Creators:- JETthePHOENIX and ZVitorGameplay:- Shooter/FlyerAlignment:- BadSkills: - Hover – Hold U in air - Air Dash Specials: - EM Disruptor – Ground/air D,DF,F + P - Force Field D,DB,B + P - Metal Spike – Release K to shot – U or D to spike movement D,DF,F + K - Magnetic Coil D,DB,B + K - Magnetic Blast – Air D,DB,B + P Hypers: - Shock Wave D,DF,F + PP - Metal Tempest D,DF,F + KK - Magnetic Fast Balls D,DB,B + PP - Metal Armor D,DB,B + KK Pallets:Stage: Liberty Under Construction by HecbatorLast video:- NoneDownload latest version Dec/2010:http://www.projectx.infinitymugenteam.com/
Just to be sure,were you intending on Magneto being a boss type character? Or is he just OP for no fucking reason like he was in Marvel Vs Capcom 2, even shares a similar moveset.
no intend to make him boss type, my main concern about Vs games Magneto is why he dont use metal?thats why i did a different moveset to him and keep some of classic capcom moves....you tink he is Overpower? i dont tink so, a bit spammer, yea, but will tune down he and cyclops to next game release...btw, magneto download link added to first post.
He's not overpowered, and I like him as is. I really appreciate the custom moves. When he does the forefield he can still be hit, is that intentional?