mega.nz/file/V9EkEJxL#4_qbMNVBeuMZ7nbgg1VTlUYUyQJz80cicU2WOn_6keE

Lucario


https://mega.nz/file/Io8mBTxR#-Jzidmy4nyfPeb3--i6WSo1xzMmjr_c6RbAapPWRLJY

King Dedede


https://mega.nz/file/c18gCKoJ#qSPoFUix4Lx_V39lisFjujdPDsCbyETzHIj4GS34164

Piranha Plant


https://mega.nz/file/M5UFkDIY#ydnTYaWZioaLtsvlTW9BlMcvw91F_N4fHXCsSGqKN3w

Samus


https://mega.nz/file/xwMCURAK#zmGiGpvFhlsonYGwdy7G6rC8AI0kUNnFvQbw4gJ1Wm8

Ridley


https://mega.nz/file/c9UU2CBQ#xG02z8sJwZ6yQ-TrcIKf3ff9-4Y0nn0ly5AATju-6k0

Bowser


https://mega.nz/file/RllTiSKa#HaOSUKROooXGTYiZcdRT78Mu4DbzQ5oEZT5BemE1fV4

King K. Rool


https://mega.nz/file/olkmlLjZ#6LLSGhR2_wUGQlWhwiUrrZjpy4J8W0aotTXZ9dQrwrw

Here I leave you versus portraits of the characters. For the winner portraits I use the same artwork.
Spoiler, click to toggle visibilty

Distortion portraits are included too:



Also, here's an update for the Persona 4 Arena game characters. I've changed the versus portraits to their originals and also the distortion portraits. Some chars that used Cross Tag Battle

artwork on the winner screen now have the original ones. Later I'll upload portraits with the CTB artwork so we don't mix styles. Here's a sample of the new portraits.

Spoiler, click to toggle visibilty

https://mega.nz/file/Qh9TTKRa#l9A_5WK1sOfMQpmWSCIyehdgLurcpgcfLrw9g9npz2M
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#71  December 08, 2024, 10:32:37 pm
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    • USA
Nice job but my only nitpick is how low Kirby, Meta Knight and Lucario's artwork are placed on the select screen, positioning them upwards would look better (Plant and K Rool could be shifted a little to the left)
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#72  December 10, 2024, 11:25:35 pm
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    • djjosehisterico@gmail.com
Nice job but my only nitpick is how low Kirby, Meta Knight and Lucario's artwork are placed on the select screen, positioning them upwards would look better (Plant and K Rool could be shifted a little to the left)

Thank you very much, I'm glad you like them! You're right about the portraits of Kirby and company, but they are small characters and if you put them upright they'll look like they're floating... You can modify the y-axis in image 9000,1 and try it out to see how it looks. See you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#73  December 15, 2024, 11:45:22 am
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Here you have the update for the characters of the game Blazblue Cross Tag Battle. Inside you can find the select portraits, the first portrait of the versus screen and the winner portraits. The missing portraits are in the first ones that were released, only now each game uses its original artwork. In total there are 12 characters from the game Under Night In-Birth and 9 from Persona 4 Arena, the missing ones have not been released yet, I hope you like them!






https://mega.nz/file/0o0xgZxb#CIwwe5FMpcjTorZEfcWyaHgcUGD5j2Xvj6n7rlwxYiI

And finally I bring you an update for the game Granblue Fantasy Versus. Now I've used the artwork from the game Rising, and I've gone from 1 selectable game to 3, so you can find all the characters that appear in the game. I'm working on Zeta and the rest and I'll upload it soon, see you soon!






https://mega.nz/file/4gVAgQzQ#lbZwE7T-O7vhRP0gL94_8WJ1xRRwhvy0mGrs7yhz4V8
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#74  December 21, 2024, 06:12:04 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#75  December 22, 2024, 11:31:13 am
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    • djjosehisterico@gmail.com
Return to the King of Fighters characters, let's start with:

