Hi,I read the documentation over and over but I cant understand how envshake works. All I am trying to do is to make the ground go up by one screen but slowly so the floor goes off the top edge of the screen. I wrote this:Code: type = envshaketrigger1 = 1ampl = 900*timefreq = 100time = 9999phase = 0.1the first 50 pixels or so go up at once and after that it starts going up gradually so it looks pretty choppy. How can I adjust the values so it goes smoothly all the way up?Thank you.
pheraps the freq value is too high... try something like 10 or lower to check how it works also you could remove the phase thing ..
try this one[State 200]type = EnvShaketrigger1 = time = 1time = 360; 360 ticks = 6 secondsampl = 100freq = 1; 1 full circle for 360 ticksphase = 0; start from 0 degreeLook at that circle, start from 0 degree, to 90 180, 270 finally 360.the Sctrl will reflect y axis motion on your screen.freq = 1 means (360 ticks do 1 round) freq = 2 means (360 ticks do 2 rounds)freq = 60 means (360 ticks do 60 rounds)and so onampl = 100 means at 90 degree move up 100 pixels (the radius of the circle)ampl = + number means the circle needle goes clockwiseampl = - number means the circle needle goes counter-clockwisephase = 0; means start from 0 degreephase = 90 means start from 90 degree