Things that take away the competative aspect from the game. IE X-men vs. Street Fighter is broken because almost every character has really easy infinites that you can lead in to with minimal effort. In Super Turbo Akuma is broken when played correctly since he can leave characters in infinite block stun never letting the opponent do anything no matter what happens on their joystick. SvC although not as broken as those two has some characters with big unblockable set ups that skilled players are able to bust out with ease, death loops etc. Characters are incredibly unbalanced where some are awesome and others SNK just didn't know what to do with.
mugenxero said, August 18, 2009, 08:04:47 amstuffNow that begs the question... If everyone is broken, isn't that technically balanced?
There are degrees of brokenness. Ivan Ooze is more broken than say XvSF Cyc. In XvSF certain characters have more easy ways to lead into mid screen infinites like wolverine.
Noah Bennet said, August 18, 2009, 08:58:03 amAnd yet... It's hilarous how infinites that rely in Stand-off Install/Maha Tandem aren't banned."Mahas" don't really add infinites to characters who wouldn't have them otherwise I think. But anyway, there's some sort of etiquette rule where you can't use more than one Tandem in a row unless the first Stand Crushed, so I guess the infinites they cause are banned in a sense (or at least soft banned).
Correct, but Mahas lead to some unblockable setups... which lead to your generic combo into a YET another lenghty Tandem/infinite.The Tandem limit is new to me though! I only knew of the extremely obvious Petshop ban.
As much as any tandem, having the Stand do a low attack while you do an overhead (or vice-versa) doesn't require the install. And there are already so many unblockable setups outside of tandems that one can't blame it on them.In fact that's one of the things I love about JoJo, you're given two good mechanics to relieve block pressure (advancing guard and free guard cancels), but the attacker is also given such setups and a lot of mixup potential (KOF-style jumps + craziness) - to me it has just the right amount of brokeness.
mugenxero said, August 18, 2009, 10:03:58 amThere are degrees of brokenness. Ivan Ooze is more broken than say XvSF Cyc. In XvSF certain characters have more easy ways to lead into mid screen infinites like wolverine.Speaking of XMvSF, you know how broken it is? The fucking AI did an infinite against me. And no, I couldn't get out of it, no matter how hard I tried.Who was it? Ken.What was it?SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN SHORYUKEN
Flowchart Ken must be canon.In SF4 yes, but in XvSF the second Shoryuken still hits so you get stuck in a flowchart loop.V
But it isn't as good as his crouch short as that leads into his crouch fierce for 28, 5jab, 5strong, 8roundhouse, \/, (8jab, 8roundhouse)xn for full health.
Any game where you need to use individual directions with a joystick for varied purposes works best with numbers whether it be GG, BB, or some versus games things.