Shingo


Spoiler, click to toggle visibilty

https://mega.nz/file/01dUiQpb#eP0AiVQCfuWHGiMzNdC8l9qY3YU1q25U6UWW_8ybwl8

Vanessa


Spoiler, click to toggle visibilty

https://mega.nz/file/Nl8BQSAC#XYGYB-d5KHJekXm7PjQjqsf_wF8OUbp7JgsVap07rqk

Billy


Spoiler, click to toggle visibilty

https://mega.nz/file/8402TKqZ#9yUwupHIbLyFCPwzkRugSr7sZRBgN8xUcJJ0uD8fWnU

Yamazaki


Spoiler, click to toggle visibilty

https://mega.nz/file/ptES1SyY#31Rj66Wwc0orLVdUeBv9-jCMbi2_Cbp4hoI4WY_0ldI

More King of Fighters portraits and extras soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#76  December 27, 2024, 04:27:52 pm
  • *
    • UK
A lil' random but once you've did KOF 98-XI portraits & extras, Are you going to do Last Blade, Samurai Shodown, Power Instinct etc. portraits & extras?
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#77  December 27, 2024, 08:13:20 pm
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About the portraits of these specific games, I can only make (I'm currently working on it) those of the game Samurai Shodown since the artwork I have has a pretty decent size and high quality. For the game Last Blade, thanks to AI programs I have managed to have quite good fullbody artwork but if I enlarge the image for Winner they look really bad. For Power Instinct as well as in the game Big Bang Beat the only artwork I have been able to find is only from the waist up, if someone knows how to draw the rest that would be great. Two other games that also have a problem due to how old they are are Savage Reign and World Heroes. All the others are fine and I already have a lot of work done on most of them, let's see if I have more time and can share it with you more quickly.






Well, let's go with portraits and extras for:

King


Spoiler, click to toggle visibilty

https://mega.nz/file/Z4VCBbZL#YdgTnRPMFHFVv3XjcuCs4zuJMPxKUFuDUIzmiGNdtZc

Blue Mary


Spoiler, click to toggle visibilty

https://mega.nz/file/IwMilKLb#LbfWSMGXLO0vMwo1CWCxYrLqIAMSBlJXhcTd16owRIQ

Chang


Spoiler, click to toggle visibilty

https://mega.nz/file/EkdEXY4Y#ji8X35PA7ij7QVGIJwqLuQbaLYha1huzObM379lYQcg

Choi


Spoiler, click to toggle visibilty

https://mega.nz/file/AwVEibIR#EnOkGZ8L_0SgCmEbBxqzIZAVzOzp1BrarbutdMrksiE
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#78  December 28, 2024, 06:43:58 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#79  December 29, 2024, 11:21:10 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#80  December 31, 2024, 10:54:27 am
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Leona


Spoiler, click to toggle visibilty

https://mega.nz/file/1lVA2KgT#CKQFULCMtlM1xHrL2DMWWB_zMypEe-Co7aVODELaBS0

Heidern


Spoiler, click to toggle visibilty

https://mega.nz/file/c9EngZbZ#4HiRVywpbqr2vx-YafgfurxjV4D-H4aLUsi8RZiquVA

Hinako


Spoiler, click to toggle visibilty

https://mega.nz/file/lpVGRTaY#AZ0Knifj9TE2LTpc9J5My3wHvCpaMgY7nwlg0pFKa2k

Li Xiangfei


Spoiler, click to toggle visibilty

https://mega.nz/file/koV2ECoZ#FTpLD74dPx41NeZAjJjKpb1LJipsqRo_ghK4dPg6XeM

Orochi Chris


Spoiler, click to toggle visibilty

https://mega.nz/file/kwFESRpA#ZExT6zdJOHpPoHvagskNT9T-I3Itio5PY4IH6YXmG8w

Orochi Yashiro


Spoiler, click to toggle visibilty

https://mega.nz/file/U9VljAJL#-lQ_T2US0T2DzNIXGM8zAW29M1ZBq2UR31wYUSX_p5M
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#81  December 31, 2024, 04:51:56 pm
  • *
    • UK
Another random question but once you've did the other games, Are you gonna do the Street Fighter Edits, King of Fighters Edits & MUGEN portraits & extras?
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#82  December 31, 2024, 06:26:05 pm
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Another random question but once you've did the other games, Are you gonna do the Street Fighter Edits, King of Fighters Edits & MUGEN portraits & extras?

