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[Vinnie Thread]: Hybrid Nimue Released (03/10/2024) (Read 1379773 times)

Started by Vinnie, February 02, 2022, 02:43:36 am
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Re: [Ichida Thread]: The Count of Monte Cristo Released (02/22/2023)
#261  February 26, 2023, 03:35:04 pm
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Good luck and take care of yourself, Ichida!
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Re: [Ichida Thread]: The Count of Monte Cristo Released (02/22/2023)
#262  March 05, 2023, 09:45:18 pm
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Good luck! :D
thanks for alwais making so nice chars
does jp voice patch for Hiryu by Ichida exist?
Re: [Ichida Thread]: The Count of Monte Cristo Released (02/22/2023)
#263  March 05, 2023, 09:59:25 pm
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Good Look and thanks for the Chars.
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#264  March 17, 2023, 01:37:30 am
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Since everything is pretty much settled up to this point, I'm ready to continue my projects now. Anyway, everybody has received several quick updates today regarding Special Introductions, Dead Angle Attacks and some minor visual bugs. Go ahead and redownload them.

Spoiler: Coming soon. (click to see content)
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#265  March 17, 2023, 02:34:11 am
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Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#266  March 17, 2023, 03:59:23 am
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Welcome back. I found just a few small errors on 3 of them after giving a quick test:

Linne:
-Her Dead Angle Attack would gain a small amount of meter if it hits the opponent while attacking when the Counter message appears.

Akiha:
-The trigger1's time on her interaction with Hisui (193,1) should be 170 instead of 2.

Noel:
-The trigger1's time on her interaction with Ciel (191,10) should be 80 instead of 2.
-Her Readme doesn't state she has an special interaction with Ciel.

Also nice to see them getting special interactions with Resentone's Hisui and Ciel, but there's a slight gap where there's no sound from each of them. Thought an adjustment to the timing of their voice clips would make their interactions flow a little better since theirs' play instantly.
I will still do detail and aesthetic feedback for the rest.
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#267  March 17, 2023, 04:24:07 am
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Sup' Ichida, this is only a suggestion but, you could add the Special Intro against Roa for Noel too.
Great work as always.
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#268  March 17, 2023, 04:58:12 am
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Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#269  March 17, 2023, 01:51:05 pm
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Is there a sprite patch update for Naoto Kurogane? I want to recolor his pants and his gloves.
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#270  March 17, 2023, 07:49:18 pm
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Welcome back Again Ichida Hey I'm Has Question you Could add Special intro against Shiki Nanaya for Noel and Miyako Arima that Is Only lett to has More Special intro with Noel and Miyako
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#271  March 18, 2023, 06:26:39 pm
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Welcome Back and ngl I was Hype when you were back :D when I saw U in the youtube community post.

So yeah I don't want to give too much work on you Cuz i feel bad if I give you too much on you so here goes...

Special Added Intros (there is alot I want to think of it so)

1. Hazama vs Ragna
2. Hazama vs Terumi
3. Hakumen vs Susano'o (That BBTAG intro of them I just can't Stop Thinking About it)
4. Hakumen vs Ragna
5. Blake vs Jin K. (I'm always thinking of that Iaido line of blake)
6. Selvaria vs Rentaro (They had A Special Intro DBFC or is it kohaku who invented that special intro idk)

Also One Error For Seth is:

He doesn't have his portrait when he is on victory screen quote.

That's All I wanted to say so, Glad Your Back Man and I can't wait what will you next Man :D
Real reason I'm Called "Dude" Cuz I watched Regular Show WOOOOOOAHH
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#272  March 19, 2023, 04:17:39 am
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So yeah I don't want to give too much work on you Cuz i feel bad if I give you too much on you so here goes...
That's fine. I'll get back to the special introductions later as right now they are not my main priorities. Most likely to update the MBTL cast since most of OHMSBY's Blazblue characters don't have special intros with my characters.

Also One Error For Seth is:

He doesn't have his portrait when he is on victory screen quote.
Fixed.

Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#273  March 22, 2023, 01:14:07 am
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Time to launch some more general updates, the second batch will come shortly.
Quote
Hakumen, Hazama, Seth, Orie, Chie, Miyuki, Linne, Selvaria, Akiha, Tatsuya, Kimono Asuna, Miyako, Blissful Adachi and Naoto Kurogane
-Fixed an error where the number of ticks on the first frame of animation 7019 was 10 instead of 2.
-AI's behaviors now will automatically scale with engine's difficulty and can be adjusted in the game options.
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#274  March 22, 2023, 02:01:40 am
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I suppose the AI scaling is a interesting addition, (you have my respect to have patience to check all the cmd files and test it one by one, i would never).

And i thought the first 10 ticks of the white fade was on purpose..
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#275  March 22, 2023, 04:34:16 am
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Agree. It would be nice to fight your characters in different difficulties. Like Strider Hiryu or Hibiki, their AI are way more difficult to fight when it comes to the DBFC characters like Tatsuya or Emi.
Re: [Ichida Thread]: Everybody Quick Update (03/17/2023)
#276  March 23, 2023, 07:44:47 pm
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Agree. It would be nice to fight your characters in different difficulties. Like Strider Hiryu or Hibiki, their AI are way more difficult to fight when it comes to the DBFC characters like Tatsuya or Emi.

And lets not forget kanji this man can go Infinite N Grabs Which I hate to say it I love it for the comeback (I'm always using Watch Mode, Yes I am Lonely) , but i'm gonna miss it got nerf by the AI scaling. Which Idk if some characters got nerfed or something by the AI scaling (i don't rlly wanna criticise it im sorry).
Real reason I'm Called "Dude" Cuz I watched Regular Show WOOOOOOAHH
Last Edit: March 23, 2023, 10:53:39 pm by Dude01
Re: [Ichida Thread]: Yuuki Konno and Asuna Yuuki Released (04/02/2023)
#277  April 02, 2023, 02:34:30 am
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Yuuki Konno and Asuna Yuuki have been released.

More Screenshots
Spoiler, click to toggle visibilty

Video Showcase


Get Yuuki here:
https://drive.google.com/file/d/1W8c-WgSekEtsJ9qc92oyrR8EEkhhU0rn/view?usp=share_link

Get Asuna here:
https://drive.google.com/file/d/1yPZzLzXXvbynZnmqXeKUjYnoGt0osZrJ/view?usp=share_link

All of my characters can be found here:
https://drive.google.com/drive/folders/1oX_Cm8ARtGi3LkNs0fGF_QkIGtXb1p4j

Here's the link to my Google site where I usually update news and add-ons:
https://sites.google.com/view/ichida-mugen-projects


At the same time, 14 more characters have received several updates:
Quote
Noel, Akira Yuki, Iai Arthur, Naoto Shirogane, Kanji Tatsumi, Hibiki Kohaku, Kouma Kishima, Weiss Schnee, Strider Hiryu, Emi Yusa, Blake Belladonna, Negative Blake, Dizzy and The Count of Monte Cristo
-Fixed an error where the number of ticks on the first frame of animation 7019 was 10 instead of 2.
-AI's behaviors now will automatically scale with engine's difficulty and can be adjusted in the game options.


Spoiler: Coming soon. (click to see content)
Re: [Ichida Thread]: Yuuki Konno and Asuna Yuuki Released (04/02/2023)
#278  April 02, 2023, 04:39:05 am
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you're late for the april fools joke.
Re: [Ichida Thread]: Yuuki Konno and Asuna Yuuki Released (04/02/2023)
#279  April 02, 2023, 09:03:19 am
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After giving a small test to Asuna, I'd like to throw a suggestion.

Give her a 4A so she can repeat up to three times her poke, but to differ it from 5A, have 4A keep Asuna in her position instead of moving her forward.
PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: [Ichida Thread]: Yuuki Konno and Asuna Yuuki Released (04/02/2023)
#280  April 02, 2023, 09:49:00 am
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you're late for the april fools joke.
Whoops, hehe. Guess Stained Ruby or Shadow Kouma shall be saved for later then.

After giving a small test to Asuna, I'd like to throw a suggestion.

Give her a 4A so she can repeat up to three times her poke, but to differ it from 5A, have 4A keep Asuna in her position instead of moving her forward.
Initially, both Asuna and Kimono Asuna have their 4As but eventually I decide to make that exclusive to Kimono Asuna only and I think it's still better this way as it makes up for her 2C not able to deal 2 hits like the regular version since she is not strictly based on her Kimono variant in the first place.