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add004basic (Read 1090901 times)

Started by Shiyo Kakuge, June 18, 2014, 05:46:41 PM
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Re: add004basic
#1401  February 15, 2020, 12:57:33 AM
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I have a problem with a krizalid char,
the problem is that the character does not respond to the couple's assistant, when he defends you
I noticed what states it was and these are the following:
; ActionID: 909002
; STATE no: 190191
and then change to =
; ActionID: 40
; STATE no: 40
I tried to solve but I couldn't do it
but not the only one apparently is the same problem of some KOF chars

https://www.4shared.com/rar/Du53bl29da/KRIZALID_2002_UM.html?
http://mugenguild.com/forum/topics/elementkofm-lv2-fix-18112012-143473.0.html
Re: add004basic
#1402  February 15, 2020, 02:01:16 AM
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This got to be the most lit thread evah. Almost a million views. Maybe I'll finally use it one day...

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: add004basic
#1403  February 15, 2020, 03:37:56 AM
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I would suggest snagging a copy of it. Really livens up Mugen, but has a lot of kinks to iron out and a little bit of manual patching.
Re: add004basic
#1404  February 16, 2020, 03:07:37 AM
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I have a problem with a krizalid char,
the problem is that the character does not respond to the couple's assistant, when he defends you
I noticed what states it was and these are the following:
; ActionID: 909002
; STATE no: 190191
and then change to =
; ActionID: 40
; STATE no: 40
I tried to solve but I couldn't do it
but not the only one apparently is the same problem of some KOF chars

https://www.4shared.com/rar/Du53bl29da/KRIZALID_2002_UM.html?
http://mugenguild.com/forum/topics/elementkofm-lv2-fix-18112012-143473.0.html

Manually patch it, fixs majority of the problem

That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.
Re: add004basic
#1405  February 17, 2020, 02:45:36 PM
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need help in the portraits when i play a match the portraits are just black and covers a big part of the screen i use ikemen go and not mugen so i dont know what to do
Re: add004basic
#1406  February 18, 2020, 03:47:59 AM
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need help in the portraits when i play a match the portraits are just black and covers a big part of the screen i use ikemen go and not mugen so i dont know what to do

update the character, thats what will happen if the character is not patched, but since you're using I.K.E.M.E.N I suggest re implementing it since you don't need to patch chars unlike mugen.
That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.
Re: add004basic
#1407  February 18, 2020, 06:22:21 AM
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need help in the portraits when i play a match the portraits are just black and covers a big part of the screen i use ikemen go and not mugen so i dont know what to do

update the character, thats what will happen if the character is not patched, but since you're using I.K.E.M.E.N I suggest re implementing it since you don't need to patch chars unlike mugen.

How?
Re: add004basic
#1408  February 20, 2020, 05:12:14 AM
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Please could you tell me what values I should modify so that the image I use in this action is shown below name, faces and time found in the fight file? I try to modify the sprpriority with negative valors but nothing... I hope you can help me, thank you very much!

;---
;sys::img_d_Lifebar_Anim
[state 0]
   type=explod
   trigger1=!var(20) && var(1)=1 && !numexplod(1)
   anim=f199130
   id=199130
   space=screen
   postype=left
   sprpriority=1
   ownpal=1
   bindtime=-1
   pos=var(11),var(12)
   scale=0.5,0.5
   ontop=1
   removetime=-1
Re: add004basic
#1409  February 20, 2020, 01:14:37 PM
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Also is  there a way  to make the round announcer longer because i changed the sounds at the first round but because its too long it cuts at the middle i need help
Re: add004basic
#1410  February 20, 2020, 01:58:48 PM
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Also is  there a way  to make the round announcer longer because i changed the sounds at the first round but because its too long it cuts at the middle i need help

You need to modify the time for the Fight. You can find here, first go to  >>@Config.Round_Fight>> and modify the time with the value that you need.

;---
;sys::over-flag
[state 0]
   type=varset
   trigger1=var(1)>100 ;; timer
   var(0)=1 ;; set
Re: add004basic
#1411  February 20, 2020, 03:23:45 PM
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  • Some Dude Trying To Learn How To Sprite And Code
  • A Bored Dude
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Also is  there a way  to make the round announcer longer because i changed the sounds at the first round but because its too long it cuts at the middle i need help

You need to modify the time for the Fight. You can find here, first go to  >>@Config.Round_Fight>> and modify the time with the value that you need.

;---
;sys::over-flag
[state 0]
   type=varset
   trigger1=var(1)>100 ;; timer
   var(0)=1 ;; set


Thanks
Re: add004basic
#1412  February 25, 2020, 05:41:02 PM
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I'll have to check this out myself, but I never seem to get it to work right, whether it's trying to get it on other screenpacks or else.
Re: add004basic
#1413  March 14, 2020, 08:06:51 AM
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  • Some Dude Trying To Learn How To Sprite And Code
  • A Bored Dude
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Does anyone know how to change the lifebars at ikemen go i cant seem to get it to change
Re: add004basic
#1414  March 14, 2020, 03:08:44 PM
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is there a way to prevent calling both assists on screen at the same time? https://i.imgur.com/wzHer5g.png

I'm thinking if one assist is triggered, the other shouldn't be active.

edit: I figured it out, by modifying last line of this section in common1.cns.zss

Code:
#;; striker-call / summon [v48=12] ; ストライカー呼出
#;>>sys::tag_mode_cmd_call
if roundstate=2 && numpartner && var(22)=4 && !var(48) && (var(7)&2048) {
if playerid(var(15)),sysfvar(4)<1 && playerid(var(15)),movetype!=h && playerid(var(15)),gethitvar(isbound)=0 && (playerid(var(15)),stateno!=[190190,190199])
&& (playerid(var(49)),stateno=190192) #; <----- checks if BOTH asssists are in READY state
Last Edit: March 15, 2020, 04:11:24 PM by pokeOne33
Re: add004basic
#1415  March 15, 2020, 04:48:49 PM
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Damn, shiyo haven't uploaded for 2 weeks
That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.
Re: add004basic
#1416  March 15, 2020, 04:57:43 PM
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Re: add004basic
#1417  March 16, 2020, 06:04:44 PM
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Wait a sec, every update he released for mugen are always around spring, so maybe he may be releasing it soon, but that's just my theory
That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.
Re: add004basic
#1418  March 17, 2020, 02:36:13 AM
  • *****
  • I must continue my training...
Or he just got other things to do?

 :thumbsup:

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: add004basic
#1419  March 20, 2020, 04:16:30 PM
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New Ikemen version released.
Re: add004basic
#1420  March 20, 2020, 05:09:02 PM
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Do anyone know the template shiyo uses for those displaynames?
That will happen to you if you don't wear your seat belts, so make sure to wear your seat belts.