My goal is to have all the players available. Now I just have to achieve it, but I'm willing to do so. Happy New Year to everyone.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#83  January 01, 2025, 10:47:11 pm
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Foxy


Spoiler, click to toggle visibilty

https://mega.nz/file/V9USCCaK#LXmJotHzK-FYzhH8myb4i_Jp0gMYbV4g1SLmVa7bq7k

Lin


Spoiler, click to toggle visibilty

https://mega.nz/file/RwcDxZTb#RA9fLrcKnDMs3_bfBWP-EEIiQUWITH9JvW9THz2aFJ4

Bao


Spoiler, click to toggle visibilty

https://mega.nz/file/coFmHYxA#Nr7YkGGdIdgPyQxDL4irBULS6PDyD9560nVYIWo1smI

Whip


Spoiler, click to toggle visibilty

https://mega.nz/file/w8lHCAJC#pL_F69WljkcJJq-lVBPmEjT9Ssg_Nts7CBsTgPkajSY

I had a problem, and it is that when I went to enlarge Bao's image to create her ending file I saw that the Waifu2x page no longer works... this page allowed to enlarge images and it worked very well, especially for images that already looked good in the original since the enlargement was exact to the original, without adding brightness for example. It was also free... Does anyone know of a page that is as good as the one I used? I really need it... Thanks in advance.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#84  January 04, 2025, 01:02:12 pm
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Kyo (Classic)


Spoiler, click to toggle visibilty

https://mega.nz/file/1w9VmRRb#FW_He1k1L3jkOrs2PkBblTY5MTB73Sq3lpFM-xjR8Wk

Kusanagi


Spoiler, click to toggle visibilty

https://mega.nz/file/NkczxL4Z#c-SbDKRZa78R-ogWU54dMLx58jCg-MazpBpsTR-iZTY

Jhun


Spoiler, click to toggle visibilty

https://mega.nz/file/wlUmHC6Y#UNIbLDUYrUU_CBRcKUcJRf0GI8PaJu4Qa0hZ-dQpmnE

Kasumi


Spoiler, click to toggle visibilty

https://mega.nz/file/VltiXCgC#KCAfc5-sJmsNEAfEy8fueOf5MI_7d8hFtPazykRwxYc

Maxima


Spoiler, click to toggle visibilty

https://mega.nz/file/A40lkI6I#1Az89779u0G5LayaHtKasclw6Z2Fmd31JXTKDgQvxpk

K9999


Spoiler, click to toggle visibilty

https://mega.nz/file/h0c0jBha#idOrQxj4WDCKsReZT2276UfKxy3ZBzYFv8l7AT0wP4c

Now yes, only the final bosses are missing, in total there are 8 characters that I will release shortly, then finally we change the game!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#85  January 07, 2025, 12:06:45 pm
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Geese


https://mega.nz/file/Q51ACT5T#BxeLki7X9_5DUoBXAG-s_tSyFEKnkAaOuTZ6lwP11mo

Rugal


https://mega.nz/file/g8khnKRa#JoKxlZfshMGHB34ag0bMpkZnaUW89lgir28IQ7YBYZQ

Nameless


https://mega.nz/file/owkBBBbC#94mIGdt5ND7S3nqPfzzfemMnWBr9C5Q49Iu6HR1d3XE

Krizalid


https://mega.nz/file/NkkUjazB#EAvh0g205K43v3fU27CM5DZf6PfgX-8sWJN6ufiBeJU

Igniz


https://mega.nz/file/V09wkLZB#N3XY8-tyH9-mF_olGw99IQGfd8DKlVpot_KlSoT7ygo

Original Zero


https://mega.nz/file/UpkhnJTQ#G1mNVM3N7ZQblLD8l10nyIUWEWqwKaobmmKxoaxTd40

Goenitz


https://mega.nz/file/p4UjkIrZ#I_SViJ9zcPbx5emrg1HKmA3qyaIEaYKdOn41Bb-9Ssw

Clone Zero


https://mega.nz/file/c8FVyZKI#YG7V9tAUMSFSIBd8s5KlC5I4vlCpRK4_KMRMB-QS03A

Spoiler, click to toggle visibilty

With this King of Fighters characters are complete! Next game Rage of the Dragons, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#86  January 10, 2025, 06:57:18 pm
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We start with the game Rage Of the Dragons, let's begin with:

Jimmy


Spoiler, click to toggle visibilty

https://mega.nz/file/10UizIYL#XeWwQeezfyVwmKNBuGccLs4WI5MJ5Ybt0RRJ9q2hoHU

Sonia


Spoiler, click to toggle visibilty

https://mega.nz/file/4ldQUSwB#FoYJqu2O7i1Eq_4_rj-vxgdHhEfOR0ZNDpJ_nhM05V4

Billy


Spoiler, click to toggle visibilty

https://mega.nz/file/IoNAyZKC#t_5fw0mq4yMxRoi3cgqMLwOgpae-O3_Z5TcGuFY9EQE

Annie


Spoiler, click to toggle visibilty

https://mega.nz/file/100Q3LiB#jwfz3eUW99k5EjTI3M4eWqs_V9Yj8k7PWYThDHm0z6g
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#87  January 11, 2025, 08:17:01 pm
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Pepe


