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Super Mugen Bros. Mario (RE-EDITED) (Read 2019 times)

Started by DeluxeGamer705, December 24, 2024, 04:54:44 pm
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Super Mugen Bros. Mario (RE-EDITED)
#1  December 24, 2024, 04:54:44 pm
  • **
  • I make characters, stages, and edits.
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page
As a part of my Christmas releases, today I'm releasing a re-edit of a certain character from 2007 that I edited in 2022, which was handled in a mediocre way, but was improved after updates. But for more polish and better look, I'm releasing a re-edit. And that is...

Super Mugen Bros. Mario



Screenshots:


Preview:


Also known as "SMBZ" Mario (despite having nothing to do with SMBZ), he is a character that uses 3 buttons for normals and 3 more buttons for specials. Hammer mode is still present, and more stuff was added, such as new moves, new palettes, and more!

Get him here: https://sites.google.com/view/dxgsmugensite/characters/edits-and-others

Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time!


Playin' Mugen since 2017, creating content since 2022.
Last Edit: December 25, 2024, 09:51:31 am by DeluxeGamer705
Re: Super Mugen Bros. Mario (RE-EDITED)
#2  February 05, 2025, 12:21:07 pm
  • **
  • I make characters, stages, and edits.
  • Gaming is so fun!
    • Poland
    • sites.google.com/view/dxgsmugensite/main-page
Time for the first update, v1.1! ;D
Changelog:

- Added parrying.
- Added a Guard Cancel.
- Added a Hyper Combo Finish.
- New palette selector graphic.
- Removed power gain from EX Super Jump Punch.
- Fixed an oversight where the fireball's sound was not working correctly in EX Fireball.


Playin' Mugen since 2017, creating content since 2022.