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Marvel vs Touhou Lifebars [1.1 / OpenGL] (Read 1174 times)

Started by Ryou, December 04, 2019, 01:45:05 PM
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Marvel vs Touhou Lifebars [1.1 / OpenGL]
#1  December 04, 2019, 01:45:05 PM
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following the release / update of my Marvel vs Touhou: RE:BOOT screenpack (get it while it's still hot :p), i thought to myself that the next logical step would be to build some lifebars to go with it, and so i went and did exactly that.

anyways, let's not waste our time talking and move on to the screenshots:

Normal Portraits Version



Custom Portraits Version



and finally, the download link (readme and portrait template included):

https://mega.nz/#!FxIwCC7Z!dHJPCQUgf16cmBBaHU4sCYPeutTb61CH-9MDzwfsqrM

hope to have served you well  :hyo:

Last Edit: December 06, 2019, 02:18:13 AM by Ryou
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]
#2  December 04, 2019, 02:58:18 PM
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Damn good. Not complaining but I think the Touhou text under the timer could use a similar flash like Marvel. Otherwise, this looks clean and pretty colorful. Me like this.
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]
#3  December 04, 2019, 04:57:46 PM
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is this health gauge opengl exclusive?
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]
#4  December 04, 2019, 06:00:01 PM
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Very nice, bro.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]
#5  December 04, 2019, 06:01:56 PM
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Very nice concept. Keep it rocking.
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL] *little update*
#6  December 05, 2019, 05:51:51 AM
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ty for the replies, guys.

Damn good. Not complaining but I think the Touhou text under the timer could use a similar flash like Marvel. Otherwise, this looks clean and pretty colorful. Me like this.

it actually does have the shining effect, but i suppose it's not very as noticeable cuz i've applied the effect to thinly (or maybe the color on the text is too bright), but either way, that should be an easy fix.

is this health gauge opengl exclusive?

if the title isn't of any indication, yeah :p

can't really promise a non opengl/1.0 version at this moment, sorry bout that.



----

Little update:

- fixed the issue with mid sprites not showing up (the red bar that briefly stays in place when you lose health)
- fixed the slight mispositioning  on the turns mode portraits for the normal portraits version
- adjusted the shine effects on the marvel and touhou logo so that they're a bit more prominent now.

go ahead and redownload.
Last Edit: December 05, 2019, 08:00:52 AM by Ryou
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]
#7  December 10, 2019, 04:41:20 AM
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Awesome.
Re: Marvel vs Touhou Lifebars [1.1 / OpenGL]
#8  December 10, 2019, 09:05:48 PM
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Nice.