Spoiler, click to toggle visibilty

https://mega.nz/file/dpUmGCLJ#EAQJn6y3eOnRI5fd9yh05-1U-kLTHe1INilVdEX1rmg

Pupa


Spoiler, click to toggle visibilty

https://mega.nz/file/BxlX2QZY#yMYMYDfVcujR68pQvb-NAHT5RygzhrTrbIt7ogklC-0

Radel


Spoiler, click to toggle visibilty

https://mega.nz/file/Ax12WR5C#cuTRtO2ZZxV9oUpuM43ZXzjPeC8AroGHhgYiVKFD_ts

Lynn


Spoiler, click to toggle visibilty

https://mega.nz/file/Ml0XECQD#1isqw5GApY-m5B6-SPgTs26tQXJOr-_Y8JuosDYfn_w

Mr. Jones


Spoiler, click to toggle visibilty

https://mega.nz/file/ps0WCLoa#CBpjDNTAO8ULCiF1SrEMQ9h5fQ_SHk3sfePwLqSoOE4

Cassandra


Spoiler, click to toggle visibilty

https://mega.nz/file/dwUWgK7D#08gvRfOllO_J92AsjOLlYQTl4qL3dOHGcQ47mfpUXuM

Oni


Spoiler, click to toggle visibilty

https://mega.nz/file/wpdAzZxC#GreL1D7WEAmMyVzlhFGZbxFb9FFiOu5j5GVZFieb6P4

Elias


Spoiler, click to toggle visibilty

https://mega.nz/file/x5VECCDa#K06IpivhHkjBnNbhqAfektd_q5tLwX3TCcNtmbZLvug

Game finished! Next Waku Waku 7, see you soon.
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#88  January 14, 2025, 07:56:37 pm
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Portraits and extras from Waku Waku 7 for all 8 characters.

Rai


https://mega.nz/file/lkEGnZbD#7H8eqyJ71V3ne1T8Ko99vrCa8oh6722l3unSIrNEglg

Arina


https://mega.nz/file/Ak81gJKC#MyrBQauZ3v6uwT3qnOWeUyXfNd8-MiRLBkWlmg-Swsk

Slash


https://mega.nz/file/R8twyYwL#PN7EIl5VdfWM5iYfb0xFK_ZIjetH9VTaj7ZYDhKnkd8

Dandy J


https://mega.nz/file/NlMVxAhY#5uuxHVKJqiH37njG5-TKQG_zZgmN0RmbEVdBvGrTO_A

Mauru


https://mega.nz/file/opNhgJYI#tLByQ23ycW8JqDPOQx0_xfT74h5OCEVExnDS8Usq2OY

Politank Z


https://mega.nz/file/Vl9E0R6B#EMnvzvSiiBsUK0vaWXqfz4GqCnlkykdDXJlT8vNDvDA

Tesse


https://mega.nz/file/Fxl3XK7B#u3To71VqRSnKEzCUG5qO-J3XWsqEx1dLUhOp5z4OEaY

Fernandeath


https://mega.nz/file/18F3RKCY#GJxab_szjx6hrAsS7VPDgqxPgYgamKcKqjdyoFWcKFg

Spoiler, click to toggle visibilty

Next game, NeoGeo Battle Colisseum. See you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#89  January 18, 2025, 11:00:58 am
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Today we start with the portraits and extras for the NeoGeo Battle Colisseum game, the first ones:

Yuki


https://mega.nz/file/Y9FFlCiZ#IZ8R4BVtJYxh4kfEFRjUNQCGJKlbfHZIZanyx3X9ffc

Ai


https://mega.nz/file/4o9CkARa#emkkmQ1WbRVloMwPJyRTLy8jsLFX_UnDFbv7P0A2c9I

Marco


https://mega.nz/file/opUgHYYR#-1ltJqCVzYMXzDkawPyxD4B_mqqbInpprRM8r296PFw

Cyber Woo


https://mega.nz/file/81URRCCD#kCMBRsAv5Ou9Aw4WglkAzKhBcy42Y9T4Dxftuo2oPgw

Hotaru


https://mega.nz/file/tpkUUCST#g81pKGQ425cwEFXb8lXKNva9_Ls-nVZ83NZWoDEvmuA

Kisarah


https://mega.nz/file/tsMyzRpS#4zvT08YzDt4VAzYBii9y0SnVvai4EKuY3m1qukbLqhs

Spoiler, click to toggle visibilty

See you soon with more NeoGeo Battle Colisseum portraits and extras.

Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#90  January 19, 2025, 10:55:21 pm
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Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#91  January 22, 2025, 11:28:21 pm
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Random question but after doing the low-res games, are you gonna do the characters on the high-res games that don't play in the CTB style? (guilty Gear XX, Some of KoF XIII-XIII, Sengoku Basara X etc etc.)
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#92  January 25, 2025, 05:52:05 pm
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More NeoGeo Battle Colisseum portraits and extras:

Tung Fu Rue


https://mega.nz/file/J9MHkTgS#FhowM_dvDrvvudSlG2kMU-pqhB1RtMLmbZMXGLZUrC4

Chonrei


https://mega.nz/file/gxcDzRqL#oPmyWjgIFZ6RQ_ltRAk6SpmeAe3WiQXZ71EMIJNAqcU

Lee Pai Long


https://mega.nz/file/F89wWJSZ#WuYMuMAMsvDfYpy3tFysCI6tkKGWsjjsbNL_FbQoIT4

Mr. Big


https://mega.nz/file/xk0WBRyL#lB-6XBQs7DmYcE9XOZUvRJBOXPAQmf_u9Ycc9_fbM40

Shishioh


https://mega.nz/file/5tsyFSoB#WSN2-7b85lCN_DA0m_POZvGSWBoP6rWFiijJtflQK7M

Goodman


https://mega.nz/file/cwVVmIqL#rGqEeKzlZB1tpPAygEpMadF87mJpeC7l6DHczpDpMw4

Spoiler, click to toggle visibilty

There's still a long way to go before the end of low-res games, I don't know how things will go in the future. The truth is that it's been a while since characters like OHMSBY appeared, a real shame...
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#93  February 02, 2025, 10:35:18 am
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    • djjosehisterico@gmail.com
More NeoGeo Battle Colisseum portraits and extras:

Haohmaru


https://mega.nz/file/041HQYrS#Y8koX3BqdLLELdFgJ2mMVk6C6nQtQ-WL5iKZC0708Kw

Genjuro


https://mega.nz/file/ckEXGTSL#VGd0Eq-AYKEn6pEH35xIMDiSBPJ4pLBhziZ4a_tYE_g

Nakoruru


https://mega.nz/file/AwMwyLoT#ecYsPlbEJvN4mU2dNIKVINjfnz9HHEE466m0qSjVBrY

Shiki


https://mega.nz/file/B080xIDB#l3A8PvFzOFqb_jIHZi3h1RekG1wNZ78WYKhQaDmB_I4

Kaede


https://mega.nz/file/g5UCmBYK#Z3-amEAGINgTjsllfCeES3HOT0_Nmc58jgzjgLGg3G4

Moriya


https://mega.nz/file/t9djxCxC#V1oOLFlFHBqyQUGcErZzrilMm01JnOku5oSBVXrG_ZU

Akari


https://mega.nz/file/UpsFhKKB#0ycgEE5xWqwNqXLgaOp1SgzQJmByo1TR8u66NcwDXdA

Washizuka


https://mega.nz/file/ZtUzwJ4Z#7k_q1zZ4WfBAAUBI05msmSVq-XGmOaRLinELjMqn7Uk

Hanzo


https://mega.nz/file/AscTlaQL#N0vRN3pPmEphaO2F1Hl9dmL_H0DCkoB8kAVzzgjSpb4

Fuuma


https://mega.nz/file/g18x2ArY#6KlBGFyYhR63Sh_x_UmnVyaa2YVPZKF_CCT0yWKE8GE

Asura


https://mega.nz/file/VpNAna7K#SODmOLYT7uKrFGTBc1YtXu2kXhVFnxYa2l_ftASChl0

Neo Dio


https://mega.nz/file/hp1jgAJR#WBwFPYW_x-zYwq-bM8SGtD-FFrbH6J9Fj0DfUbQpHC4

Spoiler, click to toggle visibilty

Only need to do the King of Fighters section of this game and next we start with Dojin Soft and Anime games, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#94  February 10, 2025, 06:52:19 pm
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Kyo


https://mega.nz/file/ZktARKjJ#pYmHKUYnBZZI6qDRLOOZlIFxChh3nhW2hBtQnt9NV6s

Iori


https://mega.nz/file/RlF1yLLR#WFHo4rXjrNpCSLIGe1xxmdMz2xgTiNOlucCcj_lYSuQ

Terry


https://mega.nz/file/w0tC3Saa#8_UUTUlqAcc1oE-MuxE0cJCiNPTwPKa8etSyzqfay0I

Rock


https://mega.nz/file/h5dgTZQA#TKgM25miLCMRLTqxx93do0cgXcYEdmOEoo1l2_iekhs

Mai


https://mega.nz/file/IxNgjBSD#Y27NSQeIhNGs9eqDoyC5qkRi9zMZlZ4DlTgBYa4jrm0

Ryo


https://mega.nz/file/ZoMkhbgD#TDQ10WLeNrmGEN3pO9LSMQ7oiRWGqJ1uX3Y50aGJ4gw

Robert


https://mega.nz/file/F11CFYhb#ZCNjtgCEX_2ztfQpXTzOoI9t8zt7vU-e00siojeVuZM

Kim


https://mega.nz/file/U9tQFQzZ#srlevZhvCYSXikuTuj7qODAFwcZMK_-FQ1ceDYD3mHU

K'


https://mega.nz/file/c5VjATLJ#hNXNZSDukQMNE98zsZG3D-yqHW2TffZYBwFKOpcdHYU

Shermie


https://mega.nz/file/cgE1VDYL#T3YtftF4M0tYYWjw5NUgyaseVjenYNje62WQRyzSr6Q

Geese


https://mega.nz/file/B4kAlbBC#wGZCXaHmz5HTk6rSbjaqxzGoWpFKZPOlUBh-DX-CbwQ

Mizuchi


https://mega.nz/file/hg9FSBrL#g3ZlUVE2H7z2uAe3KIbSNt-L4ELFWmbSNmDEmUdkU3U

Spoiler, click to toggle visibilty

Snk games are finished (for now), next game Melty Blood, see you soon!
Re: Blazblue Battle Coliseum (Arcade & Versus Mode)
#95  February 16, 2025, 06:28:17 pm
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Today we start with the portraits and extras for the game Melty Blood. Different artwork for each type of portrait, I hope you like them. We start with:

Shiki Tohno


https://mega.nz/file/dot0ySAS#F3N2aqGSncKi-ruWwTa7C3CiAPGlkp9vtPYzMG-cruU

Akiha


https://mega.nz/file/Uh9zXTJT#tbiSMspjoITot4kU7Xga83xGS0dtlxrwp6A06-d_Gwc

Shiki Nanaya


https://mega.nz/file/g00ykbTK#Xtkjxw-3DGu45Slwr1krFQCJHCp34ypx3wE8l_dF7Ls

Akiha Vermillion


https://mega.nz/file/l9UFELyR#9wfCXHxlr5W3zs7P0nxRD8uP21K-hMo7tTK0T1xDzJA

Kishima


https://mega.nz/file/poV2ULgb#NAL8buaCCZdhG0CpgDRG8yi5qHPx2imgRP9z11PjN1Y

Aoko


https://mega.nz/file/kkd3UKDA#i9rOtEjmQSU4jxL5DkvZeAnf9rf-0gb2ZTot1glGtGo

Hisui


https://mega.nz/file/x5cixKCC#UhBWkbi7qWqdkDCnSW42wAAA4K33xE9MCewpZBVGU0g

Kohaku


https://mega.nz/file/k18UWQoI#T9eolu3Xh_tLAXdi_iRc7j2cdoIbC7c9HbZc2uke0hQ

Len


https://mega.nz/file/owUW0ABK#QO820BZ8JU9_Tj3CKavNMdl4uHPc6BPh5y7CY1uY0jI

Miyako


https://mega.nz/file/swslhahK#9-eEu_SHY7yloPkOh-y7-8OsmERW5XAcuEq8fOPP_Hg

Riesbyfe


https://mega.nz/file/041ABJzJ#xYCUudj2iDy1KP9wy1eTLEV4oWUIWfmjN4SYjHQrjAY

Roa


https://mega.nz/file/clUWQb4R#rxxFF_6WsUTdlsKfNZ0F-EBkn5XWxIlKnxdeh4JdA0Q

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More Melty Blood portraits and extras soon!